Skyrim's General Content Level (Teen/Mature, etc)

Post » Thu Nov 18, 2010 9:57 am

It won't affect Skyrim - the only issue they had with Fallout 3 was the reference to Morphine (of all things >_>), and since TES uses only fictitious drugs, Bethesda can use a F3/New Vegas level of advlt themes without running into trouble.

On topic though, I haven't played TES games earlier than Morrowind. Were they more frank with the advlt themes, or were they prim and proper ala III and IV?

Daggerfall had nudity.

Edit: ESRB rating: M (Animated Violence, Mature sixual Themes)
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Jessie
 
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Post » Thu Nov 18, 2010 5:00 pm

Why not have it support those parental software thingies? Sell and promote as 15+, but you can choose to enable mature content mode if the parental software doesn't stop you. If that is a stupid idea, then why do there exist "set your age" on web pages, incl this one iirc?
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Nice one
 
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Post » Thu Nov 18, 2010 7:38 am

I've seen a lot of people calling for more use of the fictional swear words like n'wah and s'wit. I certainly hope that this doesn't happen.

Swear words are extremely powerful psychologically. They can express very strong emotion and have even been recently proved to relieve pain (the more offensive the swear word the more pain is relieved), which is why people instinctively swear almost universally whenever they are in great pain. However, try swearing in French when you don't speak French and the effect is lost. Our psyche is tailored to the words that we are familiar with as swear words. Anything else feels flat. It would be like saying 'sofa' instead of 'f***' when you stub your toe. 'N'wah' and 's'wit' suffer from the same problem. If they were actually swear words then they would have a psychological effect on the player. As it is they are just nonsensical fillers to keep the rating down and 'improve immersion'. I find them laughable - even more ridiculous than the aforementioned 'sofa' curse because they aren't even recognisable words.

Personally I want them to use real swear words if they are going to do swearing at all because otherwise they may as well not be swearing for all the gravitas that nonsense words lend to a situation. I'm not sure why people are perfectly okay with 99.999999999% of Tamrielic language being identical to our own but swear words have to be different because that wouldn't be fantasy. However, if BGS agree with their viewpoint then I would prefer Oblivion's level of swearing. Fantasy swear words are ridiculous.

As for the rest of the game... more suffering (disease, poverty, dirt, grime, injury, scarring (veterans missing legs or arms, disease ridden areas being rife with people with amputations), disabilities can't be pulled off without being distasteful so none of those..., more gore (people should bleed, finishing moves should involve the occasional dismemberment, injury cries should be more intense and realistic) and a darker tone in most places. The Dark Brotherhood equivalent should edge on the disturbing, the main questline should have some moral ambiguity on the part of the 'villains' and the player's actions, dungeons and settlements should have implications of evil things (disused torture chambers like in Amnesia: The Dark Descent, unmarked quests like Fallout NV's Vault 11 etc etc). I also think that crying would add an extremely dark level to the combat. If some bastard starts attacking women who've never seen combat then they should run and they should scream and they should sob when they think they've run far enough. That might not get past the ratings though. It would be a bit too sadistic to kill a defenceless, crying woman. Come to think of it, I don't even want to give anti videogame acitvists that kind of ammunition in a debate.

As for sixuality? I don't mind either way, but if the decision rested with me then I would include more of it. However, I think that in terms of relationship building it should be like in Mass Effect, wherein you have entire questlines dedicated to the fleshing out of one character and your involvement with them. We need to really care about this person and it needs to be clearly and unambiguously optional with no penalties either way (edit: and preferably they are hot). And the act itself? Well I think that it should be fade to black for about five seconds with no sound effects. Anything else is comic and undermines the integrity of this scene which should emotionally involve the player. Leading up to it, though, I would like some scripted first person animations (what a perve!). As in, you lean in to kiss - fade to black (to simulate closed eyes like any normal person does during a kiss) for a couple of seconds, sight comes back as you pull away, romance character smiles, you lean in again and the screen fades to black again. Same deal as before, and then the romance character takes you by the hand and you turn to shut the door behind you. Fade to black, implied six yada yada. There could even be a menu option to disable this scene and just skip to the fade to black.

