Skyrim is a fail

Post » Wed Dec 07, 2011 2:13 am

Any and all MMO's.

So Hello Kitty Island Adventure beats Skyrim?
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Leilene Nessel
 
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Post » Tue Dec 06, 2011 11:00 pm

Obviously Skyrim was intended to please all the heavy metal listening, beer drinking, job and girlfriend having viking fratboys, so every other playstyle was crippled in effect, to free up space for the so called shouts, which were directly ripped off the barbarian in Diablo 2. Besides, it misrepresents Scandinavian culture as a culture of brainless brutes and savages.
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Tessa Mullins
 
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Post » Tue Dec 06, 2011 6:34 pm

Yeah, but millions of COD fans bought it, so it must be good.


That's who they were aiming for. And the "meathead is best" approach of playing is also the easiest to finish the game with.
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Christine Pane
 
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Post » Tue Dec 06, 2011 8:22 pm

So..any valid contenders on this?

No?

There you go. :3
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Casey
 
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Post » Tue Dec 06, 2011 4:55 pm

I agree with the OP in terms of what he said about the classes.

They are incredibly broken they are either overpowered or underpowered and therefore it is difficult to find the right amount of challenge. Smithing, enchanting, level-scaling, progression peaks and dips all break the immersion. I mean being an Arch-Mage at like level 10 and then get owned by a Cave Bear?? REALLY??

The quests are fragmented and nothing ties into anything else and too much is going on... so I'm an arch-mage who's also a theif, fighter and bard loooool Oh yeah and FORGOT I'm Dragonborn!!
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Peter lopez
 
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Post » Tue Dec 06, 2011 4:35 pm

I don't think anyone on these boards will take you seriously again.

IDC. I dont see how standards should be lowered for a single player game. I am not talking about all the updates after. I am talking about on release. All games should be on the same level when it comes to being polished on release.
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Rusty Billiot
 
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Post » Tue Dec 06, 2011 12:37 pm

There isn't enough facepalm in the world to react to most of what you posted, but....



ugh... there is nothing more annoying on these forums than seeing moronic posts like these attacking well written, well thought out critiques of what is most definatly a good, but flawed game.

OP has lots of good points, I am finding the difficulty quite extreme.. its either very easy or very hard.. finding a balance requires lots of self gimping imo.
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~Amy~
 
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Post » Tue Dec 06, 2011 8:15 pm

I really don't want to appear to troll the OP, and this is how it may seem, but the simply answer is that you have been unable to play any of the "classes" you mention correctly. This is the problem here, not the game
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Rob Smith
 
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Post » Tue Dec 06, 2011 10:45 pm

A RPG is more or less about creating a character, assuming the role of that character, and then going out and exploring a world, interacting with other characters (NPCs).

In Skyrim, character creation is mostly aesthetic, akin to changing your face paint and uniform in Call of Duty.

Then there are the lack of stats that players can change. After each level, players only get to choose 1 of 3 stats to increase and 1 perk. That's ridiculous. What kind of RPG is this? Stats are tools that allow players to extrapolate their characters to paper or to video games. The less stats that can be manipulated, the less complex player-created characters are.

This has been pointed out already in other threads, but is worth mentioning again anyway, stats are still there; but most of which can't be touched by players.

Another problem with Skyrim is the dialogue choices. Dialogue choices are superficial. Bethesda may as well just cut these choices out in the next Elder Scrolls and give players a "continue" button, since most of the dialogue options end up going down the same path anyway.

The aforementioned is only good if you're trying to appeal to the 14-year olds that frequent Xbox Live. The type who skips through dialogue, doesn't read any of the lore, etc. In other words, the type who shouldn't be playing RPGs to begin with. But game developers are just like any other company, they want to make money. So Bethesda is trying to broaden their audience by dumbing down the RPG elements. By the way, if you needed a spreadsheet to get through Morrowind, then I think you may have bigger problems than dragons. Just sayin'.

So what is Skyrim? To me it's just a brain dead adventure game/dungeon crawl. You don't get to mess around with many stats, you can't affect the world in any deep way, and most of the dialogue options bring you down the same path. Skyrim doesn't sound like much of a RPG at all.









One last thing: I played a mage as well and I was just as disappointed as you in the lack of spells and the amount of magicka it takes to cast them.

