Skyrim Harcore Mode

Post » Fri Dec 09, 2011 2:37 pm

I think it would be an awesome addition to really appeal to the hardcoe TES fans who really want to feel like they were dropped into this world with very little direction.

My hardcoe mode features would include:

1.) No fast travel

2.) A more primitive map (one that looks like paper like oblivion)

3.) need food/water/sleep (like new vegas)

4.) potions take time to heal/ health doesnt regenerate

5.) No custom way points

6.) locations only appear if discovered/given to player


Any idea on what your hardcoe mode would include or any points you disagree with?
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Robyn Lena
 
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Post » Sat Dec 10, 2011 12:11 am

*hardcoe (typo in title)
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Shannon Lockwood
 
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Post » Sat Dec 10, 2011 3:33 am

I think it would be an awesome addition to really appeal to the hardcoe TES fans who really want to feel like they were dropped into this world with very little direction.

My hardcoe mode features would include:

1.) No fast travel

2.) A more primitive map (one that looks like paper like oblivion)

3.) need food/water/sleep (like new vegas)

4.) potions take time to heal/ health doesnt regenerate

5.) No custom way points

6.) locations only appear if discovered/given to player


Any idea on what your hardcoe mode would include or any points you disagree with?



1) just dont use it
2) I think Skyrim's map is better personally. plus, you got a paper map with your game
3) skyrim is not meant t be a survival game. bethesda wants to have a difference between their biggest games
4) they did this becuase people would just wait anyways
5) just dont use it!!
6) i believe you can disable your compass, but i need someone to verify this....
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Cagla Cali
 
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Post » Sat Dec 10, 2011 1:22 am

There's sure to be a mod for some of these. Some of them you can just do yourself by choice anyway. I've also adopted the hardcoe rules from mount and blade to my game: You are not allowed to use load or save, you may only go back to the last autosave if dead. Makes playing a thief character much more fun.
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Joey Bel
 
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Post » Fri Dec 09, 2011 4:50 pm

Find a hardcoe-mod draft made by an experienced TESmodder and you'll get what you want just by conversating.
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Kat Stewart
 
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Post » Sat Dec 10, 2011 12:41 am

Am I the only one that finds hardcoe mode boring and tedious?
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Stefanny Cardona
 
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Post » Sat Dec 10, 2011 3:09 am

Stiff penalty for death... perhaps even dead-is-dead. No immortal followers... dead-is-dead for them for sure (even if it breaks quests).
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Sun of Sammy
 
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Post » Fri Dec 09, 2011 3:16 pm

1) just dont use it
2) I think Skyrim's map is better personally. plus, you got a paper map with your game
3) skyrim is not meant t be a survival game. bethesda wants to have a difference between their biggest games
4) they did this becuase people would just wait anyways
5) just dont use it!!
6) i believe you can disable your compass, but i need someone to verify this....

How about all of these are standard and you can just "not use it"
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Julie Serebrekoff
 
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Post » Sat Dec 10, 2011 1:50 am

I think it would be an awesome addition to really appeal to the hardcoe TES fans who really want to feel like they were dropped into this world with very little direction.

My hardcoe mode features would include:

1.) No fast travel

2.) A more primitive map (one that looks like paper like oblivion)

3.) need food/water/sleep (like new vegas)

4.) potions take time to heal/ health doesnt regenerate

5.) No custom way points

6.) locations only appear if discovered/given to player


Any idea on what your hardcoe mode would include or any points you disagree with?


We can do better than that.

- Set the timescale so 1 real minute is 1 Skyrim minute.
- Remove the wait function. Want to wait for the stores to open? Wait a few hours.
- Remove the fast-forward function when sleeping. Feeling tired? Look at a black screen for a few hours (lack of sleep will naturally reduce skill progress, similar to jailtime).
- No fast travel, no map, no compass. Must place perks into the new Literacy skill tree in order to read roadsigns and books/letters (and benefit from skillbooks naturally).
- Put a 20-sec hardcap on sprinting. Reduce this by 4 sec per 20% of max weight carried.
- Rearrange inventory so you can max carry one ranged weapon w. one quiver (20 arrow capacity), three 1h weapons OR one 2h weapon. Everything else must fit into a backpack.
- Followers die when they are defeated.
- Game over when you die.
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Leah
 
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Post » Fri Dec 09, 2011 4:30 pm

Am I the only one that finds hardcoe mode boring and tedious?


I enjoyed it very much in New Vegas - wouldn't play the game any other way. Sure it's a bit of a pain sometimes, but it really adds to the overall game experience, for me anyway. YMMV.

I'm eagerly awaiting the release of the Skyrim version of the FWE/Project Nevada mods, whatever it ends up being called, so that I can play Skyrim in "hardcoe" mode.
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Ian White
 
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Post » Sat Dec 10, 2011 5:22 am

We can do better than that.

- Set the timescale so 1 real minute is 1 Skyrim minute.
- Remove the wait function. Want to wait for the stores to open? Wait a few hours.
- Remove the fast-forward function when sleeping. Feeling tired? Look at a black screen for a few hours (lack of sleep will naturally reduce skill progress, similar to jailtime).
- No fast travel, no map, no compass. Must place perks into the new Literacy skill tree in order to read roadsigns and books/letters (and benefit from skillbooks naturally).
- Put a 20-sec hardcap on sprinting. Reduce this by 4 sec per 20% of max weight carried.
- Rearrange inventory so you can max carry one ranged weapon w. one quiver (20 arrow capacity), three 1h weapons OR one 2h weapon. Everything else must fit into a backpack.
- Followers die when they are defeated.
- Game over when you die.


now that is hardcoe lol. Probably going a little too far though
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P PoLlo
 
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