Skyrim Game Informer Thread XVII

Post » Fri Jul 30, 2010 1:45 am

snip


Umm... you got all that from a picture of a constellation? When exactly did Todd Howard say they were each perks? Looking at the stars in the constellations I can see how your theory makes sense, but as of yet I have seen nothing indicating this.
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ILy- Forver
 
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Post » Fri Jul 30, 2010 3:23 am

Does anyone else think that it was Mark von Sydow in the trailer now?
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Teghan Harris
 
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Post » Fri Jul 30, 2010 2:08 am

If this is NOT a joke, then its possible that the game takes place in cyrodiil (maybe northern cyrodiil) and Skyrim. I honestly am confused by this myself, even though I heard many say its a joke.

It's a joke, please. The game takes place in Skyrim...
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Taylrea Teodor
 
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Post » Thu Jul 29, 2010 5:18 pm

Mournhold and Solstheim were both still in Morrowind...

Technically Solstheim isn't owned by any province. It's kinda like it's own sovereign area.
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Josh Lozier
 
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Post » Thu Jul 29, 2010 9:11 pm

Anyone got any idea what woodcutting might be usefull for? The wood you cut must have some sort of use.. building ur own house would be cool.

it "wood" be cool to cut down trees to make house like a log cabin in the snow or a tower in the mountains
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Anthony Santillan
 
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Post » Thu Jul 29, 2010 4:27 pm

Mournhold and Solstheim were both still in Morrowind...


Actually I believe that Solstheim is an island on the edge of skyrim, and if I remember my lore right, it has been contested for by morrowind and skyrim over and over and is firmly in the hands of skyrim now, and when we played bloodmoon I dont think morrowind was in charge of it then.
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Len swann
 
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Post » Thu Jul 29, 2010 11:24 pm

If this is NOT a joke, then its possible that the game takes place in cyrodiil (maybe northern cyrodiil) and Skyrim. I honestly am confused by this myself, even though I heard many say its a joke.

It is a joke.
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liz barnes
 
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Post » Thu Jul 29, 2010 8:41 pm

Hey guys, I can't seem to make out the caption on the "Inside The Interface" page next to the Giant, what does it say ?

I'd like to know as well.

Found it.
From Summer in the past thread:
"Enemies now each have unique behavioral
patterns. Not every monster you meet in the
wilderness will immediately jump to the attack"
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Trevi
 
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Post » Fri Jul 30, 2010 4:38 am

looks like the perks are anologous to talent trees like in World of Warcraft (for example). i don't think they're be quite like fallout's perks. look at the screenshot displaying the skills and constellations, each star of which (according to Todd Howard) represents a perk

- each skill has a perk tree associated with it.
look at the screenshot - skills are at the bottom, and destruction is highlighted. above this skill list are stars. there are bright 'baseline' stars, above which are lines connected to other stars. the centre constellation has bright white lines, and behind it is a symbol of hand representing fire - this must be the constellation representing destruction.

- the perk tree has multiple paths, indicating specialization is possible within each skill.
eg conjuration has four lines from the bright baseline star. eg there may be an armor summoning path, an undead path, a daedra path, etc.

- perks requiring multiple skills are possible.
the magic skills in the screenshot are not alphabetical - presumably so displaying perks requiring previously-earned perks from multiple skills is less cluttered. such perks were in fallout, of course


Well, that fits in nicely in my http://www.gamesas.com/index.php?/topic/1156643-skillsperksattributes-theory/ :biggrin: Hopefully the real deal will be much closer to it than I initially hoped.
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Thomas LEON
 
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Post » Fri Jul 30, 2010 1:51 am

Mournhold and Solstheim were both still in Morrowind...

When you installed the expansion packs.
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Chloe Lou
 
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Post » Thu Jul 29, 2010 4:01 pm

I'd like to know as well.

Found it.
From Summer in the past thread:
"Enemies now each have unique behavioral
patterns. Not every monster you meet in the
wilderness will immediately jump to the attack"



:celebration: Its about time..
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Michelle davies
 
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Post » Fri Jul 30, 2010 3:47 am

When you installed the expansion packs.

We were never meant to believe that Vvardenfell comprised the entirety of Morrowind. ;)
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Ezekiel Macallister
 
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Post » Thu Jul 29, 2010 2:45 pm

Anyone got any idea what woodcutting might be usefull for? The wood you cut must have some sort of use.. building ur own house would be cool.

To my knowledge wood is used to make fire, but I could be wrong.
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roxxii lenaghan
 
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Post » Thu Jul 29, 2010 10:16 pm

Anyone got any idea what woodcutting might be usefull for? The wood you cut must have some sort of use.. building ur own house would be cool.


