Poker, monopoly, and uno are competitive sports. Cards and board games are not a medium through which a narrative is delivered. Videogames are, or at least can be.
But is the interactive component of games, which would be their equivalent to rolling a die or drawing a card, usually all that necessary in order deliver the narrative, or whatever message or feeling it wants to get across? And for that matter, why could competitive sports not be art? And how exactly are games any less competitive? Even single player games involve you competing against something, like time or the AI. And are we suddenly discounting board games that also have a narrative of some sort, like some tabletop RPGs, or something like, say, Arkham Horror?
You're assuming that just because something is classified as a game it can be compared to just about any other "game" and it must necessarily be incapable of having artistic elements that ought to be considered artistic. Skyrim has several artistic elements found in other works of art. Why would Skyrim be disallowed to be considered an art when it incorporates several aspects?
Just consider the fact that there are dozens of very real artists that have put tons of time into making Skyrim.
That just isnt sound reasoning. Refer to the previous page if you will
But that's the point I'm getting across. Simple board games, card games, and even athletic sports can and often have artistic elements implemented into them. Do you think those panels featuring Uncle Pennybags, or that image of the king seemingly sticking a sword in his head, came about naturally? No, someone drew and designed those at some point. To say nothing of http://gigposters.com/gfx/merch/cards3-big.jpg. Why aren't they
put under the same pretentious arguments given the same treatment as video games whenever these kind of conversations pop up?