Skyrim's General Content Level (Teen/Mature, etc)

Post » Thu Nov 18, 2010 9:59 am

I don't care what they rate it, but I really don't want nudity. I'm not a pervy 12 year old boy who gets off on pixelated boobs! Other advlt things are fine though.
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Quick Draw
 
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Post » Thu Nov 18, 2010 12:55 pm

I don't care what they rate it, but I really don't want nudity. I'm not a pervy 12 year old boy who gets off on pixelated boobs! Other advlt things are fine though.


Why would a few pixelated boobs bother you though? I go into a House of Earthly Delights type place and I'd expect them as part of the atmosphere.
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Dylan Markese
 
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Post » Thu Nov 18, 2010 8:16 am

Well yes, if you meet a sailor or a bandit they should talk like they didnt have a mom when they grew up! The language should be fitting to each charachter.
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james kite
 
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Post » Thu Nov 18, 2010 4:24 pm

Fallout 3 amount of gore and swearing does not belong in Skyrim. Skyrim should be an M rated game, but not for the same reasons as Fallout.

The game should have gore (not too much, but more than Oblivion), alcohols and drugs, racism, sixual references, gambling, politics, suffering (poverty, disease, starvation etc.), and hard moral choices.

TES swearing is usually made-up native words, "N'wah" in Morrowind is one example. I also remember that native swear words was used in the Infernal City, I think they was argonian, but I don't remember the exact words. I'd like them to keep up the tradition.
Xhuth!
Yes, I'm sure they have their equivalents of all of our bad words, and more. I'd like to see more blood shed and gore, sixual references, torture... things that actually occur in a real world, things that make soccer moms get all upset. That kind of stuff.
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Abel Vazquez
 
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Post » Thu Nov 18, 2010 3:50 pm

It's an economic question mostly, so I'll leave it to Beth to decide. ;) But it better not look like Disney made it...
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Vicki Blondie
 
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Post » Thu Nov 18, 2010 10:18 am

Sixth House was much darker thematically and visually than the whole Daedric invasion thing however. The majority of Oblivion, including the landscape, had a much more "shiny happy fantasy" theme than Morrowind, Dark Brotherhood was the exception not the rule.


Like I said, Morrowind was darker as in not much light across the landscape. He was meaning darker as in the events that happens. Sixth House was, I wouldn't say darker than the Oblivion Crisis thematically and not so much visually either (explore the Plane of Destruction more, it already has the dark atmosphere feeling and the mutilated corpses strewn everyone gives it a really nice feel). The story of Sixth House was definitely more fleshed out and was epic but I wouldn't say it was really darker than the Oblivion Crisis. The Mage's guild Necromancer fiasco was fairly dark. The rest of the game had several other dark moments but ran through more tragic stories. Yes, Oblivion is set in Cyrodiil, a sunny valley area, which is just how that land is, but the events in that land are very dark. Morrowind is darker than Oblivion in a lighting stand point though. I really think that Morrowind wasn't quite as dark as Oblivion because you don't have the feeling of foreboding. You don't have some danger rushing at you and increasing in danger. With Morrowind the problem is contained in red mountain with the Ghost Fence but basically the events are that you go in to finish the problem now because eventually the problem would become too great for the Ghost Fence to contain but it's not like the events were immediate danger other than the warping of the creatures in the landscape.

I completely agree with you, I'd like the violence, bloodshed, gore and torture if it has a place in the story and making the game feel real. Having those just to have them is unnecessary in my eyes. I think Fable is the only game I think can get away with six in the game and not have it feel like the developers were being perverted and it wasn't needed. Fable did a good job not taking it out of control.
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Quick draw II
 
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Post » Thu Nov 18, 2010 11:46 am

I think there should be more sixual content, but there won't.

I think there should be more gore, but not as much as fallout. I felt Daggerfall was decently gory. The thing is, Gore doesn't need to mean dismemberment. More gore could be like a pool of blood forming around a body or a body appearing bloody after death (Like Gears of War)

Language, drugs, alcohol, and gambling could be kept the same.
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evelina c
 
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Post » Thu Nov 18, 2010 7:13 am

Having spent hundreds of hours playing The Witcher and the Gothic series, I sometimes found it refreshing that those games had more "advlt" content, which gave them more of a gritty feel, but they also came from European developers. The American version of The Witcher was tamed down a bit, while the UK-English release had a bit more language, sixuality and (IIRC) graphic violence. I'm sure that's a factor, not that it should be.

