Skyrim Details from EuroGamer Demo

Post » Fri Oct 14, 2011 3:58 am

After I went to EuroGamer on the 25th of September, I made a list of everything I found in Skyrim - it's mostly minor stuff, but with TES it's the detail that counts :)

-Melee Combat feels great. Really, really great, mostly down to those finishers - every time I killed someone, I leaned forward in my seat from just how cool it was :D
-The see through water glitch works the same way as in Oblivion and Morrowind. Doesn't break the game at all, but it made me laugh.
-Dragons are either really rare or were removed from the demo (thanks carbuncle!).
-Flame Atronachs look similar to the ones in Oblivion, apart from cooler - the flames have been replaced with http://1.bp.blogspot.com/-VwlbSZeZbnM/Ta1Rwp-b5NI/AAAAAAAAAD4/906Qse0sAZg/s1600/magma.jpg.
-Spriggans sort of 'trail' leaves, and when on low health crouch down to regenerate. The guy I was watching managed to counter this pretty effectively with a double-flamethrower, though :P
-The game can be absolutely hilarious. There were a couple of times I laughed out loud, like when this one guy helped some people out with fighting a giant, before realising that the guys he was helping out were high-level bandits (which I'd already worked out). He was soon killed.
-There are these Ordinator-style guys called Justicars, who were patrolling the roads kitted out in Elven Armour or something. When someone attacked them, he was killed in a flash of magic.
-People really do look good - not hyper realistic, but very far from the Uncanny Valley.
-When you 'kill' immortal NPCs, they cower and then stand up non-aggressively.
-Lockpicking system is pretty much unchanged from Fallout 3. Not sure about whether the jumps in level will still be there, though - I saw someone picking an 'adept' lock, when you started at about level 15 in all skills.
-Items have much more specified skills - in previous games, it's just been a list of abilities, but now it's formatted into sentences.
-There is an item called 'Staff of Zombies'. Initially I laughed - I thought it was quite a funny name, and it clearly summoned zombies, but get this: it resurrects corpses. The one I saw only rezzed weak ones, like rats, but there are probably more awesome variations.
-Mammoths shake the ground when they run past.
-The puzzles are quite interesting. I only saw one, which involved turning a pyramid with various symbols on to open a gate.
-There are a couple of other glitches, mostly graphical - for example, blurring when stuff moves (Only happened to one person), lagging, crashing, (although this was on the XBox), and ghosting (only saw that once, though).
-11/11/11 really can't come soon enough :D


Note: most of these came from watching other people play while in the queue. The following is what happened to me:

OK, it's time to admit it - I am a total Elder Scrolls really devoted fan(<----damn wordfilter). When I was just 7 years old, my dad bought Morrowind from the local video game store, and I've been hooked ever since. However, Oblivion, while being a really good game, just didn't captivate me in the same way that TES III did - the combat was too clunky (I am aware of the irony of a Morrowind fan saying this :P), the faces were disturbing, and the world was generally uninteresting. So I was a little worried about Skyrim, despite all of the reports of it being a massive improvement - so I was anxious to see how it held up at EuroGamer. And, like a Spriggan in the middle of an ash storm, I was blown away.

When I started it up, I wanted to create an Argonian called 'AWESOMSAUR' - but I couldn't work the keyboard, and was aware that I was low on time to play (I only had 15 minutes total), so I mashed a few buttons and came out with 'Prisonyyyer'. After whacking a couple of items onto him through the well-formatted inventory screen, I darted out of the starting cave and into the intimidatingly beautiful world of Skyrim. Then, I ran across to the edge of the ravine that I was situated next to, and found a waterfall, which I thought it would be a great idea to jump down.

One loading screen later, and I spawned back at the starting cave's door. Being increasingly aware of the time constraints, I rushed off to the right, towards a hamlet that showed up on my compass. When I got there, I felt the urge to slaughter the highland cow that was just standing in the middle of the town. Soon after, a woman yelled at me for 'killing valuable animals', which was quite a nice change from the AI in previous games, where NPCs would either flip out and have a nervous breakdown or randomly attack you for committing even the slightest of crimes. She didn't even look like a monster out an old zombie flick - not hyper realistic either, but very far from the uncanny valley. However, I'm not the sort to just leave conflicts at that, so I used my battle axe to dispatch of her, the finishing move causing the weapon to plunge into her flesh - and even though it was just a small battle that lasted only 2 seconds, it felt awesome. Further along, I got to a small tower, which was defended by three bandits - finally, I could try out some real combat. And again, I really felt like I was in the game - the brutal, fast-paced combat making every battle an involving and exciting experience. Then, after looting their bodies to leave them naked on the stairways (because, after all, this is still an Elder Scrolls game), I wandered to the edge of a snow-covered cliff and couldn't help but just stand there stare down at the breathtaking landscape beyond. And it was at that moment that I was tapped on the shoulder and brought back to reality - my time was up.

