Skyrim Ending

Post » Sun Oct 16, 2011 9:29 pm

But who does this? Who completed the Main questline before completing their Dark Brotherhood storyline? Personally I always save the main quest for last. It just feels right.
Again, all I'm saying is it seems odd to DEMAND post-end gameplay when we're perfectly capable of saving the main quest for last, post-end gameplay provides us with little more than a "thank you" line from a select few NPCs and breaks immersion with the fact that they really don't seem to give a damn that Oblivion has been stopped (as an example), and as FO3/Broken Steel has shown, they may end up killing the story in the process of giving us post-end gameplay.

Let it be, let them decide what's best, but let's not pressure them into catering the story to the post-end gameplay.



It's not post-end gameplay. That is precisely where you miss the boat my friend. It is not gameplay intended for use after the end of the main quest. You, personally, play a certain way

Excuse me for saying this, but you keep using words like "seems" and "personally". I am not sure how you don;t see that this is just your personal preference, not how most people like to play, and if they were forced to play your way, well, there would be no gameplay choices any more.
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Kortniie Dumont
 
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Post » Sun Oct 16, 2011 10:50 pm

Why oh why would I want a sandbox game to finish at the end of the main quest? a game that has hundreds of hours more left to do so many other things before and after the main quest, not just side quest wise either.
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kristy dunn
 
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Post » Mon Oct 17, 2011 7:03 am

I've played games where the game ends after the MQ is finished and others where the game continues on. I think which is better depends entirely on the game. There are some where it fits really nicely and there are others where it doesn't. I think the Elder Scrolls fit into the latter. You can't take something that applies well to one set of games and try to apply it to another, its often the same way in life, some things just work best the way they are. And as many, many others have said this is the Elder Scrolls so an open ending is a good thing, a very good thing, in the case of these games.
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Solène We
 
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Post » Mon Oct 17, 2011 7:03 am

It's not post-end gameplay. That is precisely where you miss the boat my friend. It is not gameplay intended for use after the end of the main quest. You, personally, play a certain way



Exactly, it's NOT gameplay intended for use after the end of the main quest; it's the same gameplay that's been there from the beginning. So why go out of our way to allow us to complete it AFTER the main quest when we don't plan on implementing any actual changes or effects upon completion of the main quest? We're potentially trading a solid ending for the ability to CHOOSE to do side quests after the main quest, when we're perfectly capable of doing them beforehand. We're not actually getting any additional content; we're just getting the ability to complete side quests after the main quest while potentially losing a more detailed, rewarding and dramatic conclusion to the main quest. In some games, that trade could be worth it. In other games, it could be a bad trade. And that's my point: it's simple-minded of us to demand one when, depending on the game, the story and the content we may get a bad trade. At this point I'm just repeating myself so this'll be my last post on the matter.

Somehow I think you and I are not understanding each other...
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Mistress trades Melissa
 
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Post » Mon Oct 17, 2011 8:22 am

But who does this? Who completed the Main questline before completing their Dark Brotherhood storyline? Personally I always save the main quest for last. It just feels right.
Again, all I'm saying is it seems odd to DEMAND post-end gameplay when we're perfectly capable of saving the main quest for last, post-end gameplay provides us with little more than a "thank you" line from a select few NPCs and breaks immersion with the fact that they really don't seem to give a damn that Oblivion has been stopped (as an example), and as FO3/Broken Steel has shown, they may end up killing the story in the process of giving us post-end gameplay.

Let it be, let them decide what's best, but let's not pressure them into catering the story to the post-end gameplay.

Me.I do that all the time. You seem to have a problem with that.
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Dorian Cozens
 
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Post » Mon Oct 17, 2011 6:08 am

Yes, we are not understanding each other

It's not intended for post-end gameplay because the game does not end.. You need to make the conceptual leap here
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jodie
 
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Post » Mon Oct 17, 2011 5:23 am

I've played games where the game ends after the MQ is finished and others where the game continues on. I think which is better depends entirely on the game. There are some where it fits really nicely and there are others where it doesn't.



THIS MAN understands me. :D
That's all I'm saying. Only difference between his post and mine is he's saying post-end gameplay suits the entire TES series whereas I'm saying it's possible for a specific chapter of TES to be more suited for a solid end, and if that were to come, we should be more accepting of it. I'm just saying I'd really hate it if, say, they came up with a great plot or main quest for Skyrim or TES 6, but they ended up cheapening it and ruining the rewarding feeling at the end of the game just because they felt required to make post-end gameplay because people generally like that option. Don't pressure them, just let them decide whether it fits or not and trust their decision. Todd's statement about FO3 and Broken Steel makes it sound like they're SOOO pressured that they're willing to sacrifice the reward of the ending or some aspects of the ending's lore just for the sake of continuous gameplay.


There, done posting here now. :P
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Christina Trayler
 
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Post » Sun Oct 16, 2011 6:47 pm

Me.I do that all the time. You seem to have a problem with that.


