Skyrim Game Informer Thread XVIII

Post » Wed Nov 17, 2010 11:34 pm

I have to admit I am becoming much more optimistic and excited now that we know a fair amount. hardcoe mode will be the decider between ecstatic and excited.

I think we can safely expect a hardcoe-esque mode (even if it has a different name). http://twitter.com/#!/MMAMIKEYMIKE/status/23724983230398465, http://twitter.com/#!/DCDeacon/status/23730564544598016:

@MMAMIKEYMIKE When has fast travel ever not been optional? Don't want to use it, don't. Can't answer your 2nd question.

He essentially refused to answer. However, http://twitter.com/#!/davidcallens/status/23772427603419136, http://twitter.com/#!/DCDeacon/status/23821035497328640:

@davidcallens *shakes magic 8-ball*. "Outlook Not So Good" :-(

I think the fact that he's willing to deny the existence of features that definitely won't be in the game but won't deny the existence of a hardcoe Mode is good evidence of its existence. They're likely just holding off on talking about it. *gets excited*
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Leanne Molloy
 
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Post » Wed Nov 17, 2010 4:29 pm

I think we can safely expect a hardcoe-esque mode (even if it has a different name). http://twitter.com/#!/MMAMIKEYMIKE/status/23724983230398465, http://twitter.com/#!/DCDeacon/status/23730564544598016:

@MMAMIKEYMIKE When has fast travel ever not been optional? Don't want to use it, don't. Can't answer your 2nd question.

He essentially refused to answer. However, http://twitter.com/#!/davidcallens/status/23772427603419136, http://twitter.com/#!/DCDeacon/status/23821035497328640:

@davidcallens *shakes magic 8-ball*. "Outlook Not So Good" :-(

I think that's good evidence that we'll see a hardcoe mode of some sort, and they're just not talking about it quite yet. *gets excited*

Yeah or not. Its just as likely that the conclusion you have drawn is nothing but speculation.
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Steven Nicholson
 
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Post » Wed Nov 17, 2010 4:55 pm

. the fact that magic was just 3 different coloured blobs of various sizes.

Thunderstorm have different from other animation)
And still i wanna not only this 3 skills, but also water, earth or somekind of this
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ruCkii
 
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Post » Wed Nov 17, 2010 8:11 pm

Thunderstorm have different from other animation)
And still i wanna not only this 3 skills, but also water, earth or somekind of this

Basically you want to be the captain planet of the Elderscrolls universe?
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Jonathan Montero
 
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Post » Wed Nov 17, 2010 1:16 pm

Basically you want to be the captain planet of the Elderscrolls universe?

Oh sure I am
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Jeffrey Lawson
 
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Post » Wed Nov 17, 2010 8:08 am

Basically you want to be the captain planet of the Elderscrolls universe?


They have all the elements except Earth for that.
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Alister Scott
 
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Post » Wed Nov 17, 2010 8:29 am

Yeah or not. Its just as likely that the conclusion you have drawn is nothing but speculation.

Not just likely - it absolutely is speculation. I have no real evidence to back it up, just experience with the industry and PR machines. And that seemed to me like an intentional evasion, to put off discussing that topic until a later date. They don't generally do that unless they're saving information for a reveal. If something's definitely not going to be in the game, they're usually up-front about it by this point.
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JERMAINE VIDAURRI
 
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Post » Wed Nov 17, 2010 9:32 am

Wow sounds like Skyrim is going to be a lot of fun. :drool: :drool:

Only disappointing thing to me is kids being added, seems pointless and I really have a very low opinion of humanity and just what sort of sick thrills certain people would get out of them being in a game. That's my opinion before considering PC modding.
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Steph
 
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Post » Wed Nov 17, 2010 2:59 pm

If something's definitely not going to be in the game, they're usually up-front about it by this point.

Not always. Climbing has been left out of both Morrowind and Oblivion -- ever since the concept change from large-random-world to small-hand-crafted-world and Todd Howard became Lead Designer of the series. That is a very old topic (15 years!). A hardcoe Mode is a relatively recent topic that's come out due to New Vegas.

And of course, even if we assume there may be a hardcoe mode, it can be wildly different than what anyone could possibly expect. So a straight yes or no may not be sufficient.
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Brandi Norton
 
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Post » Wed Nov 17, 2010 8:08 pm

Thunderstorm have different from other animation)
And still i wanna not only this 3 skills, but also water, earth or somekind of this

what they should add is a variation of dark arts spells and animation features, like necromancy. they should make it so you learn a spell and collect bones and things like that, skin, and what not and cast this spell that creates an undead minion and repeat the process to make an army, i think that would be cool and finally put a use to old bones lying around other than decoration.
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ijohnnny
 
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Post » Wed Nov 17, 2010 11:58 am

Not always. Climbing has been left out of both Morrowind and Oblivion -- ever since the concept change from large-random-world to small-hand-crafted-world and Todd Howard became Lead Designer of the series. That is a very old topic (15 years!). A hardcoe Mode is a relatively recent topic that's come out due to New Vegas.