It may sound as though my love life hasn't really taken off and so I want to act it out in videogames, and you may believe that if you wish. Regardless, that is how I would see six handled in TES (or pretty much any game that is so heavily first person for that matter). However, I reassure people: it should be totally optional with no penalties to the player whether they choose to romance a character or not. The scene should be skippable, and there should be no sound effects (smooch sounds effects during the kissing I could live with but would really prefer not to hear).
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Da Missz
 
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Post » Thu Nov 18, 2010 10:28 am

Mature. Not "blood and guts lol" mature, The Witcher mature.
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Alexander Horton
 
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Post » Thu Nov 18, 2010 12:29 pm

Mature. Not "blood and guts lol" mature, The Witcher mature.

The book level of mature =D. I didn't play the game but the book was damn wicked
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Cash n Class
 
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Post » Thu Nov 18, 2010 9:00 am

How the hell was Morrowind mature?
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Sarah Unwin
 
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Post » Thu Nov 18, 2010 8:20 pm

Sixth House was, I wouldn't say darker than the Oblivion Crisis thematically and not so much visually either (explore the Plane of Destruction more, it already has the dark atmosphere feeling and the mutilated corpses strewn everyone gives it a really nice feel). The story of Sixth House was definitely more fleshed out and was epic but I wouldn't say it was really darker than the Oblivion Crisis.

Might be a to each his own thing, but IMO the Plane of Destruction was too close to what most people might view as typical biblical style hell. Fire, random corpses, demons, etc. It just didn't come anywhere near the Sixth House's dark/creepiness for me - only cult-ish often red candles and such for light, diseased creatures, corprus meat, strange deformed ash people and ascended sleepers.

Having spent hundreds of hours playing The Witcher and the Gothic series, I sometimes found it refreshing that those games had more "advlt" content, which gave them more of a gritty feel,

The Witcher was way over the top as far as sixual content TBH, it wasn't really "gritty" as much as it was an obvious attempt to appeal to the "young advlt horny virgin gamer in their parent's basemant" demographic.
Some conversations were pretty much "surprise, six!" The women were pretty much one dimensional six objects to the main character.
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Cagla Cali
 
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Post » Thu Nov 18, 2010 8:28 am

i think emotive subjects enhance an RPG by evoking strong feelings in the player and allowing for difficult and therefore interesting choices. Slavery, drugs, prostitution and poverty are all things that make a game better. Not liking them is a good thing as it invests you into a quest. The selling of the refugees quest in FO:NV actually made me mad at the characters and driven to kill them there and then. It provided a memorable emotional experience of the type a sanitised game could never hope to emulate.

The gore should be less cartoonish than fallout. Popping heads were overdone but some sort of dismemberment would be fine as long as it's not overly gratuitous. Swearing is fine as long as it's appropriate. It's all very well to say that swearing doesn't fit the tone of TES, same with six but the tone has shifted about so much that i'd be hard pushed to nail down what fits the lore or not.


BINGO, that's it, man I raged when Cesar insulted me when I met him fro the first time, i was already not on good terms with his faction so I went all heroic on them and killed every last one of them for their insolence, and yes in fallout gore was over done on purpose of course, in ES I want it to be more serious and grim.
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Kelly Upshall
 
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Post » Thu Nov 18, 2010 10:24 am

Why would a few pixelated boobs bother you though? I go into a House of Earthly Delights type place and I'd expect them as part of the atmosphere.


It doesn't necessarily bother me, but nudity for the sake of nudity and being more advlt is pointless, IMO. If nudity fits, then by all means, use it. I just don't see how it fits.
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Roy Harris
 
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Post » Thu Nov 18, 2010 9:22 pm

If I was comparing The Elder Scrolls to books, I think it's more Lord of the Rings/Tolkien than A Song of Fire and Ice (Game of Thrones, etc).

So in that regard, I don't think it should be overly gory. But then again, it's in a snow continent/place and it would kind of be really amazing to see intensely red blood splash across the snow when someone gets decapitated (which was described well in aforementioned A Game of Thrones).

