The Skyrim dev team is now hard at work testing and tweaking every nook and cranny of the game in an attempt to arrive at the proper balance for combat (as well as other aspects of the game).
If they succeed in making Skyrim exactly the game you've been dreaming of, how would the difficulty settings affect gameplay in your "ideal" version of Skyrim?
- What will "Very Hard," "Hard," "Normal," "Easy" and "Very Easy" mean in this ideal version?
- Will these settings impact enemy A.I. and tactics?
- Will these settings result in enemies with varying immunities or partial immunities from certain kinds of damage?
- Will they affect XP gain?
- Damage taken by the player?
- How about the type of creatures that spawns in the game?