Thank you Myst, I couldn't have put it better myself
Okay, I wanted to share this with all of you. I've just watched a https://www.youtube.com/watch?v=S1CqFq63pFo which discusses the demo shown yesterday at Gamescom. In the video, presented by GamesRadar, mention is made of the 'short clip' depicting the STRENGTH stat, the same one previously shown at QuakeCon. Here's what is said:
"So first up we saw an explanation of the new Strength part of the SPECIAL stat system, which was illustrated in the tutorial by an adorable sort of forties black-and-white cartoon. But occasionally descended into hideous ultra-violence with Vault Boy being shot to pieces or crushed by Super Mutants."
Note that this is the first time we have been given any specific information about the contents of the short clip. What the description suggests is that rather than showing Vault Boy using the perks himself, it shows the perks being used on him. This brief description actually seems to confirm at least three of the perks that I have predicted.
First perk: Projectile.
The description for Strength tells us that it is "a measure of your raw physical power. It affects how much you can carry, and the damage of all melee attacks."
Now if this is the case, why on earth would the video show Vault Boy being "shot to pieces", unless of course if we consider that this also means he was being bombarded with projectiles. Now look again at my description of the Projectile perk in the OP, and notice that I did not say large objects, I said heavy objects. Objects both big and small that are heavy enough to do damage when thrown at an enemy, which may even be able to cause destruction of body parts as depicted in the video.
Second perk: Crushing Blow.
The other part of the description tells us that Vault Boy is being "crushed by Super Mutants". Again, look at my description for Crushing Blow, and note that I have suggested that this perk could be used, amongst other things, to crush enemies. Ironically, it would seem that I have actually underestimated the effectiveness of the perk. From the description above, we can assert that not only can this perk be used to crush protectrons and robobrains, but that it can in fact be used on all enemies. This would take the form of obliterating armor and crippling limbs very quickly, thus making this a very effective perk. This would also extend to the usage of the Wrecking Ball perk, which would be usable in the exact same way when using hand-held weapons.
In another comment, the reporter says "Oh, and there are melee executions as well, in slow motion in V.A.T.S."
Note how similar this is to my descriptions of the Martial Artist perk, which would allow us to target specific body parts in V.A.T.S. when using Unarmed or Melee Weapons, and could then be used in conjunction with most other perks in the category.
Finally, when speaking of Dogmeat, he tells us that "He growls when he senses there are threats nearby"
Now look again at http://www.gamesas.com/topic/1529102-skills-perks-revised-edition/?p=24208672 post from my previous thread, in which I predicted exactly the same thing almost a week ago.
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EDIT: I've just had clarification of part of the clip from Genoman_bk, who attended QuakeCon, over on reddit:
"Him being "shot to pieces" was actually him getting shot up by a Super Mutant with a mini-gun, which in the video in question looks more like Bloody Mess (which is a Luck perk, not strength) than anything."
This could still suggest a reference to the above mentioned perk, as Bloody Mess has already been confirmed in http://i.imgur.com/GvJH23e.jpg image as being under Luck, as also mentioned by the attendee. This can be further determined by it's placement on the far right column of the chart in between Scrounger and Mysterious Stranger. The validity of the reference would still stand, as a minigun also fire projectiles, which in this case cause a great deal of devastation. But any damage caused by a STRENGTH perk would have to be related to either our fists, or to weapons worn on the hand, or weapons held in the hand, which would all be part of either Unarmed or Melee Weapons. This would include any thrown weapons, which are by definition, hand-held projectiles.