Skyrim Information III

Post » Fri Jul 01, 2011 8:17 pm

Add this: Cuirasses and greaves are now merged.

Source: http://www.youtube.com/watch?v=gsttJd-5L2k

He confirms it between 1:00 and 2:00


There were multiple threads on this, and the community has decided that it is not confirmed (ok, not at all unanimous, but a slight majority).

Also, I'd like to say that this is honestly the best thread on the forums. I love ya Zaldir! Also, love the new colour scheme.
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R.I.p MOmmy
 
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Post » Fri Jul 01, 2011 3:49 pm

OK, I may well have missed it, but can anyone provide me with a link to an article/interview that confirms we will get no perks after level 50? I have heard Todd state that a level 50 character will have only 50 perks, and that it will not be possible to have all the perks on the same character, but not once have I read or heard that 50 is definately the maximum. Despite the fact that everyone seems to know apart from me, I can't help thinking that people may be jumping to conclusions...

Any clarification would be greatly appreciated. Thanks.
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He got the
 
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Post » Fri Jul 01, 2011 12:48 pm

OK, I may well have missed it, but can anyone provide me with a link to an article/interview that confirms we will get no perks after level 50? I have heard Todd state that a level 50 character will have only 50 perks, and that it will not be possible to have all the perks on the same character, but not once have I read or heard that 50 is definately the maximum. Despite the fact that everyone seems to know apart from me, I can't help thinking that people may be jumping to conclusions...

Any clarification would be greatly appreciated. Thanks.


I'm not at all sure from which video/interview I heard it from, but I'm quite sure that there is a 'soft cap' at 50, where the perks stop, and the leveling continues as a much slower rate. And IIRC the level cap is said to be 75, possibly higher.
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Add Me
 
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Post » Fri Jul 01, 2011 3:45 pm

OK, I may well have missed it, but can anyone provide me with a link to an article/interview that confirms we will get no perks after level 50? I have heard Todd state that a level 50 character will have only 50 perks, and that it will not be possible to have all the perks on the same character, but not once have I read or heard that 50 is definately the maximum. Despite the fact that everyone seems to know apart from me, I can't help thinking that people may be jumping to conclusions...

Any clarification would be greatly appreciated. Thanks.


I hadn't heard that perks stop. Who said that?

Anyways, there is what is described as a 'soft cap' at level 50. What they described this as meaning is that it becomes much harder to level up. Todd also said that there is probably a level cap around 75 (they hadn't calculated it yet), but that's only because of skill maximums, there' is no actual cap programmed into the game.
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Alex [AK]
 
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Post » Fri Jul 01, 2011 9:29 am

I hadn't heard that perks stop. Who said that?

Anyways, there is what is described as a 'soft cap' at level 50. What they described this as meaning is that it becomes much harder to level up. Todd also said that there is probably a level cap around 75 (they hadn't calculated it yet), but that's only because of skill maximums, there' is no actual cap programmed into the game.



Yeah, the cap for perks is definitely 50. I know it was confirmed by Tood himself, and I believe it was confirmed in a podcast a while back. February I think. But you can keep LEVELING up after 50, though.
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Brιonα Renae
 
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Post » Fri Jul 01, 2011 8:41 pm

You should have a section about the different landscapes...ala UNIQUE LANDSCAPES!
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Ludivine Poussineau
 
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Post » Fri Jul 01, 2011 10:41 am

from what i know, every skill level up contributes to a character level up, and because skill level maximum is (100?), once a player reaches 100 on every skill they can no longer level up their character level and thus no longer choose anymore perks; max level will be less than number of perks-however many perks there are im not sure
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Alex Vincent
 
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Post » Fri Jul 01, 2011 10:09 am

from what i know, every skill level up contributes to a character level up, and because skill level maximum is (100?), once a player reaches 100 on every skill they can no longer level up their character level and thus no longer choose anymore perks; max level will be less than number of perks-however many perks there are im not sure


There are 280 perks to choose from and it is my understanding that you stop receiving new perks at level 50; however, you can continue to level up from 51 until the mathematical maximum level which is around level 70-80.

I haven't seen the interview where Todd specifically mentions no more perks after level 50, perhaps someone can provide a link. I know that he has said several times that the game is designed to be a "level 50" game compared to a "level 20" game like FO3, in the sense that most people will not exceed level 50 when playing Skyrim for a really long time.

Perks get unlocked in between character levels when you increase your skill to the minimum amount for the specific perk. Then when you level up the character you get to choose one of the unlocked perks.

Todd Howard: Perks “come from levelling up character rather than skills. Pick a perk when you level. It’s like a standard skill tree but they have requirements, not just the one below it. You see a perk you like and say I’m going to start using my sword more because I want that perk.”

http://www.rockpapershotgun.com/2011/04/18/skyrim-skills/

In other words, some perk unlock requirements are simply "the one below it" in the chain.

Other perk requirements are skill must be at X or higher - you have to increase a skill (like 1H) to a certain level in order to unlock some of the perks.

And most likely there are some perks that have both kinds of requirements in order to become unlocked.
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Ebony Lawson
 
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Post » Fri Jul 01, 2011 6:06 am

I just want my Morag-[censored]-Tong and separate armour pieces like in Morrowind.

Oh and cool thread is cool
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helliehexx
 
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Post » Fri Jul 01, 2011 6:11 am

I just want my Morag-[censored]-Tong and separate armour pieces like in Morrowind.

