Skyrim for TES3

Post » Fri May 27, 2011 9:16 am

Hi Arasteele,

some of your ideas sound good, BUT after reading your Thread http://www.gamesas.com/bgsforums/index.php?showtopic=958351 I'm not sure you know WHAT Skyrim is. It's not a place like Oblivion or Sovngarde , where nordic heros will spend their glorious afterlife after dying in a battle. Skyrim was the place which the first human who came from Atmora over the frozen Sea of Ghosts choose as their "new home". Read more about the skyrim lore and Ysgarmor in the Imperial Libary. - Skyrim is a province like Morrowind or Cyrodiil.

Yes, Skyrim is covered by massive forests, glaciers, mountains and snowplains and a hugh ice demon is planed for the mainquest. There will also be a battle on Skyrim (last point of the clanquest)...after you become warlord of your clan, travel across skyrim an find 10 heroes who are willing to die for (or with) you and fight 150 enemy warriors in a canyon close the cyrodiil border.

Greets Lestat


I guess that's the problem, but to be fair I did say that "I'm not sure what I had in mind exactly" in my post :)

But yes, I did always think of Skyrim as a place resembling the Nord version of heaven and possibly hell combined. Well, frozen hell. :D

I guess I've been confusing Skyrim with Sovngarde.

I will say this though --- I'm definitely looking forward to this mod.
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john page
 
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Post » Fri May 27, 2011 2:06 pm

Hi guys,

first of all i'm a modder from the Skyrim team too. I've a few screens from an underground dwmerruin. of course you know the dwmer were not in skyrim but a few apostate of them went to skyrim.
I hope you like my screens and i'am glad about a good critique.

http://pic.leech.it/pic.php?id=378b233escreenshot.jpg
http://pic.leech.it/pic.php?id=8137e51escreenshot.jpg
http://pic.leech.it/pic.php?id=dfc5670bscreenshot.jpg
http://pic.leech.it/pic.php?id=894e506screenshot.jpg
http://pic.leech.it/pic.php?id=2846359bscreenshot.jpg

greets Rocky2892
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jaideep singh
 
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Post » Fri May 27, 2011 8:06 am

good news, hopefully this progresses as the others just got burnt out
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Teghan Harris
 
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Post » Fri May 27, 2011 4:34 am

Sorry for asking things while you're already very busy...

...but would you please make sure you won't forget the Werebears? :hubbahubba: Werebears would rock! :mohawk:

Anyway, it looks absolutely beautiful!
I will definitely use this mod when it comes out!

Good luck modding!

Edit:
And about the Geography of Skyrim: I'm not sure but I thought that the north is warmer, with less snow than the south, because the north is mostly coast and the south mountains and mountains are colder.

A bit like http://i73.photobucket.com/albums/i201/Vality7/maps/SkyrimMapv2.jpg map.

And you might get some inspiration http://www.gamesas.com/bgsforums/index.php?showtopic=955734, a 5 page discussion on these forums about the landscape of Skyrim.

some info (though you probably know most of it already):

The land of Skyrim is the most rugged on the continent, containing four of the five highest peaks in Tamriel (see Places of Note: Throat of the World). Only in the west do the mountains abate to the canyons and mesas of the Reach, by far the most cosmopolitan of the Holds of Skyrim, Nords of the pure blood holding only the barest majority according to the recent Imperial Census. The rest of Skyrim is a vertical world: the high ridges of the northwest-to-southeast slanting mountain ranges, cleft by deep, narrow valleys where most of the population resides. Along the sides of the river valleys, sturdy Nord farmers raise a wide variety of crops; wheat flourishes in the relatively temperate river bottoms, while only the snowberry bushes can survive in the high orchards near the treeline. The original Nord settlements were generally established on rocky crags overlooking a river valley; many of these villages still survive in the more isolated Holds, especially along the Morrowind frontier. In most of Skyrim, however, this defensive posture was deemed unnecessary by the mid-first era, and most cities and towns today lie on the valley floors, in some cases still overlooked by the picturesque ruins of the earlier settlement.

(again, the next thing is not sure, it's speculation, not official)
I'm guessing the far north coast (and only coast) will be extremely cold. Glaciers, large chunks of ice, persistent blizzards etc....??? I'm sure Skyrim also has it's share of green valleys and boreal forests.

