Skyrim has more skill type stuff than OB, not less

Post » Fri Oct 29, 2010 11:41 am

There are a lot of threads saying Beth is dumming down Skyrim, often the 3 skills being remove is the major reason cited. But I think they are giving us more, here are some reasons:

1. Now with perks, weapons are more differentiated than OB, instead of Axe/Blunt and Blade, there is now perk paths for Daggers,Swords,Axe,Mace, and two handed weapons(3 types I would assume) That makes for at least 5 more true weapon choices than OB, no longer will Axes and Maces be the same thing but look different.

2. There were 84 "perks" in Ob that you could not choose, now there are around 170(based on 9 or 10 perks per skill) that you can choose.

3. More combat choice and freedom

4. Alot more towns, OB had no minor towns with 10 or more buildings, now there is 20 or so.

5. More varied look, now with 8 dungeon designers instead of 1(I still am amazed there was only one for OB, damn that guy must have worked alot of overtime!).

In addition to these things(which I really like so they stand out for me) there is crafting, random type quests, dragon shout skills,etc.

What do you guys think? Are there others like me that feel they are getting more with Skyrim than Oblivion, not less?
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Nikki Morse
 
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Post » Fri Oct 29, 2010 4:57 am

People have to learn to accept change. They obviously have reason for some of these things.
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Matthew Warren
 
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Post » Fri Oct 29, 2010 8:59 am

People may complain about it but in my opinion they are upping it. Who knows they may even get mounted combat and payable fast travel because I do not want regular map clicking fast travel. So with mining and smithing just evrything maby spears and crossbows I think that it will be boosted up. :)
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Rebecca Clare Smith
 
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Post » Fri Oct 29, 2010 4:32 am

I for one am really digging what 11.11.11 is going to bring us. I just cant wait to plant my blade in some bellies!!
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sally R
 
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Post » Fri Oct 29, 2010 2:00 pm

Bethesda could make it a linear god of war action game, Slap on "The Elder scrolls VI: Alduin's revenge" and people would still buy it. Good thing that Bethesda are not like that unlike some game companies *looks at activision and call of duty*.

Skyrim will be amazing. 'nuff said
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Jay Baby
 
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Post » Fri Oct 29, 2010 6:04 pm

I agree. This game will likely be the best yet.
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Elizabeth Davis
 
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Post » Fri Oct 29, 2010 5:50 am

There are a lot of threads saying Beth is dumming down Skyrim, often the 3 skills being remove is the major reason cited. But I think they are giving us more, here are some reasons:

1. Now with perks, weapons are more differentiated than OB, instead of Axe/Blunt and Blade, there is now perk paths for Daggers,Swords,Axe,Mace, and two handed weapons(3 types I would assume) That makes for at least 5 more true weapon choices than OB, no longer will Axes and Maces be the same thing but look different.

2. There were 84 "perks" in Ob that you could not choose, now there are around 170(based on 9 or 10 perks per skill) that you can choose.

3. More combat choice and freedom

4. Alot more towns, OB had no minor towns with 10 or more buildings, now there is 20 or so.

5. More varied look, now with 8 dungeon designers instead of 1(I still am amazed there was only one for OB, damn that guy must have worked alot of overtime!).

In addition to these things(which I really like so they stand out for me) there is crafting, random type quests, dragon shout skills,etc.

What do you guys think? Are there others like me that feel they are getting more with Skyrim than Oblivion, not less?



^ this plus new spell effects (like flamethrower and trap runes ) and dual wielding. DUAL WIELDING. That is all
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Talitha Kukk
 
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Post » Fri Oct 29, 2010 8:03 am

There's going to be more than 20 smaller villages or towns?

Or do you mean there will be some towns/villages with over 20 buildings?


Anyway I agree.
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james reed
 
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Post » Fri Oct 29, 2010 1:43 pm

Remember that now we know that some perks can be selected more times for higher level version of them like in Fallout 3 and NV, so there are more perks to choose than what you think.
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Niisha
 
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Post » Fri Oct 29, 2010 3:37 am

Yeah I love that people are freaking out over the loss of barter ( prolly merged with speechcraft), athletics/acrobatic (which is being merged I believe) and mysticism (redundant and having its spell effects moved to different schools) ... when really the amount of things you can do are getting bigger... relax, and let BGS work their magic. I'm sure skyrim will be just as good as morrowind and oblivion. They've learned from past mistakes (enemy and loot leveling) and I'm sure they're dedicated to making an amazing experience.
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Melanie Steinberg
 
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Post » Fri Oct 29, 2010 4:46 pm

There's going to be more than 20 smaller villages or towns?

Or do you mean there will be some towns/villages with over 20 buildings?


Anyway I agree.

No, that there are 20 towns with at least 10 buildings. Only the 8 major towns/citys had this in OB. None of the smaller settlements had more than 8 I think(Borderwatch?).

Remember that now we know that some perks can be selected more times for higher level version of them like in Fallout 3 and NV, so there are more perks to choose than what you think.


