I seriously doubt it's legit. These are all things mentioned in articles and interviews before, and it would be easy to make images like that. Bethesda hasn't even confirmed if they ARE doing achievements yet.
It's legit -- as someone just posted, Pete Hines has confirmed them all, plus Xbox360Achivements.org never posts achievement-lists until they've officially been uploaded to Xbox.com.
awww.... I was kind of hoping for some achievements with a little pizazz or difficulty.
Like jumping off the throat of the world and surviving, or counting all 7,000 steps. Oh well...
Questline-based achievements are far more workable, from Bethesda's standpoint -- it just makes more sense for a game of this magnitude to have more linear achievements. RPGs (especially ones that allow the player to roam in an open world, and play the game in any order they choose) are inherently difficult to thoroughly QA, thanks to the multiple menus, dialogue, scope of the world, individual player choices/iterations...yada yada yada.
If they were to include esoteric/difficult achievements, it would add more time to the QA cycle, and increase the potential for new bugs and a first-party failure. Keeping them straightforward and simple reduces that possibility, while at the same time being in compliance with first-party requirements by Microsoft.
I'm curious how achievements for a game come out a month before the game is even released? I guess Bethesda has to summit them to Microsoft for approval? Maybe then it gets leaked from there?
Sounds like Microsoft would be against this, I'm sure Bethesda isn't happy.
Many don't like achievements, because that's one more thing that must be QA'd, and one more thing that could fail their submission to MS (achievements are a technical requirement, and if even one is not met according to MS criteria, it will instantly "fail" the title, and require a resubmission -- costing lots of money overall for the dev/publisher).