Most all of the Mage skills save for Restoration and Destruction. Then again, I never use the Two-Handed perk, Pickpocket, Heavy Armor or Blocking skills. I am strictly a Light Armor, Dual-Wield, One-Handed Marksman.
Most all of the Mage skills save for Restoration and Destruction. Then again, I never use the Two-Handed perk, Pickpocket, Heavy Armor or Blocking skills. I am strictly a Light Armor, Dual-Wield, One-Handed Marksman.
Alteration and...... ok, Just alteration. I use the others and many of the perks fit into my character conceps or RP- except alteration as I have little use for it.
This. never have I needed to put perks into these trees. Especially Lockpicking. Speechcraft is actually pretty useful with some of its perks when it comes to being mercantile.
Pickpocket
Lockpicking
Speech
I know speech can be useful. But I've honestly never felt like I needed it. Lockpicking is a joke. Pickpocket can make you money easily, but money is already easy to make.
One day, maybe.
True, Speech is definitely not a must have skill, and the player can always develop a good amount of gold or bypass dialogue without it, but it does make things easier and makes dealing with merchants less annoying. I always struggle when selling expensive items when the merchants don't even have the money to buy it.
I have never perked...
Lockpicking
Speech
Restoration
Light Armor
While I have perked Heavy Armor on one or two characters in 2011, I haven't invested in it since.
This is all with the vanilla game. SkyRe has the potential to change that.
Here's the list of skills (for those, like me, that can't easily recall them all)"
Archery
Block
Heavy Armor
One-handed
Smithing
Two-handed
Alteration
Conjuration
Destruction
Enchanting
Illusion
Restoration
Alchemy
Light Armor
Lockpicking
Pickpocket
Sneak
Speech
For me, I never (after maybe trying it once and realizing it was useless) perk: Block, Two-handed, Illusion, Lockpicking, Pickpocket, Sneak, Speech
Alchemy
Lockpicking
Pickpocket
Speech
Two-Handed
With some immersion-improving mods I've been tempted to perk Lockpicking and Pickpocket, but I've always decided I prefer the added challenge that perks would diminish.
Never EVER or did once and realized you didn't like it?
Perked ONCE and realized I didn't like it / end up using that playstyle - Alchemy, Speech
Never EVER - Lockpicking
I like the Pickpocketing tree for Extra Pockets, and the one rank of +20% and then +25% for sleeping people to get there isn't bad for making things a little easier, so I don't think it's as useless as other people say.
If I were you, I'd give Illusion another shot. It is arguably the most powerful school of magic. Coupled with Conjuration and it's arguably OP'd.
As for 2h? Well, you need it obviously if you are using 2h as your primary. And Block is quite amazing in itself. Not just for a shield carrier, but it complements a 2H playstyle as well. I would revisit all three of those. You might find a new love.