-Spoiler on the game beginning
-Skyrim size is equal to Oblivion's Cyrodiil
-There are 5 major cities, 20 minor cities and 100+ dungeons (but we already know that)
-the creation engine is totally new, it's not based on the game bryo
-graphics look a lot better than the oblivion and fallout 3 one
-there are fishes that jump out of the water
-the hud appears only when you fight. you will see the three status bar and the compass (sigh)
-the UI is really user freindly but it's not intended to be mouse-used
-every weapon has a damage stat and a block stat
-it appears that there are no birthsigns
-there is a separate control system for the pc
-there is a "local map" for every zone of Skyrim
-there are 100+ subquests
-it will be possibile to play after the main quest
-Steam, not gfwl. they're are disappointed with LIVE!
-you can't create spells. WHAT THE HELL??
-there are houses which you can buy
-there are many puzzles in the dungeons
-cities, dungeons etc will be added to the 3d map as soon as you encounter them
-water physics
-every town has an economic system
-minor cities contains 10+ buildings
-75% of the quests are dynamic. even the rewards and the quest giver are randomized
-snow is not a texture (I don't get it, why a magazine says that is a texture and the other one says the opposite?)
-bandits in the dungeons are alive and not puppet-like
-soulgems are also used to regain magicka
-"turn undead" spell confirmed
-you can set oil on fire
-there are birds
-there is NO multiplayer
-the npcs which give us the main quests are immortal
that's all