I'm kind of split.

On the whole, I'd say not too gory.

As for sixual content, and mature themes, I think there should at least be more references to it, as in Morrowind. As for naked bartenders like in Daggerfall or whatever, I dunno... that'd be a bit weird. (Someone remind me, was it naked bartenders? It was topless somethings in certain buildings...)

Maybe in this game some of the "beggar characters" that were so prevalent in Oblivion, could be having drug problems, and you could choose to help them or whatever.
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Laura-Jayne Lee
 
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Post » Thu Nov 18, 2010 11:44 am

It doesn't necessarily bother me, but nudity for the sake of nudity and being more advlt is pointless, IMO. If nudity fits, then by all means, use it. I just don't see how it fits.


TES was never really said to be a world of prudes, not least the Nords, so I think it would fit perfectly in any well-boozed tavern/"House of Earthly Delights".
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Adriana Lenzo
 
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Post » Thu Nov 18, 2010 10:08 am

yes for sixual content (short of advlt content :P, think dragon age)

yes for realistic violence (NO exploding arms, yes for limbs getting cut every now and then)

yes for alcohol and drugs and racism and slavery and gambling.

M rated please BUT if it is going to hurt sales then 18+ is good enough I guess.


er, M rating is 17+......

anyway, I think they should have gambling and sixual references as well as gore, but not fallout style... people don't explode -_-
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XPidgex Jefferson
 
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Post » Thu Nov 18, 2010 8:15 pm

If there isn't a good amount of swearing in this game i will be a very sad panda
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Marine Arrègle
 
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Post » Thu Nov 18, 2010 8:43 pm

Well, I still think Fallout Exploding limbs system could work in some parts of Skyrm (Think of spells, would destruction spells really just slice of a limb, or would it cause it to burst or burn) Though I feel cussing doesn't really fit the lore, with the exception of the "N'wah" and such. Though I would like some, but not too much
alcohols and drugs, racism, sixual references, gambling, politics, suffering (poverty, disease, starvation etc.), and hard moral

And I liked the racism. It really let me hate some people when I heard it in Oblivion, most notably Countess Alessia Caro, I just hated her.

So mostly it comes down to more than Oblivion, and less Than Fallout 3/NV
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Maddy Paul
 
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Post » Thu Nov 18, 2010 3:10 pm

TES swearing is usually made-up native words, "N'wah" in Morrowind is one example. I also remember that native swear words was used in the Infernal City, I think they was argonian, but I don't remember the exact words. I'd like them to keep up the tradition.


N'wah is a personal favorite of mine. :D
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Ella Loapaga
 
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Post » Thu Nov 18, 2010 3:34 pm

I'll be 18 by the time it comes out so it doesn't matter to me. But if children see a M rated game they will probably talk to there parents about getting it. As I'm already 17 I can get a M rated game unless Arnold changes M rated games to 18+ from his lawsuit. But most likely it will be M. If it's advlt I'm Children can't get it and would make no sense for it to be advlt rated, though I do remember Red Dead Redemption had nudity briefly. And Rage looks like it has nudity in the trailler with that one guy on the chair if you look closely. Nudity in games can still be rated M but all likely I say just leave it to the modders, you don't need it. For Daggerfall the games nudity was less graphic I could barely make much out. So I say Mature.
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Chris Guerin
 
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Post » Thu Nov 18, 2010 8:55 am

Fallout 3 amount of gore and swearing does not belong in Skyrim. Skyrim should be an M rated game, but not for the same reasons as Fallout.

My thoughts exactly.
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Assumptah George
 
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Post » Thu Nov 18, 2010 11:48 pm

Alcohol is needed. We are talking about Skyrim: home of the Nords. We need Mead.


http://www.uesp.net/wiki/Bloodmoon:Mead_Hall_Business :P
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neen
 
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Post » Thu Nov 18, 2010 1:54 pm

I'm not looking for disememberment or swearing but i would like to see real time damage such as cuts and gashes. :woot:
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GabiiE Liiziiouz
 
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Post » Fri Nov 19, 2010 12:33 am

Daggerfall's level, lets get Azura's shirt off.


