I definately think it should be in. It would be more realistic and immersive to have to have a higher base-skill to wield a weapon. But it can be frustrating for some more eager and inpatient fans. But, for me, yes - I'd love it. I think it would be a good idea (for a FEW weapons). It encourages you to have that or that skill and you become more determined to get that skill. However, the skill shouldn't be set to high, because it would take to much effort and time to only get to wield a certain weapon or armor.
OR... another idea... that came across me... Skill and Perk requirements for swinging in a certain way with your weapon or more devastating finishing moves.
So... yeah? What do you think? Leave a comment, lol.
DISCUSS!
http://www.youtube.com/watch?v=c4hSfAoDcoI