» Tue Dec 13, 2011 1:47 am
Clarification for the armor cap: The game won't ever let your armor absorb more than 85% of incoming damage, which corresponds to an armor rating of 567. Which means that armor above that number is not useful.
For the initial question about skill bonuses above 100, yes, they can totally be useful depending on the skill. For example, The Heavy Armor skill increases the armor rating of the pieces you wear by 0.4% per skill point. Which means that at 100 skill, the Heavy Armor you wear is 40% better than it would be with 0 skill. If you fortify it further to 125, then your armor is 50% better. If you are still below the armor cap, this is obviously beneficial. If you are already above the armor cap, though, you would do better with another enchant.