Skyrim Devs Should Be Ashamed....

Post » Wed May 30, 2012 5:55 pm

They would not release a patch like this because it would make them seem incompetent. Could you imagine if they did they would look bad, I wouldn't either if I was them.

Um, this already makes them look incompetent. Well, more incompetent since they have a long history of this. So what would be the difference?

I hope Kivan talked to BGS efore releasing this. I don't want BGS thinking they don't have to fix these issues because an unoffical patch was released. It should be fixed in the main game as an update from steam, noone shouldn't have to download a third party mod to fix bugs. Not to mention other platforms would miss out on fixes.

You or anyone else don't have to download a third party mod to fix the bugs. Simply deal with the buggy mess you bought and be happy.

And if you think Beth is going to fix all these issues, see how well that worked for Oblivion, which has an unofficial patch for THOUSANDS of unfixed bugs/glitches. And the poor old console people don't get none of that goodness for that game either ( hell, Beth never even fixed the vampire cure bug, a MAJOR bug, for Oblivion ). That's why you never buy a Bethesda game for console unless you're a glutton for punishment.

Seriously...remove your feet off their balls, they are still fixing and addressing many of the issues Skyrim has...or had. give credit where credit is due.

I'll remove my feet from their balls when they remove their heads from their asses.

Guess I might as well get comfortable, my feet are goiung to be here a loooonnnnggggg while.
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Ymani Hood
 
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Post » Thu May 31, 2012 12:06 am

If Bethesda released a patch like that it would show just how buggy the game is in full view of everyone, and that's not good for their image. Bugs don't probably because they don't want people to see such amount of problems and that's the current state of such games.

Big games companies get arrogant.
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Marina Leigh
 
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Post » Wed May 30, 2012 11:08 pm

Which is ridiculous you made a game not the great pyramids...
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Kit Marsden
 
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Post » Thu May 31, 2012 2:37 am

Seriously...remove your feet off their balls, they are still fixing and addressing many of the issues Skyrim has...or had. give credit where credit is due.

Are those unofficial patch notes or something?
Also OP give Bethesda a break my game is very stable and some of those bugs have been ninja fixed already you just need to start a new character to see the changes. They have been and still are patching the game which is not what I can say I even expected with the disaster that was launch.

I look at it this way. Buying Skyrim was cheaper than taking my girlfriend to watch a crappy movie for a couple of hours and eating some foul popcorn. It was cheaper than the shoes I'm wearing. It was cheaper than the cover charge of the club I went to on Saturday. If you've played Skyrim for more than a day, you already got your money's worth.

I know that's just an opinion but anyone who says the game is "unplayable" is being overly dramatic. Yes there are some broken quests and other bugs which can sometimes break immersion or cause some annoyance. Yes, there are performance issues on lower end computers. But unplayable? Really?

Maybe Bethesda staff have better things to do during leisure time and more important stuff to work at than fix the nirnroot glow problem or other minor things.

I'm sure that they've done their best so far to improve the game experience on every platform, but it also true that they can't compete with hundreds of enthusiasts modders with thousands of hours of spare time to dedicate to their hobby.

Perhaps someone pretend too much from these guys - i guess.

See it's comments like these that make Bethesda and other game companies complacent. Do you guys know how long the bug list was? Like do you really know? Over 1400 bugs was listed at a point in time.
Kivan probably fixed 10 - 15% at best, on his OWN and he didn't even make the game! Bethesda has fixed like what... 2-3% tops? If that. Cmon guys, stop making excuses for that. A bug list that long in any
commercial product is atrocious.

Did everyone already forget about the patch they made that make all the Dragons FLY BACKWARDS? And it's been like 4 months and we're only now getting to fixing "Blood on the Ice". -_-

The game still also hasn't fixed it's poor usage of memory management and capping the usable memory for no reason (hence the bad performance), along with the unnecessary BSOD's from inflating
the memory as well (yeah there's a reason why people crash randomly). The compiler flag optimization bug being fixed by them was only because we called Bethesda out on it.

Bethesda isn't necessarily the worst company out there, but you guys make waaaaay too many excuses for bad conduct. How many 60$ commercial games do you know that had over 1400 bugs at game launch? Is this
the Skyrim Beta test? Besides, if you call companies out on stuff more, they'll take the necessary steps to fix it because it affects their bottom line. But honestly, it shouldn't even be about that, it should be
something like "Holy crap our game has damn lot of bugs that we missed. We love our game and we love our customers, we should get to fixing all of them RIGHT AWAY." Not...months later =/
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Amy Cooper
 
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Post » Wed May 30, 2012 10:56 pm

Please don't lump me into any category. The game on release was a disaster since then it has been vastly patched. The mod community kicked in to add some extra attention to other issues(namely the top issues on that list). That was expected what I did not expect was the amount of attention Bethesda would give the game post release....they have and are still working on the issues. My question for you is could you make a better game? Keep in mind it is a non MMO game with an open world. No beta testing which I think is a bad idea these days but that is how it is done for the most part. The game is far from perfect but the TES series has always had bugs and regardless has always had a huge fanbase. Why? Because they in the end make a very unique and good game. It has plenty of bugs but I ask again what game have you provided me with to play ever?

