Is Skrim enjoyed more by creative people?

Post » Tue Dec 13, 2011 8:51 am

The reason I ask is that I love how I play around with the incredible world Bethesda has created for us in small or unique ways without it being for an achievement or some trophy.

Example:

I recently entered a cave where there was argument between bandits over an unnamed sword of a fair skinned lady. So as me and my wife clear out the cave I find at the end we're maxed out with about 20-25 lbs over what we're going to carry. So as I drop some dragon scales and a Dwemer cog on the floor, instead of just trotting out to the next objective. I carefully placed my items onto the shrine or alter and I thought to myself as if what im leaving is the evidence of a crime scene, "Here's lies the marks of the Dragonborn Johnson, & it looks like some shady business with the Dwemer too..." As one detective speaks to his parrtner in a voice reminiscent of a Chapelle show sketch.

LoL

Now that is just one of many things I've loved as I've gone through this game, and i felt for some odd reason to make my first post about it. I've been reading your fine peoples work for the last week or two and have been thinking in my head about sharing my character to the world... I mean I tell my friends who have their own Guys but to put it into writing...

But I digress, I mean some of what the creative people do with this game blows me away (though I've had my share and have been silently laughing over them in my sic mind I guess) But I saw someone do 25k cheese wheels rolling down a mountainside... Lol I mean whoa :P

I just hit the 175 hr mark and am at level 48 without finishing off the MQ (but I suspect I'm close) & I could not thank Bethesda enough if I met one of them in person. The quibbles aside this game is a piece of work / art and I already have my 2nd character Q'd up as a 2h heavy armor wearing Orc :)

Sincerely,

Miyamoto Musashi,
Level 48
Playtime 174.09.26
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Crystal Birch
 
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Post » Tue Dec 13, 2011 1:23 pm

creative


Miyamoto Musashi


:rolleyes:

But yes, I agree. As I've said many times before, TES is a tool for your imagination. If you have no imagination, you will have to rely on the quests and story, a tiny fraction of the TES experience.
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Alada Vaginah
 
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Post » Tue Dec 13, 2011 3:32 am

Yes... we're all better than those people who don't like this game. Really. We're better. We should all be running for President.
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Isabell Hoffmann
 
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Post » Tue Dec 13, 2011 4:39 am

yes, I like playing with textures in gimp and reaping the bennefits in game. Like if I want my character to have a tramp stamp, DONE! lol

The game is kinda a sandbox, it is what you make it. If you just do quests, your probably not going to enjoy it as much as someone who also sets their own goals.
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Chloe Mayo
 
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Post » Tue Dec 13, 2011 1:02 pm

I agree im using my imagination when im roleplaying TES,but i dont use imagination when i play WOW.I like combine hardcoe (for example playing without armor on master difficulty) and roleplaying.
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sas
 
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Post » Tue Dec 13, 2011 1:46 am

I used to be creative like you...but then I took an arrow in the knee...
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Juliet
 
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Post » Tue Dec 13, 2011 3:51 am

i think it certainly helps to have a vivid imagination and to be creative in a RPG

Why do people play rpg's? To experience an fantasy setting? to emerge yourself into the story? Or just loot?

i allways try to make up my own little story to go along with the main theme of any RPG i play. It helps with character feel and it helps to be emerged.
I dont RP heavy, only slightly to enhance the RPG feel

But some people only look for Action packed RPG's something like Mass effect series, etc etc
For me The TES and Fallout series offer one of the best experiences you can have in the genre

Played the witcher 1 and 2 but i dont like the 3de person and combat system (story is good thou)
Played masseffect 1 and 2, Like ME1 but disliked ME2 Mainly becuz of the more action oriented setting and less free exploring
Played Dragonage, but honestly the story isnt to strong and Mechanics arent that great either (personal opinion)

Next to that i played Loads of MMO's, Wow, aion, Warhammer online, conan, Dungeons and dragons online(DDO), Lord of the rings online, etc etc
But i preferre single player RPG's much more, you have the entire world to yourself, and you can enjoy the game at your own pace

Greetz Xreasonz
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N Only WhiTe girl
 
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Post » Tue Dec 13, 2011 8:45 am

Personally I think this is the only way to fully enjoy Skyrim.
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Tina Tupou
 
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Post » Tue Dec 13, 2011 9:41 am

I used to be creative like you...but then I took an arrow in the knee...

I used to make arrow jokes...UNTIL I PULLED THAT GODAMN ARROW OUT OF MY KNEE!!!

But yes I do put a bit of creativity into the game. When I killed an old orc who was looking for a good death I made a little shrine for him out of horkers tusks, wolf pelts, and flowers. I felt really bad for the guy to be honest... :sadvaultboy:
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Jonathan Braz
 
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Post » Tue Dec 13, 2011 2:54 am

You make some good points, though some might view this thread as maybe a tad elitist. Still in all, I've always said that people with vivid imaginations will really go to town with this big huge virtual sandbox called Skyrim. :)
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El Goose
 
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Post » Mon Dec 12, 2011 10:47 pm

Isn't every single game enjoyed more by creative people? Would make sense to me.

Shame I'm not very creative.
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Chloe Botham
 
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Post » Tue Dec 13, 2011 12:04 am

Isn't every single game enjoyed more by creative people? Would make sense to me.

Shame I'm not very creative.


