Skyrim box art unveiled

Post » Tue Jun 21, 2011 8:12 am

I'm satisfied.
User avatar
Quick draw II
 
Posts: 3301
Joined: Thu Nov 08, 2007 4:11 pm

Post » Tue Jun 21, 2011 5:08 am

Bethesda's Traditional "Low Key" Box art is what got me to Morrowind in the first place. It was like a subtle taunt. "We're so awesome, we don't need to show you anything", amidst a sea of Guns, Mechs and swords. Also, I've always been a svcker for that sort of "Subtle" style. I find over-the-top stuff like WoW or even Mass Effect 2's Box art childish, not that that, in itself is bad. Just sometimes it doesn't fit (See: Mass Effect 2)
User avatar
Jack
 
Posts: 3483
Joined: Sat Oct 20, 2007 8:08 am

Post » Tue Jun 21, 2011 5:35 pm

Looks very nice, I like it.
User avatar
Tanya Parra
 
Posts: 3435
Joined: Fri Jul 28, 2006 5:15 am

Post » Tue Jun 21, 2011 6:13 am

The CE cover should be just the Akatosh logo, darkened a bit and engraved onto the box. Because you know they'll be more than just the game inside.
User avatar
Baby K(:
 
Posts: 3395
Joined: Thu Nov 09, 2006 9:07 pm

Post » Tue Jun 21, 2011 4:03 pm

As expected, and absolutely nothing wrong with that :tes:
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

Post » Tue Jun 21, 2011 12:43 pm

We've already seen it, as Mankar pointed out.

Onto the art itself. I think it is perfect. As the Legend of Zelda games cover art also illustrates, less is truly more. As "ugly_guy" put it, "a subtle taunt."
User avatar
Kitana Lucas
 
Posts: 3421
Joined: Sat Aug 12, 2006 1:24 pm

Post » Tue Jun 21, 2011 6:10 am

Thank god. They need to keep the tradition.

That is how every Elder Scrolls game's box art should look forever, with the only variation being the emblem/logo and number/subtitle.
User avatar
Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am

Post » Tue Jun 21, 2011 1:26 pm

I'm glad they stuck with this.

Plenty of games that have too many supposedly badasses on the cover or some scantily clad lady or whatever.

Nice to see something simple, .....it will actualy be eye catching in the store compared to all that other stuff.
User avatar
RaeAnne
 
Posts: 3427
Joined: Sat Jun 24, 2006 6:40 pm

Post » Tue Jun 21, 2011 3:11 pm

http://www.coverbrowser.com/image/dos-games/627-1.jpg that TES isn't dumbing down,
User avatar
Eve Booker
 
Posts: 3300
Joined: Thu Jul 20, 2006 7:53 pm

Post » Tue Jun 21, 2011 10:55 am

I'm glad they make them all look the same.
User avatar
Allison Sizemore
 
Posts: 3492
Joined: Wed Jul 19, 2006 6:09 am

Post » Tue Jun 21, 2011 12:12 pm

I like it, looks a bit like leather.
Sure would be awesome if the Collector's Edition had a leather cover.
User avatar
Anthony Rand
 
Posts: 3439
Joined: Wed May 09, 2007 5:02 am

Post » Tue Jun 21, 2011 5:00 am

Bethesda's Traditional "Low Key" Box art is what got me to Morrowind in the first place. It was like a subtle taunt. "We're so awesome, we don't need to show you anything", amidst a sea of Guns, Mechs and swords. Also, I've always been a svcker for that sort of "Subtle" style. I find over-the-top stuff like WoW or even Mass Effect 2's Box art childish, not that that, in itself is bad. Just sometimes it doesn't fit (See: Mass Effect 2)


Totally agree. Subtlety designed covers truly capture the eye and attention more to the passing customer, which is why many game designers have 'toned' down cover designs of mature titles over the years and made them sleeker and more stylish.