I gave Bethesda 60 bucks and Blizzard around 2000 bucks and at the end of the day I find Blizzard to be the much bigger crook.
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Marine x
 
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Post » Wed May 30, 2012 9:30 pm

I am an old Bethesda fan and very happy that the game sells so well (i guess spending the money on that TV commercial instead of a QA team paid off) but i will never buy another Bethesda game on release day. I've been playing their games since Dagger fall and it usually takes about a year after release for Bethesda games to become hassle free and enjoyable.
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Eileen Collinson
 
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Post » Wed May 30, 2012 6:55 pm

See it's comments like these that make Bethesda and other game companies complacent. Do you guys know how long the bug list was? Like do you really know? Over 1400 bugs was listed at a point in time.
Kivan probably fixed 10 - 15% at best, on his OWN and he didn't even make the game! Bethesda has fixed like what... 2-3% tops? If that. Cmon guys, stop making excuses for that. A bug list that long in any
commercial product is atrocious.

Did everyone already forget about the patch they made that make all the Dragons FLY BACKWARDS? And it's been like 4 months and we're only now getting to fixing "Blood on the Ice". -_-

The game still also hasn't fixed it's poor usage of memory management and capping the usable memory for no reason (hence the bad performance), along with the unnecessary BSOD's from inflating
the memory as well (yeah there's a reason why people crash randomly). The compiler flag optimization bug being fixed by them was only because we called Bethesda out on it.

Bethesda isn't necessarily the worst company out there, but you guys make waaaaay too many excuses for bad conduct. How many 60$ commercial games do you know that had over 1400 bugs at game launch? Is this
the Skyrim Beta test? Besides, if you call companies out on stuff more, they'll take the necessary steps to fix it because it affects their bottom line. But honestly, it shouldn't even be about that, it should be
something like "Holy crap our game has damn lot of bugs that we missed. We love our game and we love our customers, we should get to fixing all of them RIGHT AWAY." Not...months later =/

Bethesda doesn't need to be defended by me or others; i think you've misunderstood what i'm saying.

And if you read my signature my critic to Skyrim is maybe "heaviest" than others- if ever the developers will read it of course -i doubt :biggrin:

I can be very brief if you want:

-the bugs and glitches are related to thousands of other things and are not the same on every playtrough - you say 1400,but this number is also related to millions of various playtroughs- bear that in mind.
Of course bravo to Kivan and other modders as usual for his passion and devotion -but i repeat -on my 2 "main playtroughs" (xbox 360 and Pc) i have experienced only 3 "major bugs" and nothing that Bethesda haven't yet fixed.

-Bethesda is notorius for bugs and glitches on their games,and i can guarantee to you that i was expecting even more bugs on Skyrim due to the huge game world,radiant Ai and hundreds of quests/npcs.
A wise and skilled player knows that -and i'm sure that 99 % here are - and can simply wait the official/unofficial patches to play the game (the same i did with Oblivion years before)

That said,i agree that an entertainment product like this should have been postponed IF the developers had been experienced one or more "breaking game" bugs/glitches in their beta testing.

The probability than even in hundreds or thousands of different playtroughs perhaps they didn't is very high so i prefer to believe in their good faith instead of shovel crap on other's people work in a forum.

These are called respect and patience,two words that unfortunately have no more meaning in our apathetic,over-hasty and dying contemporary society.

Are others the things "to be ashamed for" than some bug/glitch in a simple videogame.

To me sounds indeed ridiculous that someone pretend to play a game like this for 500-1000 hours without any kind of problem.
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Mark Hepworth
 
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Post » Thu May 31, 2012 1:31 am

LoL, I waited to buy Skyrim!
I waited SIX WEEKS until just before Christmas - when v1.3 was available.
Figured I'd be 'out of the woods' by then and avoid the problems...
Hah.

I believe Beth overextended themselves with this game.
It was their decision to bite off more than they could chew, and leave so many things sloppy, unfinished and bugged.
They could have made the game slightly more conservative in scope, but done a better job of it.
But it was their call, and very ambitious...

If I might use an example: the Esbern potion bug.
I played the game for 900 hours before encountering this bug, some four months (and many patches) after release.
To my mind it's just unthinkable that it would STILL BE THERE...
But that's just me, I'm old-school, when quality meant something.
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Zualett
 
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Post » Wed May 30, 2012 10:29 pm

i agree that an entertainment product like this should have been postponed IF the developers had been experienced one or more "breaking game" bugs/glitches in their beta testing.
In a video interview (a couple of years ago about Oblivion) Tod said that Bethesda doesn't have a QA team, every person is in charge of testing the part of the game they are working on. Considering the horrible condition Skyrim was in at release, I am pretty sure it was tested the same way which is " insert your choice of word/s here " ...
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Euan
 
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Post » Thu May 31, 2012 3:23 am

You forgot the list of the half million or million or more things that worked exactly as they were supposed to work. Where's that list?