I have to agree, they oversimplfied the level system and there are many other issues with this game ,and in the character and story area they could learn a thing or two from BioWare.
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x_JeNnY_x
 
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Post » Tue Dec 06, 2011 9:33 pm

Any and all MMO's. Final Fantasy 13, Witcher 2, FNV, as linear as they were they are more polished. Lol, you got blinders on bro


Since when does polish = content?

Final fantasy is hardly a step up content wise.
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Ells
 
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Post » Tue Dec 06, 2011 2:44 pm

The game is simplified.

While the story is good, the dialogue could sometimes use some work.

Still, it is easily in my top three of the year, which says something, considering I am an overly critical gamer.
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Pants
 
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Post » Tue Dec 06, 2011 1:56 pm

:violin:
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Kyra
 
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Post » Tue Dec 06, 2011 11:59 pm

This post has been removed by the user.
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michael flanigan
 
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Post » Tue Dec 06, 2011 10:26 pm

This game certainly isn't revolutionary, but it's a great game that will actually only get better with time due to patches, mods, and expansions.

That's how it was with Morrowind and OB and it'll be the same with Skyrim. Really, it takes about 1-2 years after the release before the game is finally finished. It's just so large that it'd be impossible to make it perfect from the get go.

If you were looking for something better, then you should have waited one more year.

All the disappointments I've had with the game have been minor. For example: No age slider, bad UI system (I would like a separate category for notes and armor), don't like the 3D map, couple annoying bugs.... All stuff that can be fixed by mods and patches. The Theves Guild was a bit of letdown for me, but the DB once again was great. I haven't had any problems being a stealth character except when I'm being impatient. In fact, I find stealth to be improved from OB. It takes a little more strategy now.

I think the biggest mistake I've made so far was rushing it. It's like being so hungry and then you get this really good meal and you it eat really fast without taking the time to fully enjoy. But at the same though, it's like reading a really good book and you don't want to stop because you have to see what happens next.
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Lucie H
 
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Post » Tue Dec 06, 2011 7:39 pm

Yeah, with the exception of every other game on the market, Skyrim is the worst game ever.
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Erich Lendermon
 
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Post » Tue Dec 06, 2011 5:05 pm

IDC. I dont see how standards should be lowered for a single player game. I am not talking about all the updates after. I am talking about on release. All games should be on the same level when it comes to being polished on release.


lol
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Baylea Isaacs
 
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Post » Tue Dec 06, 2011 8:08 pm

I play a dual casting mage, 1-handed and sword/2handed warrior, and bow and dual wielding assassin... no problems with how any play. And I highly doubt that the developers intended the game to be played just one way as OP states.

I think that Skyrim may be better suited to the more cerebral of the gamers out there. And this is causing most of the hate by the players who think they're not powerful enough early enough. Fortunately for those like the OP on PC, a mod will soon come out where all enemies within 50 feet of the player just fall dead. That should make them feel better.

This is really ticking me off. If you don't like the game, then play a different one and leave our message boards.
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Sarah Kim
 
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Post » Tue Dec 06, 2011 5:47 pm

And to people saying there is barely any story.

Read the lore. Most of the games people are saying have better stories barely even scratch the surface of TES lore.
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Heather M
 
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Post » Tue Dec 06, 2011 7:29 pm

No thats you and your biased opinion. This game lacks so many things other great RPG's have.
(In my book, Baldur's Gate 1 and 2 are the best RPG's ever)

And what do you mean for 'A game this size and complexity"?
I don't have the promised AMAZING 'Radiant' AI.
I didn't get this really epic and awesome main story. it was average at best, like Mass Effect, only a bit worse. Okay alot worse really.
The game is only 5.1 Gigs big....a game that came out in 2010 that was an RTS was 12 gigs big. thats more then 2x the size of Skyrim
Only a 1 gig difference from Skyrim to Oblivion.

Sorry, but Bethesda should have waited another year before bringing this game out, no matter how great it already looked.


As an rpg Baldurs' Gate 1 and 2 were superb, but to actually break down and isolate the combat to look at objectively. Spending minutes before every fight to prep your characters properly with the multitudes of spells was a meaningless and remedial task that was only there because the game adhered to a D&D ruleset.

