What exactly does "64 bit" gain you, beyond the ability to address more memory? More processing power? Because if the gains aren't really needed (which, if the AI & physics run on consoles, it probably isn't - most people's dual & quad core chips are way faster even at 32bit), then there's probably little economic reason for them to allocate programmer time to making a second exe. Just a guess, though. :shrug:
Yeah, those are my questions exactly. If some tech savy person could answer this that would be great.
I'll keep it simply
1: everything will load at amazing speeds hell you can do a 100% load on connecting cells to the cell you are in so in essence 9 cells can become 1 big cell (they would still be split but all of them would be loaded and rendering....depending on your system that is).
2: mods can be bigger and have more stuff/detail ect ect ect.
Pretty much the biggest things you will notice is amazingly fast loading speeds (like crazy fast), and way way cooler mods simply because the more ram can be used.
Think about it this way some people have 2-4gb gfx cards and 8gb+ of ram, but skyrim will only use 4gb's TOTAL.