Creative is not really needed, only in games like Minecraft its better to be creative, or it would get old rather fast
Vivid imagination? yes that you need , but face it, if one plays a rpg , he/she normally has some imagination thou
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Setal Vara
 
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Post » Tue Dec 13, 2011 10:02 am

I play video games to stimulate my imagination. How someone can play WOW without using their imagination that claims to have a bone of creativity in their body astonishes me. Skyrim is food for the soul when you're playing a game to feed your imagination, instead of just trying to get big stats. So is/was WOW.
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Nims
 
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Post » Tue Dec 13, 2011 10:55 am

Creative is not really needed, only in games like Minecraft its better to be creative, or it would get old rather fast
Vivid imagination? yes that you need , but face it, if one plays a rpg , he/she normally has some imagination thou


Creativeness, imagination... Big difference!

I have neither!
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Calum Campbell
 
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Post » Tue Dec 13, 2011 1:40 pm

I can't profess to know the answer to your question, OP, but I can tell you that a) I'm a professional musician and B) Skyrim is my favourite game ever.
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Zoe Ratcliffe
 
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Post » Tue Dec 13, 2011 2:46 pm

Creativeness, imagination... Big difference!

I have neither!



well thats what i said, there both diffirent :D

Creativity can be good in building games or any game that offers Freestyle Sandbox play, such as minecraft
Imagination is usefull in all games imo, but can have a bigger effect in rpg's mmo's and alike
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Peetay
 
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Post » Tue Dec 13, 2011 3:29 am

When I killed an old orc who was looking for a good death I made a little shrine for him out of horkers tusks, wolf pelts, and flowers. I felt really bad for the guy to be honest... :sadvaultboy:

This.
I was hoping to talk him out of it and allow him to join me and prove his worth still holds i age...
I try to be more imaginative when I play RPGs and the good thing about TES is your character is set up practically on a blank slate with no prestory or information. Makes character building and quest choices way more enjoyable when you create who they are and where they came from.
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Myles
 
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Post » Tue Dec 13, 2011 12:19 pm

Yes indeed OP! I love reading all the great things people do to make the game fun and immersive as well as seeing all the funny glitch pics. My husband and I have vastly different playstyles but we enjoy watching eachother play especially as we both RP our own dialogue into the game.

I just watched him spend over an hour trying to avoid being blungeoned by the ton of mercenaries in goldenglow estate (near Riften not sure of exact name) and get to the safe (which he managed to pick despite having mediocre lock pick skills and it's expert) and get out again without fighting or killing anyone. It's not the kind of thing I would do because of all the aggro but he loves to make life as difficult for his character as he can.

Me, I love doing all the regular life stuff like making stuff and selling it. My character has a 'catering' business and well as a weapons, armour and Jewellery business. For a a hobby she likes to stuff the streams of Whiterun with every gourd she can find.
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Joey Bel
 
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Post » Tue Dec 13, 2011 9:09 am

Not as much as previous games were. Spell Creation comes to mind.
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TASTY TRACY
 
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Post » Tue Dec 13, 2011 8:02 am

Not as much as previous games were. Spell Creation comes to mind.


removal of spellcreating is something i sadden aswell but it hasnt taken away the emersive nature of TES
Its just a Mechanic gone lost
The actual story and alikes dont suffer from it
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CRuzIta LUVz grlz
 
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Post » Tue Dec 13, 2011 11:46 am

removal of spellcreating is something i sadden aswell but it hasnt taken away the emersive nature of TES
Its just a Mechanic gone lost
The actual story and alikes dont suffer from it

What does the dev made story have to do with being creative with spell creation? Creating new spells, effects, strategies and build types? Using your imagination and creativity to think outside of the box? Isn't that what this thread is about, not the story? Not to mention the different strategies you could make with spell creation lent itself to new, player thought up stories and prerogatives. For the truly creative, the "actual story and alike" aren't even why we come, its because of the tabletop esque RPing medium that allows (or did) allow almost anything.
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Russell Davies
 
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Post » Tue Dec 13, 2011 12:56 am

What does the dev made story have to do with being creative with spell creation? Creating new spells, effects, strategies and build types? Using your imagination and creativity to think outside of the box? Isn't that what this thread is about, not the story? Not to mention the different strategies you could make with spell creation lent itself to new, player thought up stories and prerogatives.



ermmm . it hasnt gotten anything to do with story... :D

just putting it out there, but yes it has limited the "Creative" aspect of the game not the "emersive" aspect
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xxLindsAffec
 
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Post » Tue Dec 13, 2011 12:09 pm

I must not have a creative mind then, because when i used to play Skyrim i did not enjoy it.
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Sun of Sammy
 
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Post » Tue Dec 13, 2011 7:42 am

ermmm . it hasnt gotten anything to do with story... :D

just putting it out there, but yes it has limited the "Creative" aspect of the game not the "emersive" aspect

I wasn't trying to be rude, I just don't understand what the story has to do with being creative, or imaginary on the players part. Unless it has to do with back story, etc. Tangible creativity in ES games come from the customizing mechanics. We lost the biggest one of those in spell creation.
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Kelvin Diaz
 
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Post » Mon Dec 12, 2011 11:27 pm

I wasn't trying to be rude, I just don't understand what the story has to do with being creative, or imaginary on the players part. Unless it has to do with back story, etc. Tangible creativity in ES games come from the customizing mechanics. We lost the biggest one of those in spell creation.


lets hope on mods to fix that...one the CK come out well see some nice things emerge
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Ross Thomas
 
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