It's the opposite from what I can tell. Warm near the lower parts of the coast and gradually colder with the rise in elevation toward Cyrodiil


And when you start focussing on settlements and NPC's:
The nine Holds present a varied aspect in people, government, and trade. The Reach could be mistaken for one of the petty kingdoms of High Rock; it is full of Bretons, Redguards, Cyrodiils, Elves of all stripes, and even a few misplaced khajiit. The northern and western Holds -- Winterhold, Eastmarch, Rift, and the Pale, known collectively as the Old Holds -- remain more isolated, by geography and choice, and the Nords there still hold true to the old ways. Outsiders are a rarity, usually a once-yearly visit from an itinerant peddler. The young men go out for weeks into the high peaks in the dead of winter, hunting the ice wraiths that give them claim to full status as citizens (a laudable practice that could serve as a model for the more "civilized" regions of the Empire). Here, too, the people still revere their hereditary leaders, while the other Holds have long been governed (after a fashion) by elected moots.


and another edit:

And don't forget the (brighter) green ;) :
With landscapes like http://www.jensenoneway.com/new%20zealand/new%20zealand%2015.jpg and http://upload.wikimedia.org/wikipedia/commons/6/6e/River_near_Saranpaul.jpg
And some extras: http://farm1.static.flickr.com/53/111056195_66a6252c84_o.jpg, http://upload.wikimedia.org/wikipedia/commons/2/2d/Vasyugan.jpg and http://upload.wikimedia.org/wikipedia/en/7/79/Olandeketorp.jpg
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Kelly Tomlinson
 
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Post » Thu May 26, 2011 9:34 pm

Hi Arasteele,

some of your ideas sound good, BUT after reading your Thread http://www.gamesas.com/bgsforums/index.php?showtopic=958351 I'm not sure you know WHAT Skyrim is. It's not a place like Oblivion or Sovngarde , where nordic heros will spend their glorious afterlife after dying in a battle. Skyrim was the place which the first human who came from Atmora over the frozen Sea of Ghosts choose as their "new home". Read more about the skyrim lore and Ysgarmor in the Imperial Libary. - Skyrim is a province like Morrowind or Cyrodiil.

Yes, Skyrim is covered by massive forests, glaciers, mountains and snowplains and a hugh ice demon is planed for the mainquest. There will also be a battle on Skyrim (last point of the clanquest)...after you become warlord of your clan, travel across skyrim an find 10 heroes who are willing to die for (or with) you and fight 150 enemy warriors in a canyon close the cyrodiil border.

Greets Lestat

:shocking: :drool:
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KIng James
 
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Post » Fri May 27, 2011 10:54 am

that's huge! awsome! can't wait!
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Chloe Lou
 
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Post » Fri May 27, 2011 2:30 am

My only advice or nitpicking would be to remember that skyrim is an alien place. Its not russia, its not canada, its nothing we've seen before. Out-of-the-ordinary is very acceptable and your imagination should choose the projects direction, not references to earths colder climates.
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Tiffany Castillo
 
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Post » Fri May 27, 2011 6:06 am

And about the Geography of Skyrim: I'm not sure but I thought that the north is warmer, with less snow than the south, because the north is mostly coast and the south mountains and mountains are colder. A bit like http://i73.photobucket.com/albums/i201/Vality7/maps/SkyrimMapv2.jpg map.

That map isn't meant to be accurate, the colours in that map are based on altitudes. Climate is mostly based on latitude and altitude - further north gets colder and higher up gets colder, so you could expect snow along the northern coasts like you see in Solstheim, as they share a common latitude and the same cold ocean.
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Patrick Gordon
 
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Post » Thu May 26, 2011 11:15 pm

My only advice or nitpicking would be to remember that skyrim is an alien place. Its not russia, its not canada, its nothing we've seen before. Out-of-the-ordinary is very acceptable and your imagination should choose the projects direction, not references to earths colder climates.

:thumbsup: Well put. Take some artistic liberties. I'm thinking... fantastical ice sculptures and formations? Could make things interesting! ^_^

Hey, maybe Stalhrim is like cold-lava, and it comes out of ice-magma that comes of ... um... freezing volcanoes? :bigsmile: Sorry, just a random idea I had; I'm studying tectonics in both my Geology course and my Climatology course, so I've got volcanism on my mind.
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Ridhwan Hemsome
 
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Post » Fri May 27, 2011 12:37 pm

:thumbsup: Well put. Take some artistic liberties. I'm thinking... fantastical ice sculptures and formations? Could make things interesting! ^_^

Hey, maybe Stalhrim is like cold-lava, and it comes out of ice-magma that comes of ... um... freezing volcanoes? :bigsmile: Sorry, just a random idea I had; I'm studying tectonics in both my Geology course and my Climatology course, so I've got volcanism on my mind.



Thanx for your ideas, the ice sculptures are very interesting for interior!

Greets Lestat
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Sakura Haruno
 
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Post » Fri May 27, 2011 3:15 am

And I know already a guy, who'd love to do that sculptures!!! :D As Lestat said, the geographical region I'll be working on (The Rift) is not that forested, meaning ice and snow mainly, those sculptures will be a good way to get some variety into the lanscape. I'll also be working out some new ice-castle like Karstaag.


Greets, TheDaywalker!!! :rock:
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Alessandra Botham
 
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Post » Fri May 27, 2011 6:34 am

That map isn't meant to be accurate, the colours in that map are based on altitudes. Climate is mostly based on latitude and altitude - further north gets colder and higher up gets colder, so you could expect snow along the northern coasts like you see in Solstheim, as they share a common latitude and the same cold ocean.


