[src="http://forums.bethsoft.com/index.php?/topic/1098685-relzwipz-skaeps-stuff/text link in qoutes"]description[/url]
There's a tool bar button to 'Insert Link' (third from the left; looks like a chain link with a green dot).
Regarding your idea, it might be possible to use MGE texture hooks via a script to do what you're proposing. I'm thinking it would need to be scripted so that different hooks would be applied based on the object id - I haven't tried that myself and I'm not sure if that's even doable. Normally, texture hooking is tied to the texture file, so without some way to change which hook should be associated with the texture (which is the same for all books/scrolls) the same hook affect would always be used. :glare:
ah i didnt know about that thanks
heres the http://img.jeuxvideopc.com/images/downloads/3099/grandformat/1.jpg idea i hade
i did think about texture hooking but i just thought that making the original texture blank/inviable leaving the just text of all books/scrolls so that we can put our own backdrop texture using a hud piece. we'd need to make one that works as a default replacement so that all books and scrolls will have a backdrop at first, then we can start adding out own backdrops through script liking a specific backdrop to a specific book/scroll