Skyrim DLC - 30 Day Advance Window for Xbox

Post » Thu Sep 22, 2011 12:39 am

And he is forgetting that the xbox is the lowest comon denominator meaning that no more graphical fidelity was added than the xbox cant handle. Except high-res textures that is.
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Alan Whiston
 
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Post » Thu Sep 22, 2011 3:35 am

mods are meh... i dont use them. im sure some of you do, and love them. but i intend to play the game the way it was meant to be played.

plus the 360 "cap" is 1080p ;)
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Michelle Chau
 
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Post » Thu Sep 22, 2011 8:04 am

mods are meh... i dont use them. im sure some of you do, and love them. but i intend to play the game the way it was meant to be played.

plus the 360 "cap" is 1080p ;)

The game is not rendered at 1080p, its just upscaled to that resolution. Most games on both consoles are actually rendered at or below 720p.
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Teghan Harris
 
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Post » Wed Sep 21, 2011 5:32 pm

The game is not rendered at 1080p, its just upscaled to that resolution. Most games on both consoles are actually rendered at or below 720p.


This. If you connect your xbox360 to a 1280x720 maximum res screen, the xbox will look much more beautiful than on a 42" inch TV because textures won't be stretched/upscaled, so less jagged lines and edges.
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GEo LIme
 
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Post » Wed Sep 21, 2011 10:34 pm

mods are meh... i dont use them. im sure some of you do, and love them. but i intend to play the game the way it was meant to be played.


Oblivion "as meant to be played" was a disaster because of level scaling. Thanks God Oscuro OO saved our ass. The 360 and its memory is why we can't have open cities in Skyrim (or Oblivion). The PC can handle quite well open city in Oblivion.
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Symone Velez
 
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Post » Wed Sep 21, 2011 7:27 pm

Horse Armor DLC vs. Hundreds of Epic Mods?

I think we know who won. ;)
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Milagros Osorio
 
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Post » Wed Sep 21, 2011 10:11 pm

30 days =/ who cares. Im sure the 300 hours of gameplay without the DLC will keep us busy and us PC users will have mods too, so as Charlie Sheen would say "WINNING".
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Anna Beattie
 
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Post » Wed Sep 21, 2011 9:40 pm

I'd advise you learn about what your talking about before typing wrong things.

This is purely to do with that beth are getting money from micro$oft to get it to 360 users first.

As a fellow PC gamer, I really couldn't care less. We have mods, and thats better than any PAID 1 hour questlines.


Oh I know exactly what I'm talking about. The reason you have given is an well established well known business practise prevalent in the many forms of mass media today. What I have provided is a logical technical justification for a straggled software launch.

To do a concurrent PC release would add another one or two weeks to the launch date. In terms of coordination and support effort, a straggled launch makes more sense because support demand is greatly increased only during the first few days of launch and dies down to normal levels there after. A straggled launch allows the support provider (be it Microsoft or Bethesda) to better manage their support demand and capacity.

While the above explanation will not justify the extended period of time the DLC remains an 360 exclusive, it does explain the compelling idea of time exclusivity, other than just cash, for Bethesda.
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mollypop
 
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Post » Wed Sep 21, 2011 7:10 pm

And that is normal for a xbox game made for xbox, ported to pc and ps3 and advertised with xbox footage by a designer who says he likes xbox better. The sales could have been different if you switch pc with xbox.


Actually, your statement isn't very accurate. For most games that were originally developed for PC that were "ported" to the 360, the sales of said game on the 360 destroy the sales for the PC. Fact: Ther are significantly more Console Gamers (PS3, 360) than there are PC Gamers. If you want your game company to make money, you cater to the majority. You learn that in any Business Management class.


Personally I'm surprised that this even warranted its own thread... why didn't OP post this in one of the other Console-hate threads popping up everywhere?
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Adam Baumgartner
 
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Post » Wed Sep 21, 2011 5:04 pm

i feel sorry for you then. youre missing out on an amazing experience. my advice? drop your stubbornness adn elitism for a moment and try it out. you may surprise yourself :)


Jajaja. Exactly what experience are we missing from 360 to PC? Let me tell you...none :)

What are YOU missing? Mods, possibly better graphics and performance (if you have a nice system), the Creation Kit...now THAT's some noticeable experience that you lose.

As someone said before, and doesn't seems to get in your head, it's not elitism, just facts. Can't bear with them? Your problem.
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Carlos Rojas
 
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Post » Thu Sep 22, 2011 3:21 am

It shouldnt even be comparable.