Personally, I think that the perception of graphic violence changes along with technology, because let's face it - the "death throes" of enemies in Oblivion weren't very convincing. I suspect that the improvements available in 2011 will make combat and death appear far more realistic, not requiring more blood and gore to drive that point home. In terms of language, I don't think F-bombs would be called for; other "terms" could be used where appropriate for a particular character/context. As far as sixuality, drug references and other topics being discussed, I could see some overall darker subject matter being incorporated for guild-related quests. It wouldn't be unreasonable for guilds (some more than others) to have certain financial interests pertaining to prostitution and the drug trade. Furthermore, doing the "right thing" shouldn't always be the solution to a quest.

I agree that Oblivion was too glossed-over in a lot of ways, and a lot of the characters seemed stiff. Not everyone is a noble, priest/priestess or even remotely upstanding member of society. To sum it all up, I hope that the residents of Skyrim have a bit more attitude!
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stephanie eastwood
 
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Post » Thu Nov 18, 2010 8:36 am

I want them to make Skyrim the way they want it, with absolutely no concern or thought about the rating :D
When the dust settles, they can just take the rating they get and be happy that they didn't alter the content to fit within predefined boundaries.
Of course I realize, that isn't the way it generally works :shrug:
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Adam Baumgartner
 
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Post » Thu Nov 18, 2010 7:37 pm


I think that six and swearing worked in Fall Out because it took place in an empty, hopeless land. I think that the prostitution and swearing helped display that and made it more immersive. I don't think that it will work out as well in Skyrim.
Being able to chop people into little pieces, I think, also helped there, but I say no for the same reasons. Imagine shooting somebody with a fire spell then seeing the target react like the do in Gears of War. I think that wouldn't fit in.
Slavery should be like Morrowind. I just don't want to be the only Orc in the game because all other NPC Orcs are slaves.


I don't think the sixual references and swearing in Fallout had anything to do with it being a hopeless land - both are natural parts of human nature, really. As I've said, I want realism, and I would realistically expect such things in a bawdy Nord tavern at night. Where Fallout was unrealistic, though, was in its violence. TES doesn't need to go nearly that far, Fallout was cartoonish, but it certainly needs to go a bit further than what Oblivion showed.

Somebody pointed out the Dark Brotherhood quests in Oblivion - while they're certainly different to Oblivion's usual tone, I found them to be a bit cartoonish. Lucien was cool, but most of the other people wandering around in there just made me laugh. Too often the quests were played with a comic undertone (murderous dinner parties, mother issues, etc) - usually to great effect, I admit, but let's also have something a bit grittier than the caricatures we had there.
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Javaun Thompson
 
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Post » Thu Nov 18, 2010 6:51 pm

Does Anyone live in california I want it rated T or there is No effing way I am going to get it and if it gets a M rating I won't be able to play it simple as that, especially when that dikeweed schwarzenegger forcing gay video game regulation, laws I can bypass this with steam but [censored] steam they wont be getting my money.
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Chelsea Head
 
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Post » Thu Nov 18, 2010 10:00 am

Just throw in everything they can prior to getting ridiculously sued, and I mean everything!
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Avril Churchill
 
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Post » Thu Nov 18, 2010 9:41 pm

gore would ruin the elder scrolls universe, as many others said.
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matt white
 
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Post » Thu Nov 18, 2010 7:33 am

If it turns out to be M because of some trivial thing like a nudity Mod, they might as well just add in gore and such.
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Kieren Thomson
 
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Post » Thu Nov 18, 2010 12:56 pm

I'm expecting something closer but not fully like NV.
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NO suckers In Here
 
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Post » Thu Nov 18, 2010 8:06 am

Something like Morrowind level.

Mature themes, too. Like... moral dilemmas and ambiguity. Complex scenarios with no distinct "good" and "evil." Thought-provoking situations that might make the player re-examine their own prejudices/preconceived notions/etc. NPCs and events with complicated motives, and quests with unsettling consequences. For instance, "doing the right thing" might result in misery and pain.

