» Sat Jun 11, 2011 1:39 am
The 360 and, to a very slightly lesser degree, the PS3 version weren't all that well-optimized, either. It does not have anything to do with porting, really, Oblivion was just a very unoptimized game. Skyrim is running on the same hardware (360 and PS3) as Oblivion did and looking much better, so it would seem that Skyrim far more optimized, but I can't say just how much that will carry over to the PC version.