I would like to be able to use, let's say 5 sorc class spells i usually use. 3 are DPS, 1 is for resource aquiring (sacrificing stamina for health and magicka) and 1 for minion summoning. That's 5 important skills of one of my builds. I can't use staff skills like to lower their resistances and some other staff skills boosting my overall DPS together with the class spells. We don't even have a seperate soul magic slot to fill soul gems. We constantly have to put it on the skill bar and remove it later (until the weapon swap when we can just swap and use the soul magic), which is kinda annoying. 7-8 skill slots + slot for ultimte skill would be enough in my opinion.
For those saying we get more later, yes you get more, but why does it depend on the weapon swap? If we can't get more than 5, than why can't i at least use the 5 different skills without changing my weapon? I want to use the same weapon for both sets of skills and i can't do that. That's what is really limiting and why i somewhat agree with the OP.
In some different MMORPG games, you can switch between lines of skill slots in the middle of fights without swapping your weapons (or when you are outisde of combat). In some, like in Wow, you can use every skill you want at the same time, but i don't think we need it here though. But being this much limited isn't good either.
This might be a rant, but i have invested a lot of time during the beta and this is the one thing which bothers me a lot. I have done all PVE content in aldmeri dominion, all dungeons and some PVP (although i dislike PVP in general) while experimenting with a lot of builds and the conclusion was that, in most cases, i felt limited.
On the other hand, this game rocks. I haven't felt this much fired up since playing Baldur's gate 2 the first time.