And of course, even if we assume there may be a hardcoe mode, it can be wildly different than what anyone could possibly expect. So a straight yes or no may not be sufficient.

i think they should just keep oblivion style handicap, cause if you wanted insane to the point where your fighting for your life from a skeleton and using all your strength on the first one to hopefully destroy it before you run out of magicka and potions, you could just turn down the difficulty, cause i can see people getting too pissed off about how ridiculously hard it is and just start a new file, thats just me.
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jessica robson
 
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Post » Wed Nov 17, 2010 7:09 pm

Wow sounds like Skyrim is going to be a lot of fun. :drool: :drool:

Only disappointing thing to me is kids being added, seems pointless and I really have a very low opinion of humanity and just what sort of sick thrills certain people would get out of them being in a game. That's my opinion before considering PC modding.

LOL yeah your probably right there would be lots of child slaughter from some whacked out gamers, id probaly try it once though for the hell of it. :P
EDIT oh and sorry about the triple post.
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KU Fint
 
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Post » Wed Nov 17, 2010 11:58 am

Wow interesting stuff, I dunno if I want to get too excited because if half of the features are taken out then that would be disappointing. But people have said they were making it for five years (Five years is that right?) or 2 whichever, the point is they have had so long to perfect this game that it should be aleast good.

I hope my computer can run well with it. It runs completely well with GTA IV and The Sims 3 so who knows (Fallout annoys me though, crashed on me once after getting this computer and installing it). If my computer for some reason doesn't run this game then I will obliterate it.

But alot of the stuff sounds exciting, dragons? Nice! The open cities might cause lag though, especially if that's what Fallout 3 problem was on this computer and the old one.

They are bringing in kids? Let me guess they will be essential (So when my character is a psychotic psychopath he can't kill everyone like I do in Oblivion? (Well in Oblivion I have mods to make them non essential), maybe they will be able to make non essential with mods). And it's just a game, it's not like someone who goes to kill them is going to do it in real life, if you think that then that means they want to kill advlts and animals as well.

It's such a long wait though
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Stephanie Kemp
 
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Post » Wed Nov 17, 2010 7:05 pm

LOL yeah your probably right there would be lots of child slaughter from some whacked out gamers, id probaly try it once though for the hell of it. :P
EDIT oh and sorry about the triple post.


O.O...wow...thats kinda sick bro. Kids will be non-killable NPC's, that much is obvious.

and mail still runs if there is a ton of snow right? I know I sound like a moron but It looks pretty nasty outside and I want my magazine. :P
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Samantha Pattison
 
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Post » Wed Nov 17, 2010 10:47 am

I think we can safely expect a hardcoe-esque mode (even if it has a different name). http://twitter.com/#!/MMAMIKEYMIKE/status/23724983230398465, http://twitter.com/#!/DCDeacon/status/23730564544598016:

@MMAMIKEYMIKE When has fast travel ever not been optional? Don't want to use it, don't. Can't answer your 2nd question.

He essentially refused to answer. However, http://twitter.com/#!/davidcallens/status/23772427603419136, http://twitter.com/#!/DCDeacon/status/23821035497328640:

@davidcallens *shakes magic 8-ball*. "Outlook Not So Good" :-(

I think the fact that he's willing to deny the existence of features that definitely won't be in the game but won't deny the existence of a hardcoe Mode is good evidence of its existence. They're likely just holding off on talking about it. *gets excited*

What feature was he denying when he said "outlook not so good"?
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Damned_Queen
 
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Post » Wed Nov 17, 2010 3:45 pm

O.O...wow...thats kinda sick bro. Kids will be non-killable NPC's, that much is obvious.

and mail still runs if there is a ton of snow right? I know I sound like a moron but It looks pretty nasty outside and I want my magazine. :P

Well it's the tenth, hopefully mine will be in the mailbox when I get back from work today.

And I used to hate twitter. I still refuse to get one of my own, but I do like what it's doing for us now.
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brandon frier
 
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Post » Wed Nov 17, 2010 8:57 pm

i think they should just keep oblivion style handicap, cause if you wanted insane to the point where your fighting for your life from a skeleton and using all your strength on the first one to hopefully destroy it before you run out of magicka and potions, you could just turn down the difficulty, cause i can see people getting too pissed off about how ridiculously hard it is and just start a new file, thats just me.


there's a difference between a 'hardcoe' mode and just turning the difficulty slider up. With the slider up, sure you die fast like you expect, but now the enemy has skin as thick as a rhinos and even rats become totally beastly. The point of a hardcoe more, as far a basic combat is concerned, is to make it so that BOTH sides die quickly i.e. more realistically.

