» Thu Dec 15, 2011 10:08 pm
I always like NPCs' inability to process recent events.
I killed a dragon. Well, my follower and I did. Some Stormcloaks were behind us on the road. They reached us and were still doing their "Why did you join up?" bit, over and over. Surely the dragon fight had been visible from where they were. And here they were, strolling past the skeleton...and one soldier said "Wow, I'd never have believed it" and all, and the woman just went right on rambling.
My follower and I moved on and ran into a sabre cat. She put two arrows in it, and I hit it with my axe and sent it flying 10 feet. We took a few steps, and a thief came out and threatened us. My character's in full plate, and her companion looks like a cartoon character in dwarven armor and a horned helmet, and we just utterly brushed aside a sabre cat, and this woman thought, "I can take them. No problem"?
Or the wanderer, who got so deep into an ice wraith fight he delivered one of those "submit" lines and was about to die. I killed the wraith, and he's like, "Ah, traveling the countryside, nothing better" or something. Um, hello?
On the other hand, there's the guards' inability to distinguish between an NPC and an animal. I was following some soldiers down a road in Skyrim's weirdest traveling party. The soldiers went up ahead and killed about 4 wolves. Then they couldn't continue. They were stuck staring at these dead wolves like it was CSI: Skyrim. "This is imperial business. Move along." Good god, man, it's just a wolf! And *you* killed it!