The game will be fun for all of us with or without the month of exclusive content and will be played for years to come. My brother swears by xbox for oblivion but you see a part of him die every time he sees the modded game. The ease of a console is a good drawpoint and will get many sales.
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Pawel Platek
 
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Post » Thu Sep 22, 2011 6:55 am

It shouldnt even be comparable.

The game will be fun for all of us with or without the month of exclusive content and will be played for years to come. My brother swears by xbox for oblivion but you see a part of him die every time he sees the modded game. The ease of a console is a good drawpoint and will get many sales.


Once anyone plays modded Oblivion on PC, that anyone can't go back to play Oblivion on consoles.
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Eve Booker
 
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Post » Wed Sep 21, 2011 11:02 pm

I have already taken part in this debate too many times lol. It's disappointing, and it worries me for the future of Beth games, but 30 days doesn't bother me (and I'm a PS3 player). I'll get around to playing the DLC at some point, or maybe I wont spoilers might have ruined it. Who cares though if the DLC is that easily spoiled and it isn't appealing anymore then it probably isn't that good.

All I really have to say on the matter is GREED IS EVIL :obliviongate:
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Natalie Harvey
 
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Post » Wed Sep 21, 2011 8:42 pm

I think it? a smart move. Us pc gamers have more advantages than X-Box players to begin with (better graphics, tons and tons of mods), so cut them some slack. Beth needs to sell some X-Box copies too.



You do know that roughly 90% of the Elder Scroll audience are all console users, right? If anything needs to be sold, it's PC copies.
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Heather M
 
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Post » Thu Sep 22, 2011 12:36 am

Jajaja. Exactly what experience are we missing from 360 to PC? Let me tell you...none :)

What are YOU missing? Mods, possibly better graphics and performance (if you have a nice system), the Creation Kit...now THAT is a noticeable experience you lose.

As someone said before, and doesn't seems to get in your head, it's not elitism, just facts. Can't bear with them? Your problem.


Mods? Creation Kit? Meh.

I Gamed on PC's for years. I've used many mods, got to know Morrowind's Creation Kit very well. I exclusively Game on consoles now (360). In my personal opinion, I'm not missing out on anything. They aren't that important.
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kat no x
 
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Post » Thu Sep 22, 2011 4:10 am

If I could, I would bribe the hell out of Microsoft for them to allow mods on Xbox so you PC users can't say "We have modz svck it." But I can't, I just don't have that kind of money.
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Amanda Leis
 
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Post » Wed Sep 21, 2011 5:12 pm

As a fellow PC gamer, I really couldn't care less. We have mods, and thats better than any PAID 1 hour questlines.


no offense, but i have used mods for morrowind on PC... and it seems like all modders do is break the games. :shrug:

seriously, they lead to error messages during loading/gameplay, saying certain things are missing or whatever else... and god knows what other messages during different actions. :confused:

i'd rather stick to consoles and pay for things bethesda makes that doesnt break stuff in my game.

still havent figured out what this message means that i get from using tamriel rebuilt when i load up a game after interacting with the content from it... it doesnt stop me from loading and playing, but error messages and the like just freak me out all the same.

anyway, back to the topic... TC, the elder scrolls is no longer JUST a PC game series, it was brought to consoles with morrowind, and they're going to continue bringing it to as many consoles and whatever else that they're able to.

microsoft probably paid for the 360 to get DLC first, and thats fine, whatever... bethesda gets more money to put towards their families or future games, etc.

besides, im planning on playing the vanilla game for quite awhile before moving onto any DLC, so waiting awhile longer doesnt mean anything to me.

hopefully no one confuses the first part of my post for a bash-fest or anything, i wasnt bashing anything, just stating my concerns and experiences with mods, and saying i'd rather stick to the safer stuff bethesda makes, im sure there are plenty of stable mods out there, but i havent had any luck with finding them.
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Brandon Wilson
 
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Post » Thu Sep 22, 2011 12:23 am

Mods? Creation Kit? Meh.

I Gamed on PC's for years. I've used many mods, got to know Morrowind's Creation Kit very well. I exclusively Game on consoles now (360). In my personal opinion, I'm not missing out on anything. They aren't that important.


Sorry, but you say "Morrowind's Creation Kit" instead of "Construction Set" (which you get TIRED of reading that name every time you launch it) and you expect me to believe you? I don't think so.

Besides, no knowledgeable modder would ever say that :)
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krystal sowten
 
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Post » Wed Sep 21, 2011 6:41 pm

Once anyone plays modded Oblivion on PC, that anyone can't go back to play Oblivion on consoles.


