My latest character was a Nightblade and I had a real blast playing her. However, I could not help but compare the Nightblade class to the Rogue of WoW(Don't hate me, please?).
I wasn't really intending to copy the rogue from WoW but I just decided to check out all the class specific trees Nightblade had to offer and it just happened. Picked up Shadow Cloak(Vanish?), Veiled Strike(Cheap Shot?), Blink Strike(Shadowstep?), that life leeching ability and Assassin's Blade... the finish move or whatever. Ended up with a pretty authentic rogue except all my skills used mana.
Anyway, I found all those skills really neat but I felt like I was missing some weapon-based skills there and in order to incorporate them I would have had to remove one or two of my class spells. It just felt awfully limited, in the end.
What is the reason behind this design anyway? I can understand having limited skill slots, of course.... but I would have liked it if we had at least 2-3 additional slots. Is it because this game is being tailored to fit consoles? I was really tired of TES games being tailored to suit consoles in the first place; do we really have to go down that path with ESO as well? :c
As for my earlier anology I nearly forgot where I was going with that.... think what I was trying to say is that the rogue class in WoW manages to have a very diverse toolbox of skills and if anything I would have expected Nightblades to have something similar since they are a hybrid of magic and stealth. As a rogue in WoW you have bleeds, you have controls and you have your proper nukes as well as nifty stuff like vanish and smoke bombs. All that while remaining true to the character's role.
How much of that could a Nightblade achieve with merely 5 skills? I know you can swap skills in between combat but that just seems a little bit too inconvenient. I'm not going to bother switching my skills every 30 seconds. There's also weapon swap at level 15 but unlike GW2 you dont have weapon skills and class skills separately which makes it a bit odd to me.
Same goes for sorcerers. How could I feel myself as a wizened wizard with just 5(10) spells at my disposal at one time?
Honestly, two extra slots would make a huge difference for me.