Cursing in fictional cuss words is fine by me. N'wah! S'wit!


You Fetcher!!! :tongue:

I want this game to be Mature in a Mature way. I wouldn't mind anything promiscuous or anything revealing, but nothing like full frontal nudity. I just don't want the underwear to look like it was dragged through crap for years, and found it's way into a bargain bin.

As for violence, I don't want it to be a desensitizing amount.
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Claudia Cook
 
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Post » Thu Nov 18, 2010 9:45 pm

As long as it gets past Australia's classifaction I'll be happy (we don't have an advlt rating),
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Facebook me
 
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Post » Thu Nov 18, 2010 7:29 am

As long as it gets past Australia's classifaction I'll be happy (we don't have an advlt rating),
Can there be briasts in Australia? Do people have those there?

Gamewise I mean. I sort of assume some people in Australia have briasts.
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Jack Bryan
 
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Post » Thu Nov 18, 2010 10:38 am

Can there be briasts in Australia? Do people have those there?

Gamewise I mean. I sort of assume some people in Australia have briasts.

Yeah games have them, not extensivly though. I shudder to think of the backlash if Skyrim was banned because of a few briasts.

EDIT: There has actually been a huge argument here recently about whether we should adopt an advlt classification like everyone else. It's the minority of lobbyists ruining it for everything else. Their arguments are flawed only 7 or games or so have been banned in the past 5 years. The others are made 15+ with basically no changes so Skyrim should be safe. (i hope)
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Sophh
 
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Post » Thu Nov 18, 2010 6:12 pm

It should be mature but not lewd. Like Fallout 3/New Vegas.
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Emerald Dreams
 
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Post » Thu Nov 18, 2010 8:47 am

As long as it gets past Australia's classifaction I'll be happy (we don't have an advlt rating),


I'm not sure why you guys haven't stampeded into the censor's office and exiled those fools from Australia yet.
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Laurenn Doylee
 
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Post » Thu Nov 18, 2010 7:24 pm

I'm not sure why you guys haven't stampeded into the censor's office and exiled those fools from Australia yet.


It isn't the fault of any censor. Our government supports an R18+ rating for games, however for it to come about we need consensus amongst all the Attorneys General in the country. I think maybe one or two haven't committed to a decision yet. While about 97% of the population support it, in reality it's such a niche issue (only affecting a few games a year) that unfortunately there aren't many people pushing hard for it.
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Kat Stewart
 
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Post » Thu Nov 18, 2010 11:59 am

Daggerfall.
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james tait
 
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Post » Thu Nov 18, 2010 11:35 pm

It isn't the fault of any censor. Our government supports an R18+ rating for games, however for it to come about we need consensus amongst all the Attorneys General in the country. I think maybe one or two haven't committed to a decision yet. While about 97% of the population support it, in reality it's such a niche issue (only affecting a few games a year) that unfortunately there aren't many people pushing hard for it.

Yes, that sums it up perfectly. The government had a public consultation and 98.4% people were in favour of R18+, it's just 1 or 2 Attorneys couldn't come to an agreement with the others.
It's only really the gaming community pursuing it unfortunatly. Everyone else doesn't really care. The issue only really surfaces once every so often.
I just hope it won't affect Skyrim.
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Alkira rose Nankivell
 
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Post » Thu Nov 18, 2010 4:08 pm

Yes, that sums it up perfectly. The government had a public consultation and 98.4% people were in favour of R18+, it's just 1 or 2 Attorneys couldn't come to an agreement with the others.
It's only really the gaming community pursuing it unfortunatly. Everyone else doesn't really care. The issue only really surfaces once every so often.
I just hope it won't affect Skyrim.


It won't affect Skyrim - the only issue they had with Fallout 3 was the reference to Morphine (of all things >_>), and since TES uses only fictitious drugs, Bethesda can use a F3/New Vegas level of advlt themes without running into trouble.

On topic though, I haven't played TES games earlier than Morrowind. Were they more frank with the advlt themes, or were they prim and proper ala III and IV?
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Tyrel
 
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