Bethesda has said they are more interested in doing DLC in the size of FO3's and KOTN.
That's heavy speculation and interpretation on your part, and you have not posted a source.
Expansion are likely not to happen.
Again, massive speculation on your part.
No chance of what? He said it. I wish I could remember where, though. Does anyone passing through here know?
Speculation and you have no source.
http://www.gamasutra.com/view/feature/3986/growing_your_long_tail_hines_on_.php
That's an interview with Pete Hines, not Todd Howard, at least check what the name of the person being interviewed is before you claim it's a source for something Todd Howard said. It's also from 2009.
Todd Howard has never said they will not be doing expansions. Furthermore in an interview from 2010 he alluded to that he and his team wants to do higher quality content and put less of it out in terms of extra content for their games. Whether that means big DLC like KotN, The Pitt, Point Lookout and others or expansions like the Shivering Isles, Bloodmoon or Tribunal is up for interpretation, but expansions are NOT out of the picture.And here's the
http://www.eurogamer.net/articles/2010-08-16-bethesdas-todd-howard-interview?page=3.
"We jumped into that like the new frontier. We made some mistakes. Our goal with Oblivion was to do lots of different things. Let's see what people like, what price points they like, and also what works for us, because it takes time."Interpretation: when making Oblivion's DLC they intentionally made them of varying sizes, prices and quality to see what they were most comfortable making and what sold.
"We felt coming out of Oblivion that Knights of the Nine - that $10 one - was a good sweet spot, not just in terms of what people want to pay, but for us creating it. Whereas Shivering Isles, it's a $30 thing - people bought it, it did great - but it wasn't great in terms of how long it took us to do it and get it out."Interpretation: after testing the waters with Oblivion's DLC they settled on the size and price of KotN when making DLC for
FO3.
"So we went into Fallout 3 with this $10 price at this pace. I can tell you that pace was fast. We had two overlapping DLC groups, tiny groups, and we did that, and the audience, they liked that rate of them coming out but it was hard. I don't know if we're going to be able to do that again."Interpretation: FO3's DLC was well recieved by the audience, but it was rough on the team and he [Todd Howard] doesn't know if they'll be able to do that [read FO3 sized DLC and at that speed] for future games [read Skyrim].
"I think at the end of the day we just want to have something that is really high quality and maybe not put so many out."Interpretation: here he might be saying that he'd rather stick with high quality expansions and only have a few of them, or that he'd like to stick with FO3's type of DLC, but fewer than those released for FO3. No way to know 100% for sure.