» Wed Mar 30, 2011 12:46 pm
Eh, I'm not too much of a fan of OB's, MW's or Deadly Reflexes's handle on blocking.
No matter what, a nord with 100 str and 100 skill on blunt with a daedric warhammer should completely crush the shield arm of a lowly bandit attempting to block with an iron shield or dagger. If you ask me, there needs to be a threshold a shield can take before damage is transferred to the user, and a heavier shield will, generally, have a high threshold than a smaller shield of the same material (depends on design, thickness, etc). It is extremely silly how a lowly bandit with an iron dagger can do the scenario above and still be okay to continuously slash and hardly take a lick of damage, while you are stumbling like a moron.
Also, stamina should matter even more. Taking a block will consume stamina. Holding a shield in front will continuously consume stamina. Running out of stamina will remove 90% of blocking effectiveness, at the very least, as you are just too tired to hold out your shield and block an incoming blow. Furthermore, the heavier the shield, the more stamina is consumed, while a lighter shield will consume less when drawn out, though I'd say the opposite for when receiving a blow.
In addition, one should be able to shield bash as a way to stumble an opponent, and possible cause damage if there are spikes attached. However, the heavier the shield, the slower it is to bash someone and it's also quite taxing to one's stamina. Also, some shields it just may be impossible to bash someone with, unless you charge with the shield in front (like a tower shield).
Lastly, I do think the block skill should factor in how effective someone is with a shield. It's one thing to just stick a plank of wood completely vertically and take the full brunt of the attack, it's another to know how to move the shield at an angle to deflect the attack in an effective manner in order to avoid having your arm turn into dust and keeping yourself relatively unharmed. Blocking, in essence, will turn from blocking to deflecting when one's knowledge of how to block increases. This also means those who are extremely skilled with shield should be able to hold smaller and lighter shields and still pretty effective at blocking, as opposed to someone who doesn't really know how to block and requires a bigger and heavier shield to save their butt. By increasing the block skill, the damage threshold will increase, along with shield bashing effectiveness, and a reduction in stamina when blocking.
These are just my basic thoughts. Still need to go more in-depth on how strength, endurance, stamina, the weight of an opposing weapon on a shield, and so on.