I interpreted that as meaning the perk will be on the skill tree more than once. So you pick x perk(gives +10%) its lights up that star and you can then get the next star which is the same thing,etc.
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Emily Shackleton
 
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Post » Fri Oct 29, 2010 5:17 pm



4. Alot more towns, OB had no minor towns with 10 or more buildings, now there is 20 or so.


this is good news.... if only they increased the world space size by 25% (50% would be my ideal balance). It might seem like you end up walking out of one town right into another.
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Beth Belcher
 
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Post » Fri Oct 29, 2010 10:51 am

People have to learn to accept change. They obviously have reason for some of these things.

Makes me think of something like "Variety is the spice of life.".
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james kite
 
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Post » Fri Oct 29, 2010 11:32 am

The problem is that people tend to look at skills in a vacuum. While that may have worked in Morrowind or Oblivion, in Skyrim it doesn't. Those reduced 18 skills are only one layer in a larger, more complex system. Once people start to realize that, as the OP obviously has, we might start seeing less whining about the reduced number of skills.
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Benito Martinez
 
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Post » Fri Oct 29, 2010 8:25 am

As far as being able to do more things the OP is right. me personally I am worried about how getting rid of major skill system in addition to less skills will affect the distribution of attribute points. mostly because the system will be almost completely new and because of that we won't know if having less skills will be better. it certainly wasnt the case for oblivion
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Kevin S
 
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Post » Fri Oct 29, 2010 3:34 pm

Even if you could make spells. I bet they would still find a way to complain.How do some of these people talk without worrying their jaw might fall off. Some of the day to day topics are borderline paranoia.
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benjamin corsini
 
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Post » Fri Oct 29, 2010 5:21 am

People have to learn to accept change. They obviously have reason for some of these things.

I can easily accept change, when the change is good. So far, the changes have been good, from what little everyone knows so far.
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Lizzie
 
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Post » Fri Oct 29, 2010 8:32 am

I don't think its possible for TES to turn for the worse (Please don't bring oblivion crud on me...it is a great game :))
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David John Hunter
 
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Post » Fri Oct 29, 2010 2:08 pm

People have to learn to accept change. They obviously have reason for some of these things.

Well if the change is good, otherwise just play another game, for Skyrim the changes seem fantastic for what I am into.

Btw I done think I have seen you at the Two World 2 forums?
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hannaH
 
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Post » Fri Oct 29, 2010 2:56 am

The problem is that people tend to look at skills in a vacuum. While that may have worked in Morrowind or Oblivion, in Skyrim it doesn't. Those reduced 18 skills are only one layer in a larger, more complex system. Once people start to realize that, as the OP obviously has, we might start seeing less whining about the reduced number of skills.

Yes.
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Nicola
 
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Post » Fri Oct 29, 2010 1:56 pm

There's so much new technology so even if a few skills are missing it'll be a way more realistic game experience than Oblivion for example. Also, these missing skills might be implemented in another way. Maybe as perks.
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Holli Dillon
 
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Post » Fri Oct 29, 2010 11:15 am

Well if the change is good, otherwise just play another game, for Skyrim the changes seem fantastic for what I am into.

Btw I done think I have seen you at the Two World 2 forums?


You probably have I post there a lot.
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Dawn Porter
 
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Post » Fri Oct 29, 2010 5:15 pm

I am totally steadfast in my belief that this game will kick major butt compared to the previous TES games. Judging by all the info we have gained so far, I can`t believe people are worrying about things like there is only 18 skills etc etc.

If they stopped comparing Morrowind or Oblivion against Skyrim, then they might actually look forward to the masterpiece it will be destined to become. Unfortunately some of the hardcoe TES fans just won`t be happy unless it`s an upgraded version of the things they liked in Morrowind or Oblivion. Well i`m happy about the new features so far and don`t find anything to cry about. 18 skills? so what? add the perks etc and there`s still a lot of scope there.

Try playing some rubbish like Two Worlds 2 and see what a really depressing example of an RPG is.
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John Moore
 
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Post » Fri Oct 29, 2010 12:40 pm

I am totally steadfast in my belief that this game will kick major butt compared to the previous TES games. Judging by all the info we have gained so far, I can`t believe people are worrying about things like there is only 18 skills etc etc.

If they stopped comparing Morrowind or Oblivion against Skyrim, then they might actually look forward to the masterpiece it will be destined to become. Unfortunately some of the hardcoe TES fans just won`t be happy unless it`s an upgraded version of the things they liked in Morrowind or Oblivion. Well i`m happy about the new features so far and don`t find anything to cry about. 18 skills? so what? add the perks etc and there`s still a lot of scope there.

Try playing some rubbish like Two Worlds 2 and see what a really depressing example of an RPG is.

I liked Two Worlds 2, not as much as any Beths game, but I still think it was the best not Beth sandbox rpg out there.
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Stephanie Valentine
 
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Post » Fri Oct 29, 2010 3:14 am

I liked Two Worlds 2, not as much as any Beths game, but I still think it was the best not Beth sandbox rpg out there.


I tried to like it but just found it really boring after a while. It felt a bit to much "arcade style" for my liking, if that makes sense? It does have nice graphics though.
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Roy Harris
 
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