» Tue May 17, 2011 5:04 am
LtD4VE, on 23 January 2011 - 05:48 PM, said:
After watching > this video < of a mod for crysis, which places assets from Oblivion into crysis, I realized how bad oblivion's lighting really was, and how important lighting is to how a game looks. Now watch the video for yourself, then look at this > image <. That is the only official high-res image of Skyrim we have at the moment. Look at these random images of Oblivion > 1 < > 2 < and these images of Fallout 3 > 1 < > 2 < The lighting of Skyrim looks very similar to Oblivion's/F3's. Bethesda put in all the effort to make a new engine and overlooked the lighting. Yes, they added more advanced shadows, but it doesn't look like they improved much beyond that. When I watched that video I realized that lighting is the one of the most important aspects of the look of a game. Simply placing oblivion's meshes in Crysis improved how they looked dramatically. Do you think that Skyrim's lighting looks like Oblivion's/F3's? I know it's too late in Skyrim's development to change something as significant as the lighting, which is really disappointing. At the moment it looks like Skyrim is running on a slightly modified version of F3's heavily modified version of Gamebyro. Hopefully, the screenshot of Skyrim is from the 360 version or the PC version set to on low graphics
i guess its like the old saying "It's better to be thought a fool than to open one's mouth and remove all doubt"