Wanna bet?
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D LOpez
 
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Post » Thu Sep 22, 2011 8:02 am

Fact: Ther are significantly more Console Gamers (PS3, 360) than there are PC Gamers. If you want your game company to make money, you cater to the majority. You learn that in any Business Management class.


You said it, 360 AND PS3. Take each console individually and the PC beats each one of them. It's just both unreliable and unfair to compare two platforms against one. Even more having in mind they're from rival companies, and not from the same.
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Jenna Fields
 
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Post » Thu Sep 22, 2011 2:14 am

If I could, I would bribe the hell out of Microsoft for them to allow mods on Xbox so you PC users can't say "We have modz svck it." But I can't, I just don't have that kind of money.


You console players should either buy a PC or deal with it. What do you expect? PC gamers saying that consoles are better than PC when the facts show otherwise? Yes, we have mods and you don't, we have mods that instead 300-500 hours of gameplay, they give us infinite number of gameplay hours. Yes, on PC the further the game gets from it's release date, the better it will play and the better it will look. Deal with it please and let's just leave it at that.

no offense, but i have used mods for morrowind on PC... and it seems like all modders do is break the games. :shrug:

seriously, they lead to error messages during loading/gameplay, saying certain things are missing or whatever else... and god knows what other messages during different actions. :confused:

i'd rather stick to consoles and pay for things bethesda makes that doesnt break stuff in my game.

still havent figured out what this message means that i get from using tamriel rebuilt when i load up a game after interacting with the content from it... it doesnt stop me from loading and playing, but error messages and the like just freak me out all the same.

anyway, back to the topic... TC, the elder scrolls is no longer JUST a PC game series, it was brought to consoles with morrowind, and they're going to continue bringing it to as many consoles and whatever else that they're able to.

microsoft probably paid for the 360 to get DLC first, and thats fine, whatever... bethesda gets more money to put towards their families or future games, etc.

besides, im planning on playing the vanilla game for quite awhile before moving onto any DLC, so waiting awhile longer doesnt mean anything to me.

hopefully no one confuses the first part of my post for a bash-fest or anything, i wasnt bashing anything, just stating my concerns and experiences with mods, and saying i'd rather stick to the safer stuff bethesda makes, im sure there are plenty of stable mods out there, but i havent had any luck with finding them.


Clearly you haven't looked enough for the best mods. Also you clearly never used BOSS, OBMM and Obseloader. OBMM can turn off potential mods that cause your game to crash. BOSS sorts your load order automatically. Obseloader makes sure that the game can start and use all the mods installed bundled together without crashing the game. Oh, forgot Wyrebash, the best of them all.
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Kate Norris
 
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Post » Thu Sep 22, 2011 4:28 am

It's not a PC game... It's a 360/PS3 game ported to PC.
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Alexander Lee
 
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Post » Thu Sep 22, 2011 7:45 am

so why do X -Box player get the DLC first http://www.gamesradar.com/elder-scrolls-v-skyrim-dlc-coming-first-xbox-360/ someone deserve a kicking.


I think it has a lot to do with skyrim not using gfw. Fallout 3 dlc was released for both xbox and pc, and ps3 users had to wait. Microsoft paid Beth to release it first on their "systems". With skyrim using steam on pc, instead of gfwl, they aren't going to pay extra even if the game is running on a windows os. Its unfortunate, but it's how Microsoft rolls.
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Unstoppable Judge
 
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Post » Thu Sep 22, 2011 7:36 am

You console players should either buy a PC or deal with it. What do you expect? PC gamers saying that consoles are better than PC when the facts show otherwise? Yes, we have mods and you don't, we have mods that instead 300-500 hours of gameplay, they give us infinite number of gameplay hours. Yes, on PC the further the game gets from it's release date, the better it will play and the better it will look. Deal with it please and let's just leave it at that.



Clearly you haven't looked enough for the best mods. Also you clearly never used BOSS, OBMM and Asiloader. OBMM can turn off potential mods that cause your game to crash. BOSS sorts your load order automatically. Asiloader makes sure that the game can start and use all the mods installed bundled together without crashing the game.


Some people don't have very good income, and can not buy a good gaming PC.
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rheanna bruining
 
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Post » Thu Sep 22, 2011 12:50 am

If I could, I would bribe the hell out of Microsoft for them to allow mods on Xbox so you PC users can't say "We have modz svck it." But I can't, I just don't have that kind of money.


I don't understand why mods are so incredibly popular here.. I never really used any mods back in the day when I played Oblivion on the PC. I did try, though. And it ended up corrupting my game (It made some levels inaccessible.) I can see why it can be so fun to CREATE them. But to play them.. Meh. I rather stick with quality, developer-made content that I've paid for..
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Wayland Neace
 
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