The Bottom Line: 15 minutes really wasn't enough to experience The Elder Scrolls 5. Even after watching at least 45 minutes of gameplay on around 10 different screens while queueing, seeing Giants, Cities, dungeons and all sorts of different gameplay styles, I felt that I hadn't even come close to scratching the surface of the tip of the iceberg of what Skyrim really is. It's a game that you need to take slowly, allowing yourself to get completely immersed in the moment. It's a game that will take the classic TES tropes and make them 19 times more unique and interesting than ever before.

But most importantly, it's a game that you need to Pre-order. Right. The Hell. Now.

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Mike Plumley
 
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Post » Fri Oct 14, 2011 1:36 am

You're correct: dragons were removed from the public demo. Thanks for the details though! Reading through the rest now :)

Lockpicking is similar to FO3, but now you can attempt any lock at any level. The trade off is that the sweet spot on a master lock is going to be nigh impossible to find as a novice (it'll be smaller) and your picks will break much more easily the larger the disparity between your skill and the lock level.
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KRistina Karlsson
 
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Post » Fri Oct 14, 2011 1:33 am

Yes, Dragons were removed from the Demo, but the mammoth shaking the ground sounds very cool, I'm sure the Imershunerz will find that nifty.
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Deon Knight
 
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Post » Thu Oct 13, 2011 8:33 pm

Awesome post man. Well written and interesting. Thanks!
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Mr. Allen
 
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Post » Fri Oct 14, 2011 12:40 pm

Thanks for posting your observations. The Staff of Zombies sounds interesting, me wants it.
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Jimmie Allen
 
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Post » Fri Oct 14, 2011 7:00 am

Wonderful read
Loved every minute of it
And i'd also hate to be tapped on the shoulder
After i had found a scenic vista in skyrim
I'd be like "hey!!!....do u mind?! Im havin my mind blown here!!!!!"
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lucy chadwick
 
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Post » Thu Oct 13, 2011 11:01 pm

Thank you! Hype meter somehow multiplied! Didn't think it was even possible with how insanely high it already is :tongue:

I can't wait to stand on a snowy cliff and just look out into the distance and take in all the beautiful scenery.

Could you describe everything you saw of the cities please?
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{Richies Mommy}
 
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Post » Fri Oct 14, 2011 6:26 am

Does this contain major spoilers? Haven't read it yet.
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Meghan Terry
 
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Post » Fri Oct 14, 2011 1:18 am

'sigh' This is bad...The elven presance is stronger then i thought...Hmmmm How shall we deal with this threat! I SAY THE IMPERIALS AND REBELS SHOULD JOIN FORCES!
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Lovingly
 
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Post » Fri Oct 14, 2011 1:07 am

Does this contain major spoilers? Haven't read it yet.

No. I'd have complained already if it did.
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Brian Newman
 
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Post » Fri Oct 14, 2011 8:42 am

-There are these Ordinator-style guys called Justicars, who were patrolling the roads kitted out in Elven Armour or something. When someone attacked them, he was killed in a flash of magic.

Hmm, what race were they?

-Items have much more specified skills - in previous games, it's just been a list of abilities, but now it's formatted into sentences.

You mean like Diablo 3? (f.e. "Fireball: Launches a blazing ball of fire that deals 20-30 fire damage in an area of 5 feet.")

-There is an item called 'Staff of Zombies'. Initially I laughed - I thought it was quite a funny name, and it clearly summoned zombies, but get this: it resurrects corpses. The one I saw only rezzed weak ones, like rats, but there are probably more awesome variations.

Nerdgasm! I iz one happi bunni! :bunny:

But most importantly, it's a game that you need to Pre-order. Right. The Hell. Now.