Woodcutting, mining, don't you people realize? Skyrim's the next Minecraft!! :celebrate:
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victoria gillis
 
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Post » Thu Jul 29, 2010 8:35 pm

Woodcutting, mining, don't you people realize? Skyrim's the next Minecraft!! :celebrate:

Friggin' sweet!!


I've been on and off these forums suggesting ideas for TES 5 for years and minecrafting has been something i have repeatedly suggested.
I'm also excited about Dual wielding, body customisation(*cough*big briasts*cough* just kidding I'm usually a dude when I play tes games anyway), sprinting, and equiping two spells to one hand sounds interesting as well.
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Tiff Clark
 
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Post » Thu Jul 29, 2010 9:44 pm

looks like the perks are anologous to talent trees like in World of Warcraft (for example). i don't think they're be quite like fallout's perks. look at the screenshot displaying the skills and constellations, each star of which (according to Todd Howard) represents a perk

- each skill has a perk tree associated with it.
look at the screenshot - skills are at the bottom, and destruction is highlighted. above this skill list are stars. there are bright 'baseline' stars, above which are lines connected to other stars. the centre constellation has bright white lines, and behind it is a symbol of hand representing fire - this must be the constellation representing destruction.

- the perk tree has multiple paths, indicating specialization is possible within each skill.
eg conjuration has four lines from the bright baseline star. eg there may be an armor summoning path, an undead path, a daedra path, etc.

- perks requiring multiple skills are possible.
the magic skills in the screenshot are not alphabetical - presumably so displaying perks requiring previously-earned perks from multiple skills is less cluttered. such perks were in fallout, of course

You hit it right on the head there. Looking at the pictures now I can definitely see that, and it was what I was expecting anyways.

In essence, every skill has a deep talent tree system. From counting, it seems like each skill has some 3 perks deep (discounting the first, base perk), and also 4 perks wide (also discounting the base perk), for 12 perks. Add the base perk and that's 13 perks per tree. 13*18 is 234 perks, not including perks that are general or require multiple skills.

DISCLAIMER: THIS IS JUST DEDUCTION, THERE IS NO PROOF THAT MY MATH IS CORRECT EXCEPT A SINGLE SCREENSHOT THAT SEEMS TO FOLLOW MY OBSERVATIONS
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bimsy
 
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Post » Fri Jul 30, 2010 5:22 am

So does this mean I can have my real briast size in the game for my female character?:)
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Veronica Flores
 
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Post » Thu Jul 29, 2010 10:08 pm

To my knowledge wood is used to make fire, but I could be wrong.


Fletching arrows, bowmaking are my first guesses.
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Auguste Bartholdi
 
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Post » Thu Jul 29, 2010 8:25 pm

a little question to those who have the actual magazine: the screenshot on the double-page with combat/leveling, where one guy slays another and he's about to fall to the ground: what does the text in the little box say? cant read it on the scan
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Chloe Mayo
 
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Post » Thu Jul 29, 2010 7:24 pm

a little question to those who have the actual magazine: the screenshot on the double-page with combat/leveling, where one guy slays another and he's about to fall to the ground: what does the text in the little box say? cant read it on the scan

I would like to know this as well.
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Samantha Mitchell
 
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Post » Thu Jul 29, 2010 10:47 pm

a little question to those who have the actual magazine: the screenshot on the double-page with combat/leveling, where one guy slays another and he's about to fall to the ground: what does the text in the little box say? cant read it on the scan


I dont remember the exact quote, but it tell us we can choose from 10 races, customize body and face. Yes, body customization!!
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-__^
 
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Post » Fri Jul 30, 2010 1:52 am

I dont remember the exact quote, but it tell us we can choose from 10 races, customize body and face. Yes, body customization!!

alright thanks alot. nothing i didnt knew already, but had to find out :thumbsup:
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Jessie Butterfield
 
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Post » Thu Jul 29, 2010 3:41 pm

Just wish we heard something about being a werewolf or vampire. The fact that you can duel wield weapons/spells is pretty sweet
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Russell Davies
 
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Post » Thu Jul 29, 2010 8:50 pm

I dont remember the exact quote, but it tell us we can choose from 10 races, customize body and face. Yes, body customization!!

So that's where it confirms the 10 races? Just want to be 100% sure.

Can someone quote that little bit in the box?
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Jimmie Allen
 
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Post » Fri Jul 30, 2010 4:17 am

So that's where it confirms the 10 races? Just want to be 100% sure.

Can someone quote that little bit in the box?


Yes, why? Of course there would be 10 races like every TES game...
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meghan lock
 
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