[REQ] SKS Rifle

Post » Tue May 17, 2011 11:20 am

I was wondering if anyone would be up to creating a SKS Rifle for me.I can't mod for crap.I was thinking using .32cal ammo,Hunting Rifle sound and reload animation.(Figured it would be easiest) Hunting Rifle textures as well. If so thanks if not no problem. China.
User avatar
Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Tue May 17, 2011 2:53 am

I was wondering if anyone would be up to creating a SKS Rifle for me.I can't mod for crap.I was thinking using .32cal ammo,Hunting Rifle sound and reload animation.(Figured it would be easiest) Hunting Rifle textures as well. If so thanks if not no problem. China.

There is one in the 20th century weapons pack
http://www.fallout3nexus.com/downloads/file.php?id=5059
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Tue May 17, 2011 3:40 am

There is one in the 20th century weapons pack
http://www.fallout3nexus.com/downloads/file.php?id=5059

Thanks for the reply...But i don't want to DL a full mod just for 1 weapon.
User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

Post » Tue May 17, 2011 2:42 am

Thanks for the reply...But i don't want to DL a full mod just for 1 weapon.

Suit yourself.
As far as I know this is the only model available, and I can't see anyone having this high on their list of weapons to make.
Actually I was quite surprised to hear that you were looking for one . Not a particularly popular weapon I would have thought, though I have always quite liked them. Nice weapon to shoot.
Interestingly when I was in Hanoi a few months ago I noticed that at least some VPA units are still using them.

The one in the pack isn't perfect unfortunately, but its pretty darn close, and with a bit of nifskope tweakery it's possible to rotate and extend the bayonet (too bad it can't be functional!) and align the sights for a rather nice ironsights view.
A moot point of course, if you can't be arsed to download the pack to get it.
User avatar
Joe Alvarado
 
Posts: 3467
Joined: Sat Nov 24, 2007 11:13 pm


Return to Fallout 3