I don't care what they rate it, but I really don't want nudity. I'm not a pervy 12 year old boy who gets off on pixelated boobs! Other advlt things are fine though.


http://images.uesp.net//4/45/Azura.gif

Pixelated boobs are a part of TES tradition!


Anyways, I hope that as part of this grittier environment we are getting, it also means darker and more mature content. For myself, this would include bare briasts. I wouldn't expect every female NPC to be running around town topless or anything, but it seems kind of ridiculous to cover up Azura's statue when its been bare briasted in all the other games. It has nothing to do with "getting off." Seeing a woman naked doesn't always have to be sixual, there is a lot more to it than just that. Nudity has been a very important part in ancient cultures and their aesthetics in our own world, it makes perfect sense in TES too.
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Tikarma Vodicka-McPherson
 
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Post » Thu Nov 18, 2010 9:23 am

When in Skyrim, do as the Nords would do. Just as everyone's been saying, nothing over-the-top. With the new finishing moves, more gore is a must.
A dark gritty feel would be great. The land is in turmoil after all. The Civil War. The Dawn of Dragons.
Plus, people see the word nudity and bam, guaranteed sales increase.
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Dan Scott
 
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Post » Thu Nov 18, 2010 1:43 pm

http://images.uesp.net//4/45/Azura.gif

Pixelated boobs are a part of TES tradition!


Anyways, I hope that as part of this grittier environment we are getting, it also means darker and more mature content. For myself, this would include bare briasts. I wouldn't expect every female NPC to be running around town topless or anything, but it seems kind of ridiculous to cover up Azura's statue when its been bare briasted in all the other games. It has nothing to do with "getting off." Seeing a woman naked doesn't always have to be sixual, there is a lot more to it than just that. Nudity has been a very important part in ancient cultures and their aesthetics in our own world, it makes perfect sense in TES too.

This makes me think of that barmaid we saw in the GI. I hope she's fun. :hubbahubba:
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Cartoon
 
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Post » Fri Nov 19, 2010 12:32 am

Conan the Barbarian (1982) / Adventure-Fantasy

MPAA Rated: R for strong violence, six, nudity, and gore






I think this is the direction they are going in.
M - brings popular ratings and gore, violence, and six are some of the biggest money makers in the entertainment business. If they have learned anything from Fallout 3 it would be this. I forsee body hit markers (atleast the head) and body dismemberments. As far as language goes, I would expect to hear nothing less then what you would hear from the movie 13 Warrior.

They compared Skyrim to Conan so expect a lot of half naked people with hard nipbles because it's cold.



Looking forward to what Skyrim brings to the table!
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SexyPimpAss
 
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Post » Thu Nov 18, 2010 8:27 pm

The nudity in Daggerfall, aside from the occasionally half dressed person in an inn was limited to certain Temples (Dibella being the most prominent), certain daedric creatures (seducers, anyone..?), and some of the covens. Aside from that, you would get the occasional hanging by her wrists guest of a dungeon. No nvde barmaids......just barmaids who showed a lot of cleavage, as barmaids tended to do over the centuries. So it was within the bounds of what =could= have been seen in these places. Full or partial nudity in both religious worship and magic has been around for a long, long time. Clothes were not something anyone really worried about in the dungeon age; if they weren't stripped and tossed naked into a hole, the cloth of the time rotted off very quickly, was torn due to handling or dragging, or was stolen by a bigger, meaner fellow. And it wasn't a cheap commodity; even homespun took weeks to produce a garment. Who would waste time like that on a criminal, hmmm?
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Lewis Morel
 
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Post » Thu Nov 18, 2010 9:51 pm

Violence , six and language will not make the game more mature , what is so mature in chopping a naked / trash talking imperial into pieces?
I 'd prefer a game with far more advlt writing and choices that come with consequences because this is what differentiates advlts from kids .
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Tamara Dost
 
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