Way ahead of you. Like, from way back in February ;)
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Causon-Chambers
 
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Post » Fri Oct 14, 2011 12:00 pm

thanks for the info-share, i really love when you can sense the genuine enthusiasm in a hands-on preview, its downright infectious :)
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Siobhan Thompson
 
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Post » Fri Oct 14, 2011 9:15 am

Good read, thanks man :thumbsup:
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Pawel Platek
 
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Post » Fri Oct 14, 2011 6:56 am

Thank you! :D
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Project
 
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Post » Fri Oct 14, 2011 4:50 am

Awesome! Thank you :biggrin:
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Doniesha World
 
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Post » Fri Oct 14, 2011 6:40 am

Thanks for this, seems like each person that's played has had a really different experience. Sounds like there is just so much variety. I hope the beginning of my first playthrough is just as exciting :smile:
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carly mcdonough
 
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Post » Fri Oct 14, 2011 7:30 am

Nice one OP. Those Justicars sound cool, and that staff of zombies sounds great. I can't wait to find it.
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Becky Cox
 
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Post » Fri Oct 14, 2011 6:58 am

Great preview, loved your opinions regarding the gameplay, and the world. You deserve a http://images.uesp.net//c/c4/Fishystick.jpg!!!
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Kayleigh Williams
 
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Post » Fri Oct 14, 2011 11:08 am

Well played dude!
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Ash
 
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Post » Fri Oct 14, 2011 9:04 am

beautiful
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Juanita Hernandez
 
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Post » Thu Oct 13, 2011 9:23 pm

OH OH OH OH OH! Just remembered one thing - minor spoiler, but one of the first things that happens is seeing a dragon attacking a town. Can't remember which one, though, I didn't recognise the name. Got that from the dialogue of that one immortal NPC.

Thank you! Hype meter somehow multiplied! Didn't think it was even possible with how insanely high it already is :tongue:

I can't wait to stand on a snowy cliff and just look out into the distance and take in all the beautiful scenery.

Could you describe everything you saw of the cities please?

Well, there were only a couple of cities I got to see, and they were mostly just small farm towns. But they were really realistic, had wheelbarrows full of cabbages, wooden cottages, etc.

Also, I'd like to emphasise that throughout my whole preview the only cell I traversed was the opening of that cave in the starting zone.

Does this contain major spoilers? Haven't read it yet.

Not really, just minor details ;)

Hmm, what race were they?

I think they were varied, but I'm not sure. High Elves, maybe?

You mean like Diablo 3? (f.e. "Fireball: Launches a blazing ball of fire that deals 20-30 fire damage in an area of 5 feet.")

Yeah, kinda like that.

Nerdgasm! I iz one happi bunni! :bunny:
Yeah, I felt like that too :bunny:

Thanks for this, seems like each person that's played has had a really different experience. Sounds like there is just so much variety. I hope the beginning of my first playthrough is just as exciting :smile:

Honestly, I was slightly disappointed with mine - I really didn't see as much as I wanted to by myself. Still well worth it, though :D

Great preview, loved your opinions regarding the gameplay, and the world. You deserve a http://images.uesp.net//c/c4/Fishystick.jpg!!!

Hey, that's my first one! Thanks! :celebration:
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SexyPimpAss
 
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Post » Fri Oct 14, 2011 3:07 am

Thanks a lot, some of this is new to me :).
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Rhiannon Jones
 
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Post » Thu Oct 13, 2011 9:19 pm

in response to minor spoiler - How did you see a dragon attacking a town if there weren't any dragons in the demo?

EDIT : oh you got it from dialogue! cool!
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Tikarma Vodicka-McPherson
 
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Post » Fri Oct 14, 2011 7:33 am

Hey, that's my first one! Thanks! :celebration:

Have http://dl.dropbox.com/u/36077861/Legendary%20Wins%20call%20for%20a%20Fishystick.jpg! It's on the house! :foodndrink:
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Katharine Newton
 
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Post » Thu Oct 13, 2011 10:08 pm

Have http://dl.dropbox.com/u/36077861/Legendary%20Wins%20call%20for%20a%20Fishystick.jpg! It's on the house! :foodndrink:

Wow... I feell like I should give http://i460.photobucket.com/albums/qq328/PaulSouthron/Fishy%20Sticks/jango_fett_6.jpg now :P
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April D. F
 
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