So I just posted this over in r/skyrim at reddit, and I figured I'd come back to my old friends that I haven't visited in a while. It's basically just me looking at the achievements, and making a bunch of them very clear. The Circle is going to be the inner circle of high ranking Companions members, just to answer those of you that have already been talking about that. That'll be clear when you read my list.
Unbound: Very minor spoiler, released as early information.
Spoiler First quest. Your Blade buddy helps you escape execution. Most likely has tutorial aspects. It ends with you no longer being a prisoner.
Bleak Falls Barrow:As seen in the E3 demo footage.
Spoiler Work your way through the cave, on your way to the throat of the world.
The Way of the Voice: This has to do with widely circulated information regarding your powers.
Spoiler Reach High Hrothgar, the throat of the world, and talk to the Greybeards.
Diplomatic Immunity: Pure speculation, feel free to read it unless you even want to stay away from ideas about the potential story progression.
Spoiler Think Hortator and Nerevarine from Morrowind. You know who the big bad is, so you lobby the rebels and imperials so that they won't kill you while you try to complete the main quest.
Alduin's Wall: Still speculation, but possible end-game spoilers if my theory pans out. Beware.
Spoiler You learn shouts from word walls. These walls contain the dragon language, which stores magical power for the Dovahkiin. This quest will likely deal with the big bad's personal word wall, and may very well include dialogue with the big bad. Think the quest where you infiltrate the Mythic Dawn during Oblivion and see the Camoran.
Elder Knowledge/The Fallen: Stay away from this if you want to keep spoilers away as I'm getting closer and closer to end game material. Still speculation.
Spoiler Todd Howard says that not all dragons are out to kill you. Your goal is to thwart Alduin, a giant dragon. One of these quests will likely feature you consulting with an elder dragon that hasn't sided with Alduin. He'll give you advice on how to take care of Alduin. Think meeting with Vivec during Morrowind. As for the other one...Elder Knowledge could be a Divayth Fyr type character that helps you figure out how to defeat Alduin. The Fallen could be a Falmer-related quest. The Falmer would have been alive during the previous era of dragons. You know, all three of these sound like fine possibilities, so just pick 2. I'm betting on good dragons and Falmer.
Dragonslayer: Final quest. I won't really speculate on this because I'm still not sure how it will all end, and you can find speculation for that over at the gamesas forum.
The following are just pretty obvious summations of the main Skyrim guilds.
Take Up Arms: Join the modern Fighters Guild.
Blood Oath: Reach a high rank in the Companions.
Glory of the Dead: End of the combat guild's main questline.
Gatekeeper: Join the modern Mages Guild. Sounds a lot like entering the Shivering Isles/Arcane University since both of those had to do with passing through a gate.
Revealing the Unseen: I'm betting this is the major plot twist for the magic guild.
The Eye of Magnus: End of the magic guild's main questline.
Taking Care of Business: Just like it says, you become an official thief.
Darkness Returns: Thieves Guild quest. Do I know what it's about? Nah.
One of the Shadows: End of the Thieves Guild questline. Sounds a lot like the end of the final quest for Oblivion Thieves Guild.
With Friends like These: Your buddies are murderers. The initiation of this quest is highlighted in the demos that can be found on the Elder Scrolls website.
Bound Until Death: Some Dark Brotherhood quest, you see the pattern here.
Hail Sithis!: End the...you get it. Another questline complete.
Taking Sides: Minor spoiler that simply confirms what plenty of people thought was a possibility, very evident based on the title, but spoilered because I care about you. [7] You get to join the rebels or the empire!
War Hero: Big military victory! Speculation spoilers:
Spoiler My best guess is that this is you taking back some of your territory that had been occupied by the enemy forces.
Hero of Skyrim: End of the political questline.
Spoiler The two cities mentioned are the rebel and imperial stronghold cities. You can see them highlighted on plenty of maps.
This was originally written for that subreddit, so I didn't go into great detail like I usually do when I'm here. Still, you get the idea. If you have ideas, critiques, any of that, go ahead and let me know. I know this thread will get crowded, so try to address me by name so I can search for it. That'd be super. Later.
Edit: Some posters have drawn my attention the icons, which I didn't pay any attention to. So here's my little list of updates given the images shown.
Spoiler Unbound features the executioner, this was pointed out by a recent poster.
Bleack Falls Barrow features the spider that we've seen in the trailer. Arachnophobes may want to be wary of this.
Alduin's Wall: We've got a nordic-type armored dude with some magic or mist coming out of his mouth. Seems like a dragon shout.
Elder Knowledge: As pointed out by another poster, that looks like an elder scroll.
The Fallen: That looks like the friendly dragon that I mentioned in my spoiler related to this achievement the Elder Knowledge.
Dark Brotherhood: We've got an interesting 2, 3, 1 skull pattern. Could mean a few things, might simply be you and the brotherhood, you and the brothers, and you at the top, wielding your power with an iron (blade) fist.
War Hero: Check out the tiny tiny symbols for the rebels and empire.
Golden Touch: Looks like money will grow on trees in Skyrim. I doubt many of the people on this forum are happy about that.