I do it too at times. Sometimes I find it fun to save a questline until after the MQ is done. And othertimes I play mods after. For Morrowind there was a great mod that added a huge castle up north of Dagon Fel that you could only fully access once you'd finished the MQ.
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Irmacuba
 
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Post » Sun Oct 16, 2011 8:39 pm

losing a more detailed, rewarding and dramatic conclusion to the main quest.

This don't make any sense.

So the game taking control over you and in many cases, jump ahead to show what will happen is better than you playing the ending yourself?

It might work in a more linear story, like Red Dead Redemption, but it wouldn't in TES.

Most stories tend to let you continue, tie up the loose ends yourself.

Walking into the sunset just because "your time is over" is not a solid ending...
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BaNK.RoLL
 
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Post » Sun Oct 16, 2011 6:42 pm

But who does this? Who completed the Main questline before completing their Dark Brotherhood storyline? Personally I always save the main quest for last. It just feels right.
Again, all I'm saying is it seems odd to DEMAND post-end gameplay when we're perfectly capable of saving the main quest for last, post-end gameplay provides us with little more than a "thank you" line from a select few NPCs and breaks immersion with the fact that they really don't seem to give a damn that Oblivion has been stopped (as an example), and as FO3/Broken Steel has shown, they may end up killing the story in the process of giving us post-end gameplay.

Let it be, let them decide what's best, but let's not pressure them into catering the story to the post-end gameplay.


I BEAT THE MAIN QUEST FIRST!!! Why because who the hell would be in a Assassin's guild during an outbreak of portals that lead to a hellish demention with demon creatures coming out killing everything and taking intire castles and towns down with them? Wouldn't you wait until thats over? Use your brain you inbred, Fallout 3 was terrible because of it's ending, if you were in Fallout 3 wouldn't you instantly try to find your missing dad before helping every other b@st@rd along the way??? I need to find my dad, I need to know why we left our home where everything was perfect only to come to this piece of crap world I didn't even know existed, how would you feel? Same for Skyrim, there is a civil war going on with dragons attacking and killing everything and you find out you are the only one who can stop them. "Oh wait let me go help out the Dark
Brother Hood kill this one guy before I end the war, oops now I gotta help some other people find a missing heirloom stolen by bandits!", come now use that inbred brain of yours.
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trisha punch
 
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Post » Mon Oct 17, 2011 2:00 am

I BEAT THE MAIN QUEST FIRST!!! Why because who the hell would be in a Assassin's guild during an outbreak of portals that lead to a hellish demention with demon creatures coming out killing everything and taking intire castles and towns down with them? Wouldn't you wait until thats over? Use your brain you inbred, Fallout 3 was terrible because of it's ending, if you were in Fallout 3 wouldn't you instantly try to find your missing dad before helping every other b@st@rd along the way??? I need to find my dad, I need to know why we left our home where everything was perfect only to come to this piece of crap world I didn't even know existed, how would you feel? Same for Skyrim, there is a civil war going on with dragons attacking and killing everything and you find out you are the only one who can stop them. "Oh wait let me go help out the Dark
Brother Hood kill this one guy before I end the war, oops now I gotta help some other people find a missing heirloom stolen by bandits!", come now use that inbred brain of yours.



Insulting the guy doesn't make you cool. Just the opposite.
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lauren cleaves
 
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Post » Sun Oct 16, 2011 5:56 pm

I think endings like this doesn't fit in Fallout, OR The Elder Scrolls. I do the Main Quest first. ALWAYS.
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James Smart
 
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Post » Mon Oct 17, 2011 3:16 am

Why the hell is this thread active!?
This is probably one of worst (and if not the worst) thread I've ever seen on ANY forum!
I would find a thread about turning TES into MMO more amusing that this!

Please people, don't comment and let this thread die!

OP is a troll or ether really, really dumb (sorry, but it's true).
You don't go around a crying how you don't want zombies in L4D since zombies what that game is all about!
It's stupid to want otherwise!

Listen, OP.
Your wish is horrible and dumb, dumb and horrible.
TES is an open world RPG and not some linear crap.
If you can't accept that, then don't play it!

And no, it's not common sense that game ends when you finish main quest.
It's just stupid. >_>

Now go and play Fable!

Edit:
I still can't believe that OP wishes that one of main features of the game gets changed in less then a month before it's released. >_>
I mean... really, OP... REALLY!?

Please mods, close this thread!
It can only serve as a spam fest which will eventually turn into flame war.
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Bereket Fekadu
 
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Post » Mon Oct 17, 2011 3:53 am

Insulting the guy doesn't make you cool. Just the opposite.


