» Thu Nov 18, 2010 8:38 pm
I think it would seem a little strange if the Elder Scrolls used real world curses stronger than the ones heard in Oblivion. Now, I'm not saying a fantasy setting shouldn't have some swearing in it, it's something people do in real life, but I just can't see the Elder Scrolls races saying words like the F word or S word without coming off as odd. I'd like to see some Nord-themed made up curses, though, kind of like how Morrowind had Dunmer using words like "n'wah" or "s'wit".
As to violence, I'd like more than Oblivion, not quite Fallout 3 level of violence, I'd say, as that was a little over the top, which I'd say worked well for Fallout because the series has always had gratuitous violence. Indeed, that was the entire point of Bloody Mess, make people die in the most violent ways possible, at least it was until a give percent bonus to the damage of all attacks was added to it, probably because it became a perk and therefore needed to have something other than cosmetic effects. In the Elder Scrolls, though, I want a more realistic approach, or perhaps I should say more believable, as I don't expect Bethesda to actually try to realistically simulate what combat with Medieval weapons would look like in real life, but I want something which looks plausible. Combat in Oblivion wasn't quite messy enough to capture the brutality it should have, Morrowind even more so, but Fallout 3, and likewise New Vegas, was a little too extreme, so something between the two games, I'd say. I'd like a believable amount of blood, and preferably some proper visible wounds on characters, even if they're just decals, but I don't need to see heads exploding everywhere. Also, I really hope that characters who get killed by fire spells in Skyrim will look like they were actually burned to death, just adding a generic burned texture to them would do a lot to make it feel more realistic, there have been mods for both Oblivion and Fallout 3 that can pull off something like this, so I'd say there's no excuse for Skyrim not being able to.
As to sixual content, I'd say six is best left unshown in the Elder Scrolls games, this isn't to say sixual content should not be in the series. I don't mind seeing prosttutes, or people acknowledge that six happens, some suggestive dialog and books are just fine to me, but actually letting the player have six is probably unecessary, unless it's somehow relevant to a quest, and if it is, it's probably best to just use the old fade to black trick. Implied six can be good for creating a believable world, but I don't need to actually see six to know it happens, in the end, if I want to see pormography, I can just look on the internet. I'd say New Vegas handled this issue pretty well, it didn't shy away from adressing sixual themes, and even approached some aspects of sixuality that wouldn't really be considered socially acceptable by most people (Take Fisto, for example...) but it doesn't actually show any of it.
I wouldn't complain if the game brought in some themes like difficult moral choices and such either, but I wouldn't call those things mature themes, at least in the context in which "mature" is used when referring to the ESRB rating by that name (In other words, deemed appropriate only for mature players.) as such content wouldn't really earn the game an M rating on its own, it's things like violence, six and drugs that tend to earn such a rating.