I agree with you about Mass Effect. The first one's cover was truly epic and well executed but the second felt overcrowded, rushed and as this they didn't care much for it. First one gave impressions of 'great sci-fi RPG adventure' while the second appeared on the box more 'linear action adventure game'

Elder Scrolls titles since Morrowind have always felt incredibly engaging to the public eye. They show nothing of the game's characters or setting, but just something interesting enough to hint at a massive, lore deep world. And when it's enticed you enough to scan the back, it explains how you can do what you want and be who want within this world, the titles strong unique selling point.
User avatar
Katey Meyer
 
Posts: 3464
Joined: Sat Dec 30, 2006 10:14 pm

Post » Tue Jun 21, 2011 4:17 pm

I think I would probably forget about the box art entirely the moment I step off that familiar sounding prison barge...
User avatar
Budgie
 
Posts: 3518
Joined: Sat Oct 14, 2006 2:26 pm

Post » Tue Jun 21, 2011 6:08 am

the Oblivion cover originally had a lighter tone to it, with the GotY cover pretty much reversing that to make it all dark with some lighter touches. maybe they'll reverse it for Skyrim, though it could seem out of place
User avatar
yermom
 
Posts: 3323
Joined: Mon Oct 15, 2007 12:56 pm

Post » Tue Jun 21, 2011 4:16 pm

no surpise thats how the covers always look. simple
User avatar
Gill Mackin
 
Posts: 3384
Joined: Sat Dec 16, 2006 9:58 pm

Post » Tue Jun 21, 2011 11:59 am

Sweet, I hope the logo is 3D (not holographic).
User avatar
Roisan Sweeney
 
Posts: 3462
Joined: Sun Aug 13, 2006 8:28 pm

Post » Tue Jun 21, 2011 10:10 am

Looks great!
User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Tue Jun 21, 2011 11:04 am

Not that unexpected.
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Tue Jun 21, 2011 10:05 am

http://www.coverbrowser.com/image/dos-games/627-1.jpg that TES isn't dumbing down,

It's dumbing up, yay!
User avatar
FABIAN RUIZ
 
Posts: 3495
Joined: Mon Oct 15, 2007 11:13 am

Post » Tue Jun 21, 2011 10:47 am

I wonder if those dragon language glyphs mean something... Excuse me, sir. Do you speak draconic?
User avatar
Queen Bitch
 
Posts: 3312
Joined: Fri Dec 15, 2006 2:43 pm

Post » Tue Jun 21, 2011 7:34 am

It's dumbing up, yay!

You know, Arena, which was rated T, would probably get an M if it were released today, based on just that cover.
User avatar
Jessica Phoenix
 
Posts: 3420
Joined: Sat Jun 24, 2006 8:49 am

Post » Tue Jun 21, 2011 2:50 pm

I've always like the little symbols gimmick thing so no complaints from me.

Actually the symbols do mean things.The Oblivion case was daedric (It is decipherable into our tongue although I believe it would be near impossible to translate. ) The Morrowind was also daedric and said the name of the tribunal and im guessing Skyrims will be in draconic.
User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

Post » Tue Jun 21, 2011 6:50 am

I love it. It'd be epic if the CE came like that, but with black leather and steel/silver.
User avatar
OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Tue Jun 21, 2011 8:41 pm

Awesome.

Elegant simplicity FTW.
User avatar
Minako
 
Posts: 3379
Joined: Sun Mar 18, 2007 9:50 pm

Post » Tue Jun 21, 2011 3:09 pm

Actually the symbols do mean things.The Oblivion case was daedric (It is decipherable into our tongue although I believe it would be near impossible to translate. ) The Morrowind was also daedric and said the name of the tribunal and im guessing Skyrims will be in draconic.


Oh yeah. *puts a dunce hat on*
My mistake. Thanks for pointing that out.
User avatar
Adam Baumgartner
 
Posts: 3344
Joined: Wed May 30, 2007 12:12 pm

PreviousNext

Return to V - Skyrim