SKSE Plugins

Post » Tue Aug 26, 2014 9:27 am

I'm trying to think of all the SKSE plugins now, so if anybody wants to pitch into the list + definitions:

Key:

#. Name - Author *
#: Purpose
* = integrated into SKSE

1. PapyrusUtil - meh123?
2. DienesTools - Dienes
3. InventoryFunctions - Quad2Core
4. SkyUILib - schlangster, MrJack
5. MagExtender - egocarib
6. FISS - ?
7. JContainers - ?

Purpose:

1: Lots of utility functions, something about writing to arrays or formlists faster?
2: ?
3. Adds functions related to inventories and poisons.
4. Adds functions related to interfaces and new interfaces (color/symbol notifications, text input, & list menu).
5. Adds functions related to magic effects.
6. Allows loading and saving MCM options.
7. Allows exporting and importing between saves. Some other stuff?

If I wrote something wrong tell me and help me fill in the gaps.
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Ricky Rayner
 
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Post » Tue Aug 26, 2014 6:34 pm

About Purposes, FISS allows to save your options in a MCM menu and load it automatically or manually into another character.

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Elizabeth Falvey
 
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Post » Tue Aug 26, 2014 10:27 am


Thanks I'll change that. I had been a while since I looked at FISS' page.
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Kate Murrell
 
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Post » Tue Aug 26, 2014 6:25 am

SkyUILib is not an SKSE plugin.
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Kill Bill
 
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Post » Tue Aug 26, 2014 4:39 pm

Technically FISS just allows reading and writing to xml files, it just so happens that most people choose to use it for MCM presets.

JContainers allows the creation of dynamic data "containers" of unlimited size, including various types of containers (arrays, maps, a central database, etc.) and it also allows reading/writing this container data to/from json files. It also has https://github.com/SilverIce/JContainers/blob/master/JC.md and examples.

DienesTools adds some functions to manipulate ConstructibleObjects and replace Keywords on items.

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sam westover
 
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Post » Tue Aug 26, 2014 3:53 am


I'm AFK but I'll fix that when I get back.
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naana
 
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