Same with stat sheets and various character traits all of that is well and good for pen and paper games, as without such you have no meaningful way to calculate or determine the strengths of your character. But as Console/PC gaming has progressed I think more and more studios are adopting the philosophy that such systems really just serve to get in the way of their gameplay. (i.e. RNG is not something they want in their games).

As much as I love my copies of the Icewind Dale and Baldurs' gate series I have to comment that the focus of player user input over stats and RNG has really grown on me. Low attack rolls, and saving throws were great for their time but I really enjoy all that being determined by me as a player and whether or not I attacked at the right time or blocked/moved out of the way quick enough. Which of course makes stat sheets meaningless as gameplay and combat like that doesn't require such complex systems because much of everything is determined by your own actions and movements as a player.

edit: On reflection your install size criticism seems really off putting as well. Its' actually surprising how much they were able to include into the game given how much space it required, and this really helps the game overall. Because if you recall ME2 suffered tremendously from that very issue and received substantial limits to its' plot because the game took up so much space as to be unplayable on consoles without requiring disk switching. Also 15+ gb games really start to become a negative for certain users within the PC crowd (i.e. people with laptops). I know technical limitations might sound like terrible reasoning to you, but its' important for success that games are able to reach the largest audience possible without ostracizing fans.
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Queen of Spades
 
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Post » Tue Dec 06, 2011 10:29 pm

Skyrim is not a fail. It's just not. There is no logical, factual reasoning that could come out that Skyrim is a terrible game, unless it is an opinion. Sorry, it's just not possible.

And. Am I just stupid, or really lucky, or just not paying attention? Because I have yet to see any REAL bugs.


I am playing on PS3 and the bugs are there. I have slow down even after deleting my autosaves and turning it off. I have (like most) a glitch when hit by arrows I have to do tricks to get them off. I have quests that cannot be completed because of some glitch. Alea sometimes gets glitched cause she is very bugged. Lydia, I cannot marry and I have tried everything even before having a wife and killing her off. When I become a companion and get they "skill" (no spoiler) I can equip my sword and run around when I know you can't even access the gear/map in that state. Those are some bugs I have come across in my game. So for the systems the bugs are there.

Oh I do not hate this game by the way. I love it endlessly I was just pointing out the bugs on my system.
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David John Hunter
 
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Post » Tue Dec 06, 2011 11:48 pm

There is no reason to post a 100 page manuscript to say the game svcks. You say it svcks.

Myself, I am in between svcking and it just being overhyped.

Bring it on Bethesda Defense League!
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Ells
 
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Post » Tue Dec 06, 2011 2:59 pm

Don't mean to be mean but it doesn't sound like the op understands how the game works.

I mean just for starters, of course you don't "stealth" very well at lvl 1, you're lvl 1.
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Stephy Beck
 
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Post » Wed Dec 07, 2011 2:26 am

spells tend to eat away mana until you get the perk that reduces the mana at that level. I started down destruction and even Conjure Familiar took about half my mana until I got the first perk in it.
Shields can block spells. There's a perk for that. My Nord 1H/Shield warrior pretty much shrugs off most elemental attacks at this point.
As for being a thief, you can actually run away from crimes in this game. I some how got everyone in Riverwood mad at me and even had Delphine chasing me. I even got to close to Whiterun and I still escaped death. I'm now happily in Riften without being killed by guards.
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Nims
 
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Post » Tue Dec 06, 2011 6:44 pm

Don't mean to be mean but it doesn't sound like the op understands how the game works.

I mean just for starters, of course you don't "stealth" very well at lvl 1, you're lvl 1.


Makes you wonder if he even got past the bear. He was probably out in the light and stealthing at full speed.
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Ann Church
 
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Post » Tue Dec 06, 2011 5:01 pm

I play a dual casting mage, 1-handed and sword/2handed warrior, and bow and dual wielding assassin... no problems with how any play. And I highly doubt that the developers intended the game to be played just one way as OP states.

I think that Skyrim may be better suited to the more cerebral of the gamers out there. And this is causing most of the hate by the players who think they're not powerful enough early enough. Fortunately for those like the OP on PC, a mod will soon come out where all enemies within 50 feet of the player just fall dead. That should make them feel better.

This is really ticking me off. If you don't like the game, then play a different one and leave our message boards.

I did not know they belonged to you. Sorry.
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Natalie J Webster
 
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