The problem is that some people wish to become as much as powerful as they can, while other people want to stay weaker since they find game more enjoyable or for RP reasons.
My solution to that problem is a skill freeze option.
The idea is that you can simply freeze progress of skill(s) you chose in order to prevent you from getting better at them as you use them.
Of course, player can freeze and unfreeze skills(s) as he wishes.
This is small feature, but it could improve game massively!
It would open a lot of RP possibilities.
For example, let's say that I wish to RP as jack-of-all-trades, but master of none character.
In that case, I want to be average or just above average in all skills available, but I'm not able to do that since constant use of all skills will eventually lead me to master them all, which is something JOAT character doesn't want.
Other example is in case someone just wishes to stop leveling up all together.
He will simply freeze all the skills and continue to play without worrying about leveling up.
This option could also allow Athletics and Acrobatics to return (this would have to wait until TES 6 of course) since people who simply don't wish to level it up can freeze them and won't need to worry about them at all anymore.
In case they change their minds, they can simply unfreeze them again.
Overall, skill freeze is a small option which would improve gameplay of TES massively in my opinion and I personally don't see any flaws with it or ways to abuse it.
It can only improve whole RPing experience since it's purely optional.
I might even make a thread about this to see what people think of it.
And so I did.
Note that this is just an idea I had at the moment and wished to share it with you people and not an actual suggestion since it's kinda too late for that.
