-there is a separate control system for the pc
-there are many puzzles in the dungeons
-water physics
-minor cities contains 10+ buildings
-bandits in the dungeons are alive and not puppet-like
-soulgems are also used to regain magicka
Looking forward to this :tops:
-you can't create spells. WHAT THE HELL??
-75% of the quests are dynamic. even the rewards and the quest giver are randomized
NOT looking forward to this :down:
-every town has an economic system
-you can set oil on fire
Interesting little tidbits, but not big gamechangers.
The spoiler is what many of us have already guessed. The NPC's being immortal is neither an improvement nor a step back.