Oh and cool thread is cool

Obvious [censored] user is obvious hehe xD idk
Edit- *4*C*h*a*n* is censored? lol didnt know dat
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sarah simon-rogaume
 
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Post » Fri Jul 01, 2011 3:37 pm

I've noticed something. In the demo when the Dovahkiin absorbs the dragons soul and screams: "DOVAHKIIIIIIN" it drains mana. I think absorbing a dragon soul costs mana. We know that he's got 500 mana and it drains a quarter of his mana. This means it drained 125 mana. True? False? You can check it out.
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Mizz.Jayy
 
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Post » Fri Jul 01, 2011 2:22 pm

I've noticed something. In the demo when the Dovahkiin absorbs the dragons soul and screams: "DOVAHKIIIIIIN" it drains mana. I think absorbing a dragon soul costs mana. We know that he's got 500 mana and it drains a quarter of his mana. This means it drained 125 mana. True? False? You can check it out.


That's quite interesting. I didn't notice that. I assume you use some sort of magic to absorb it's soul so it would make sense.
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Chloe Yarnall
 
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Post » Fri Jul 01, 2011 7:38 pm

Didn't Todd only say that sleeping in an NPC's bed after you kill them was on the roadmap, and not officially part of the game yet.
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Solène We
 
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Post » Fri Jul 01, 2011 6:37 am

Didn't Todd only say that sleeping in an NPC's bed after you kill them was on the roadmap, and not officially part of the game yet.


Yeah that's in the http://www.youtube.com/watch?v=2eokdHSzhAY.
It's at the very end. The interviewer mentions it and Todd says something like "yeah we're working on that." Don't quote me, just watch it. :D
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Melissa De Thomasis
 
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Post » Fri Jul 01, 2011 5:40 am

Where has it been confirmed you can ignite oil, own properties other than houses, or that each race has a unique armor set, or that you can throw enemies on spikes? Quite a few other things that seem weird to me on that list.
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Pixie
 
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Post » Fri Jul 01, 2011 12:39 pm

Add this: Cuirasses and greaves are now merged.

Source: http://www.youtube.com/watch?v=gsttJd-5L2k

He confirms it between 1:00 and 2:00


He dodged the question abit too much to call it confirmed. Then again, the question wasnt stated properly. She shoulda just asked out right, and the guy should have answered out right. Theres just too much wiggle to be 100% sure.
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Erika Ellsworth
 
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Post » Fri Jul 01, 2011 12:47 pm

Yes, Ashley was referring to the Dark Brotherhood.

There is a 45-minute demo and the 30-minute demo, both of which have only been shown to press.

In one area of both of these versions, the PC loots a corpse and finds a letter mentioning the Dark Brotherhood. This was what Ashley Cheng was referring to, not the clip from the trailer. However, the editor of that interview might have inserted that clip deliberately after being informed about the Dark Brotherhood connection.

Also, the January issue of Dutch magazine Power Unlimited contains an interview with Todd Howard confirming the return of the Dark Brotherhood.
http://www.gamesas.com/index.php?/topic/1161723-dutch-cover-story-interesting-info/

Whether they will be joinable or not has not yet been confirmed. Fortunately, the fact that Ashley mentioned them in the same breath as the guild-type factions is a good sign. Hopefully this will get cleared up in the Fan Q&A responses.



Bethesda Y U NO release 45 minuet demo to public :angry:
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Philip Lyon
 
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Post » Fri Jul 01, 2011 2:03 pm

Bethesda Y U NO release 45 minuet demo to public :angry:


They did that with Oblivion and there was some backlash because certain features in the demo weren't included in the final game.
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Tanika O'Connell
 
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Post » Fri Jul 01, 2011 7:22 am

They did that with Oblivion and there was some backlash because certain features in the demo weren't included in the final game.


Thats the multi part oblivion videos depicting various aspects about the game right? I remember certain things that they cut out that really dissapointed me, like having NPC's i duno, miss in ranged combat and require skill for anything but killing you harder.
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Chantelle Walker
 
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Post » Fri Jul 01, 2011 5:42 pm

Didn't Todd only say that sleeping in an NPC's bed after you kill them was on the roadmap, and not officially part of the game yet.

True, it's not in the game yet, but he said that they won't do it for a DLC, they WILL do it for the game. :)
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Code Affinity
 
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Post » Fri Jul 01, 2011 10:14 am

THANK YOU! :celebration:
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Michael Korkia
 
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Post » Fri Jul 01, 2011 12:24 pm

Thank you sooo much for all of this information!!!

But one question, are you able to kill children? Cuz that would just be wrong :unsure:
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Harry Leon
 
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Post » Fri Jul 01, 2011 4:25 pm

* There's a soft level-cap at 50, but you can still level-up after this, but you'll gain no perks. (Highest possible level is estimated to around 75)


Can anyone point me to the interview that mentions we don't get any more perks after level 50?

I'm pretty sure this is the case, but I recently realized that I haven't seen it specifically mentioned in any interviews so far.
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Chavala
 
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Post » Fri Jul 01, 2011 4:27 am

It's in one of the early interviews.

You can find all sources http://www.zaldir.net/Files/Skyrim%20Sources.html, and it would be one of the links before E3. :P

I think he said something like "Currently, there's a soft cap at level fifty, and that's when you stop getting perks and you level up slower." (What I'm saying here is, I think he said currently, so it's subject to change. Well, pretty much like everything else^^)
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Stacy Hope
 
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Post » Fri Jul 01, 2011 7:13 am

Would be nice to have links to all the new screenshots, there have been quite a few.
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FLYBOYLEAK
 
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