He's just frustrating the hell outta me, I've had a bad morning, I'm normally not an A-hole but this guy in a way kinda needs it. And I could care less if I'm considered "cool" by people on the internet, get what I'm saying?
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Chris Duncan
 
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Post » Sun Oct 16, 2011 10:05 pm

I might change my vote to yes just to annoy you guys. :P
Also bump. (to annoy the guy above me)

Edit: Not that guy. Dammit.
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Nana Samboy
 
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Post » Sun Oct 16, 2011 10:19 pm

He's just frustrating the hell outta me, I've had a bad morning, I'm normally not an A-hole but this guy in a way kinda needs it. And I could care less if I'm considered "cool" by people on the internet, get what I'm saying?



I need it because I'm suggesting it's close-minded of people to call the OP an idiot for saying "hey, maybe a solid ending has some merits?"

Sure ok....
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Carolyne Bolt
 
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Post » Mon Oct 17, 2011 3:55 am

I might change my vote to yes just to annoy you guys. :P
Also bump. (to annoy the guy above me)

Edit: Not that guy. Dammit.


Annoy me? How?
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Marnesia Steele
 
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Post » Sun Oct 16, 2011 8:43 pm

He's just frustrating the hell outta me, I've had a bad morning, I'm normally not an A-hole but this guy in a way kinda needs it. And I could care less if I'm considered "cool" by people on the internet, get what I'm saying?



Yup. I do. But that's your problem, not mine. I'm not your priest and I don't care about your confessions. Get along with the other people on this forum and treat them with some respect please.
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Juan Suarez
 
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Post » Sun Oct 16, 2011 7:18 pm

Annoy me? How?

Read the edit.
The one you quoted.
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jesse villaneda
 
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Post » Sun Oct 16, 2011 9:17 pm

I need it because I'm suggesting it's close-minded of people to call the OP an idiot for saying "hey, maybe a solid ending has some merits?"

Sure ok....


How would it be a solid ending? Will my guy be on a horse riding into a sunset with a sword and armor while some narrator says all the good and bad deeds my guy has done while showing a slideshow of towns and people saying the outcome of all my decisions then being taken back to the menu only to have to start a new game or load back to play the game I BOUGHT for $60 to PLAY! The Elder Scrolls don't need a game ending cutscene or slideshow because it's story is way deeper and much better than Fallouts.
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Killah Bee
 
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Post » Mon Oct 17, 2011 12:27 am

Why the hell is this thread active!?
This is probably one of worst (and if not the worst) thread I've ever seen on ANY forum!
I would find a thread about turning TES into MMO more amusing that this!

Please people, don't comment and let this thread die!


OP is a troll or ether really, really dumb (sorry, but it's true).
You don't go around a crying how you don't want zombies in L4D since zombies what that game is all about!
It's stupid to want otherwise!

Listen, OP.
Your wish is horrible and dumb, dumb and horrible.
TES is an open world RPG and not some linear crap.
If you can't accept that, then don't play it!

And no, it's not common sense that game ends when you finish main quest.
It's just stupid. >_>

Now go and play Fable!

Edit:
I still can't believe that OP wishes that one of main features of the game gets changed in less then a month before it's released. >_>
I mean... really, OP... REALLY!?

Please mods, close this thread!
It can only serve as a spam fest which will eventually turn into flame war.

This.
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Hannah Barnard
 
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Post » Sun Oct 16, 2011 10:45 pm

Landslide poll is landslide. Wow.
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Siobhan Wallis-McRobert
 
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Post » Sun Oct 16, 2011 6:22 pm

Most hilarious poll result ever.
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Dorian Cozens
 
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Post » Mon Oct 17, 2011 6:06 am

Yup. I do. But that's your problem, not mine. I'm not your priest and I don't care about your confessions. Get along with the other people on this forum and treat them with some respect please.


I'm going to say this only once okay, now listen you aren't my daddy or mommy no matter how much you want to be, therefore you have no control over me. And excuse me for having a bad morning and only to get annoyed by this thick headed moron who can't except his idea is flawed while at first in his other thread I tried talking logic to him only to finally tell him what he is in his second thread. Like I said you don't have any control on me, so please go boss other people around.
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Khamaji Taylor
 
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Post » Sun Oct 16, 2011 5:34 pm

First, Fallout series includes Fallout, Fallout 2, Fallout 3 and Fallout New vegas (Fallow tactics is not part of the series). You can continue after the main quest in the first two (the original ones) and in Fallout 3 if you install Broken Steel (which by the way, let you continue after ending MQ because people in general didn't like the idea of ending the game -and your character- unpon ending the MQ).

Second, ending the game after the MQ won't never fit a TES game (not a Fallout one) as the premise is leting the player live the game world not the main quest. I personally don't like the game ending either in any game with a good enough playability to have me enjoying it at the end (this last is my personal opinion though).

Third, the previous thread was answered with enough negative responses (and unneded rudeness in some cases) and it was stated that Fallout series aren't an example of games with an end after MQ, to need another thread.
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Bereket Fekadu
 
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