Seriously...it's a massive game and there will be bugs. I'm willing to go through it because I love these games. They're exactly what I want to play. The modding community does really good things too and they get props for that but they don't make the game. That's all. :smile: :tes:
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Damned_Queen
 
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Post » Thu May 31, 2012 2:42 am

You forgot the list of the half million or million or more things that worked exactly as they were supposed to work. Where's that list?

Seriously...it's a massive game and there will be bugs. I'm willing to go through it because I love these games. They're exactly what I want to play. The modding community does really good things too and they get props for that but they don't make the game. That's all. :smile: :tes:

If you're going to make a massive game then make sure you can back it up, Bethesda never can and never fix the bugs that really matter. Just saying it's a massive game is not an excuse.
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Silencio
 
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Post » Thu May 31, 2012 3:34 am

In a video interview (a couple of years ago about Oblivion) Tod said that Bethesda doesn't have a QA team, every person is in charge of testing the part of the game they are working on. Considering the horrible condition Skyrim was in at release, I am pretty sure it was tested the same way which is " insert your choice of word/s here " ...

I don't know what Todd have said in that interview or others -and if those interviews were been misled or not at the time- all i can say is that no one "can be sure" about something that remains only an assumption from you - at least until there is evidence to the contrary. I'm confident that they have a beta testing team instead :smile:
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Rachyroo
 
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Post » Wed May 30, 2012 11:24 pm

You forgot the list of the half million or million or more things that worked exactly as they were supposed to work. Where's that list?


Well, I think I have this list here, first item is :

Key mapping on PC tested and OK :biggrin:




That's why nobody at Bethesda is working on that, an also that's why nobody outside Bethesda recognises it as the 'OK' list.
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Grace Francis
 
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Post » Wed May 30, 2012 2:40 pm

I agree, the game has become unplayable!!!! Everytime I fast travel or enter an area where there is a lot of activity my game crashes!!! Unacceptable!!!
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Marquis T
 
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Post » Thu May 31, 2012 12:04 am

LoL, I waited to buy Skyrim!
I waited SIX WEEKS until just before Christmas - when v1.3 was available.
Figured I'd be 'out of the woods' by then and avoid the problems...
Hah.

I believe Beth overextended themselves with this game.
It was their decision to bite off more than they could chew, and leave so many things sloppy, unfinished and bugged.
They could have made the game slightly more conservative in scope, but done a better job of it.
But it was their call, and very ambitious...

If I might use an example: the Esbern potion bug.
I played the game for 900 hours before encountering this bug, some four months (and many patches) after release.
To my mind it's just unthinkable that it would STILL BE THERE...
But that's just me, I'm old-school, when quality meant something.

The "Esbern potion bug," otherwise known as the http://uesp.net/wiki/Skyrim:Dragon_Research quest, was actually working fine until the 1.3.10 update. That update broke that particular quest and BGS has not fixed this regression. It has since been fixed in the Unofficial Skyrim Patch, but there is no excuse for a developer to not make fixing regressions the top priority. I have to assume this is because there is inadequate communication between the community and the team. If Gstaff is actually reporting these issues to the team, then they are ignoring them, which seems very unlikely.
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Lyd
 
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Post » Wed May 30, 2012 2:23 pm

They should be ashamed for making the greatest game in the history of mankind? My opinion of course. I've yet to experience these "game breaking" bugs.
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Amy Gibson
 
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Post » Thu May 31, 2012 2:38 am

It's not the greatest game by a long shot. When you hit such bugs you'll come crying back like people do.
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Justin Bywater
 
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Post » Thu May 31, 2012 2:18 am

It's not the greatest game by a long shot. When you hit such bugs you'll come crying back like people do.

I said in my opinion. Yes it is. I've never been this hooked on a game for this long. I've played about 150 hours on PS3, and about 130 on PC. I actually bought a new PC just to play this game.

The only problem I've had was when I downloaded a mod to improve breezehome and it left a giant hole in my floor, that couldn't be fixed no matter what I tried. Besides that, no complaints.
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Benjamin Holz
 
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Post » Wed May 30, 2012 8:07 pm

OK for the RECORD: I have 500+ hours logged into this game on the same system since release. I ran into more bugs in Obilivion within the first day than I have with Skyrim overall. I wonder are some of you still attempting to play characters that were made near release(prior to 1.3 or 1.4)? I can see how you wouldn't want to start over but would you rather redo your quests or troubleshoot the game every ten seconds? Let me also be clear I know the game suffers from plenty of flaws but they aren't across the board I had issues from release to 1.2 heavily and after 1.3 and a total reinstall/registry sweep and a brand new character and ini the game has not crashed once since 1.3. I have done everything I can to try and get it to crash since and to no avail the best I got was a TESV is not responding in the last beta patch. Beth is doing their jobs fixing issues what they are failing at is communicating with their player base. Their needs to be something in between the Beth team and the players and it really isn't there.
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Claire
 
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