Vality, weren?t you also working on a part of Skyrim for MW? I think there was s.th. like that on your homepage. The screens looked very good :). How does that come forward? Or are you two going to merge these?
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Liii BLATES
 
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Post » Fri May 27, 2011 6:30 am

Vality, weren?t you also working on a part of Skyrim for MW? I think there was s.th. like that on your homepage. The screens looked very good :). How does that come forward? Or are you two going to merge these?

I'm 99% sure that the two projects won't "merge", Vality will make his Skyrim and they will make theirs, in the end we'll have a choice between Vality's Skyrim or their Skyrim.
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Project
 
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Post » Fri May 27, 2011 5:11 am

Vality, weren?t you also working on a part of Skyrim for MW? I think there was s.th. like that on your homepage. The screens looked very good :). How does that come forward? Or are you two going to merge these?

I am working on my own small Skyrim mod, it has nothing to do with this one. It's just a small region of Skyrim, not the whole province.
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louise tagg
 
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Post » Thu May 26, 2011 10:22 pm

Hi folks,

I have a special job offer for a creative interiorbuilder: Is someone of you interested to build hugh catacombs and sewers under the capital city of Skyrim "Winterhold". If somebody is interested please PM. I will offer the resources!


Greets Lestat
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Natasha Biss
 
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Post » Fri May 27, 2011 4:24 am

...under the capital city of Skyrim "Winterhold".

FYI, Winterhold isn't the capital of Skyrim, it's only the capital of the Hold of Winterhold. From what I gather, there is no capital of Skyrim, in the same sense that Europe has no capital, instead Skyrim has Holds (like European kingdoms) - each with their own capital, king and government etc.
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Klaire
 
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Post » Fri May 27, 2011 3:10 am

FYI, Winterhold isn't the capital of Skyrim, it's only the capital of the Hold of Winterhold. From what I gather, there is no capital of Skyrim, in the same sense that Europe has no capital, instead Skyrim has Holds (like European kingdoms) - each with their own capital, king and government etc.


Thanx Vality for that Info, it's very useful for the later dialogs and lore.

Greets Lestat
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Emma-Jane Merrin
 
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Post » Thu May 26, 2011 11:33 pm

i think that if lestat simply didnt work on the area that vality is doing and they shared information and resources with each other?

well, i might make some creatures for a shared mod?
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Charleigh Anderson
 
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Post » Fri May 27, 2011 12:53 am

i think that if lestat simply didnt work on the area that vality is doing and they shared information and resources with each other?

well, i might make some creatures for a shared mod?


I think it's not easy to merge two mods which were never planned to combine (different border coordinates, different cell postition, different size of the holds and many more.

I'm sure if both want, we will find other ways of cooperation than merging exteriors. There is not really a problem with 2 mod dealing with skyrim...If the player will make 2 separate savegames he could play both mods with the same morrowind copy, just activating the Skyrim-ESM which fits to the used savegame.
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Alexandra Ryan
 
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Post » Fri May 27, 2011 6:21 am

Are you cooperating with the Tamriel Rebuilt team?
It would be a waste if 2 talented teams work on the same province, but on their own.
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Travis
 
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Post » Thu May 26, 2011 10:06 pm

Are you cooperating with the Tamriel Rebuilt team?
It would be a waste if 2 talented teams work on the same province, but on their own.

As far i know, TR is not working or going to work on a skyrim mod :)
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Add Meeh
 
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Post » Thu May 26, 2011 10:19 pm

As far i know, TR is not working or going to work on a skyrim mod :)

I can confirm this. While the notion has been entertained in a very distant past, nothing has come of it other than a partial concept map. We're not going to do anything about Skyrim, neither in our Morrowind mod nor in our Oblivion mod.
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SWagg KId
 
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Post » Thu May 26, 2011 10:48 pm

Imagine TR, a Skyrim project AND project Cyrodiil all being finished some day and then compare the landmass to Vvardenfell.. :o
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Alexis Acevedo
 
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Post » Fri May 27, 2011 10:54 am

Imagine TR, a Skyrim project AND project Cyrodiil all being finished some day and then compare the landmass to Vvardenfell.. :o


and don't forget Zackg's Argonia!! :tops:

oh, and it's Province: Cyrodiil. "project" sounds like that TV program about supermodels and clothing designers. :facepalm: heh
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Britta Gronkowski
 
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Post » Fri May 27, 2011 8:30 am

and don't forget Zackg's Argonia!! :tops:

oh, and it's Province: Cyrodiil. "project" sounds like that TV program about supermodels and clothing designers. :facepalm: heh

hahaha :rofl:

I can see it now - Adoring fan "Oooohhhh i just love you shoes! Are they are Argonian skin?" :P
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JaNnatul Naimah
 
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