Plus hardcoe mode might take out some other hand-holding features like compass (if there is one in the first place) and whatnot.

Personally I've never pushed hard for a hardcoe more, if I want a challenge I do just turn the difficulty slider up, but then again I haven't played NV yet, and the few games I've played that did have a hardcoe mode (again, one that isn't just a 'higher difficulty' but seperate all together, like 'realistic' mode in Far Cry) I was never disappointed and often found it to be the most enjoyable mode.

Now that I think about it, I'm starting to get excited at the prospect. Besides this supposed tweet, has anyone heard ANYthing about hardcoe mode? Like, does anyone remember a Dev just talking about it hypothetically at some point before Skyrim was announced or anything?
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Harry-James Payne
 
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Post » Wed Nov 17, 2010 9:41 pm

i bet the new stuff today will come at the same time as the cover reveal (11 am in wherever they are). thats 18:00 here in scandinavia. too bad im invited to dinner with my family at 18 :ermm:
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AnDres MeZa
 
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Post » Wed Nov 17, 2010 9:40 pm

there's a difference between a 'hardcoe' mode and just turning the difficulty slider up. With the slider up, sure you die fast like you expect, but now the enemy has skin as thick as a rhinos and even rats become totally beastly. The point of a hardcoe more, as far a basic combat is concerned, is to make it so that BOTH sides die quickly i.e. more realistically.

Plus hardcoe mode might take out some other hand-holding features like compass (if there is one in the first place) and whatnot.

Personally I've never pushed hard for a hardcoe more, if I want a challenge I do just turn the difficulty slider up, but then again I haven't played NV yet, and the few games I've played that did have a hardcoe mode (again, one that isn't just a 'higher difficulty' but seperate all together, like 'realistic' mode in Far Cry) I was never disappointed and often found it to be the most enjoyable mode.

Now that I think about it, I'm starting to get excited at the prospect. Besides this supposed tweet, has anyone heard ANYthing about hardcoe mode? Like, does anyone remember a Dev just talking about it hypothetically at some point before Skyrim was announced or anything?

oh i see your point, agreed.
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Devin Sluis
 
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Post » Wed Nov 17, 2010 4:09 pm

Yeah, I want hardcoe mode to make me eat, drink and sleep regularly but mainly and most importantly, I want it to be Hyper-realistic in the way that if I get hit in a part of my body that would normally kill me, it will and vice versa for NPCs and creatures.
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james reed
 
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Post » Wed Nov 17, 2010 8:45 am

i got the mag today and it looks like we wont have flowing hair or clothing. the flaps of clothing that hangs between legs bend with legs, it doesnt look horrible like in oblivion, they have certainly done better but you can tell its the same style. the hair in some pics you can see bends in the direction of the body, also doesnt look bad but i dont believe it will flow, it may be animated though. also faces look amazing!!!! every face i see in the mag looks very well constructed... nothing like the cartoony abominations you would see in oblivion.
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Destinyscharm
 
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Post » Wed Nov 17, 2010 11:28 am

i got the mag today and it looks like we wont have flowing hair or clothing. the flaps of clothing that hangs between legs bend with legs, it doesnt look horrible like in oblivion, they have certainly done better but you can tell its the same style. the hair in some pics you can see bends in the direction of the body, also doesnt look bad but i dont believe it will flow, it may be animated though. also faces look amazing!!!! every face i see in the mag looks very well constructed... nothing like the cartoony abominations you would see in oblivion.


Hair animation, physics is something people don't really mind, and most of the times they don't notice. As for clothing... hmm, it isn't that bad, though it would be better to have physics on them.

And yeah! I love how they are doing the faces now, so realistic and beautiful, with none of those horrible neck-lines and whacky textures.
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Kit Marsden
 
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Post » Wed Nov 17, 2010 11:17 am

Yeah, I want hardcoe mode to make me eat, drink and sleep regularly but mainly and most importantly, I want it to be Hyper-realistic in the way that if I get hit in a part of my body that would normally kill me, it will and vice versa for NPCs and creatures.
.
Yes, me too. The hardcoe mode for new Vegas wasn't fun at all it should be more realistic !
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Emily Graham
 
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Post » Wed Nov 17, 2010 8:11 pm

Well it's the tenth, hopefully mine will be in the mailbox when I get back from work today.

And I used to hate twitter. I still refuse to get one of my own, but I do like what it's doing for us now.


Twitter is useful for company releases. When an individual is twittering about their life it svcks.
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Amy Gibson
 
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Post » Thu Nov 18, 2010 1:10 am

I got mine today. Here's some things I haven't heard mentioned.Wooly mammoths confirmed.(I think that's old news.) You do start out a prisoner... and whoever said there was a level cap of 50 was wrong. "Even after level 50, players will continue gaining new levels, but the process will dramatically slow."
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David John Hunter
 
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