Skyrim limited due to consoles?

Post » Mon Jun 27, 2011 2:25 pm

Hats off to DICE, then.


I agree, im surprised the leeway DICE has under the dreaded EA umbrella. LOL

DIce is the only studio under EA, Activision or Ubisoft that I support. :wavey:
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stevie critchley
 
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Post » Mon Jun 27, 2011 1:54 pm

READ THIS POST FIRST

That's better :thanks:
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laila hassan
 
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Post » Sun Jun 26, 2011 11:46 pm

Im glad the game has been streamlined, so that I can play a great action game on my 360. :wink_smile:

Cuz we all love action games, right? :foodndrink:
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Kayleigh Williams
 
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Post » Mon Jun 27, 2011 8:38 am

Cuz we all love action games, right? :foodndrink:


But of course! :celebration:
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Eve(G)
 
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Post » Mon Jun 27, 2011 3:37 am

it is held back to some extent by console limitations. but what would you rather them make? a pc exclusive game where they will only be making money from one group of people. or have them make more money so they can make more and better games by marketing to both pc and console players?
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Kim Bradley
 
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Post » Mon Jun 27, 2011 12:40 am

yes the game is being limited because of most of the people that play the game
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Nicholas C
 
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Post » Mon Jun 27, 2011 2:34 am

it is held back to some extent by console limitations. but what would you rather them make? a pc exclusive game where they will only be making money from one group of people. or have them make more money so they can make more and better games by marketing to both pc and console players?


If it would have been for PC only, they couldnt have spent nearly as many resources to make it. But the truth wont hold back the tide of complaining on the board. Thank goodness I enjoy mocking all the whining. :wink_smile:
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Mrs shelly Sugarplum
 
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Post » Mon Jun 27, 2011 9:11 am

Sincerelly, after reading your post I must say that you are argumenting against what you claim. You basically give a bunch of reasons because consoles are roting game industry and finally blame PC gamers for not being a bunch of consumists. Well, it's your thread.


I didn't single any group out. It was a commentary on the general economics of the industry. Higher costs make developers more risk averse, higher costs are driven by a combination of hardware and customer expectation across all platforms.
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Georgine Lee
 
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Post » Sun Jun 26, 2011 10:47 pm

So we won't get uberawesome graphics that only a few PCs will be capable of showing in an acceptable speed...

That's what we're missing because of consoles.

Nothing more, nothing less... just graphics.

We can end the thread now.
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Jaylene Brower
 
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Post » Mon Jun 27, 2011 9:58 am

So we won't get uberawesome graphics that only a few PCs will be capable of showing in an acceptable speed...

That's what we're missing because of consoles.

Nothing more, nothing less... just graphics.

We can end the thread now.

No we cannot, because I'm pretty sure you didn't bother reading the OP now did you?
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Ronald
 
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Post » Mon Jun 27, 2011 2:45 am

So we won't get uberawesome graphics that only a few PCs will be capable of showing in an acceptable speed...

That's what we're missing because of consoles.

Nothing more, nothing less... just graphics.

We can end the thread now.

yeah pretty much! :rofl:
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Flesh Tunnel
 
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Post » Sun Jun 26, 2011 10:38 pm

So we won't get uberawesome graphics that only a few PCs will be capable of showing in an acceptable speed...

That's what we're missing because of consoles.

Nothing more, nothing less... just graphics.

We can end the thread now.



No I haven't had a thought provoking counter to my OP yet.

It's also implied but not explicitly stated that we may actually gain something from consoles in OP, did you read it?
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Emmie Cate
 
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Post » Mon Jun 27, 2011 8:38 am

Well that just serves to illustrate my point the fact the very few PC games actually push the hardware shows that doing so is probably very expensive and risky for developers.



Hats off to DICE, then.


^
That (although BF3 has been majoritrized compared to original BF)

Indy devs have done it such as Mojang with MC, tripwire with RO2 and Bohemia with Arma hell even a game called Alliance of vallient arms falls into that category by making a game similar to COD but better graphics (not hard to do) and free to 2 play.

I will take this quote as my main pick with your entire post..

With this in mind is a large more complex, detailed Skyrim that utilises the latest PC hardware really a wise financial choice for Bethseda to make? Realistically I don't think it is.


You need to think about this a bit. Using the latest PC hardware is actually a wise financial choice for any engine today. Simply because consoles gens come soon the latest tch today will prolly similar to whats inside the consoles 2 years from or whenever they come out.

By making the engine based off of the highest tech available has more positives and very very few negatives.. as listed here

Positives
- Future proof the engine. Same engine can be used whenever the new consoles come out and still maximize them as it would with current gen consoles. Thus saving both time and money creating a game for the next gen and not having to rework and entire engine to maximize it or get close.
- PC folks with those top of the line parts or even higher then a console will be able to have the option to use each and every advancement such as DX11 graphics to maximize their systems personally only a very few top line PCs will be able to maximize it and more.
- Players of the game will be more satisfied because of it giving the company overall better respect giving the company a much higher chance for more consumers meaning more money.

Negatives
- Only I can think of is the common "OMG PC HAS EVERYTHING!! why not me 360 AS PERTY!!"
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Victor Oropeza
 
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Post » Mon Jun 27, 2011 6:28 am

The game size is being limited to a single dvd.


Only on one platform.

It's not just graphics when coming and going from pc to console

It's sound
it's physics (water, characters, objects, plants EVERYTHING in the game world even magic EVERYTHING can be impacted by physics if you have enough processing power)
it's environment interaction
scale
AI
ect

Arma 3 a pc exclusive title
http://static.strategyinformer.com/r/screenshots/00364782.jpg
a 200km + map of extreme detial and amazing fidelity with nvidia phyx technology 400+ vehicels 200+ weapons ect and so on.
http://www.pcgamer.com/2011/06/07/e3-2011-arma-3-screenshots-deployed/

www.infinity-universe.com/Infinity/
http://www.youtube.com/watch?v=K5toQqcxcNc

Infinity the quest for earth.
the size of the game is a to scale galaxy; that is it is the realistic size of an actual galaxy and you can travel anywhere in said galaxy. Watch the video see those stars in the background, that is not a picture background screen THOSE STARS ARE ACTUALLY THERE and you can travel to them. Every planet/star/everything is realistic in size. That is the power of a PC the ability to play around in a real galaxy.

Looked at what happened to crysis 2; sold like crap, hell crysis 1 a pc exclusive sold more than crysis 2.
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brandon frier
 
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Post » Mon Jun 27, 2011 3:10 am

it is held back to some extent by console limitations. but what would you rather them make? a pc exclusive game where they will only be making money from one group of people. or have them make more money so they can make more and better games by marketing to both pc and console players?


It's not just the case that PC exclusive might make less money, It might actually make a loss, and a larger loss the more they push the hardware
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Blackdrak
 
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Post » Mon Jun 27, 2011 6:35 am

Todd said that on some german interview he gave
PS3 AND Xbox 360 are limiting graphics and gameplay mechanics.
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Talitha Kukk
 
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Post » Mon Jun 27, 2011 2:00 pm

Modders will save the day.. i hope. If not, I will - or die trying :toughninja:
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noa zarfati
 
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Post » Mon Jun 27, 2011 4:07 am

I don't think Skyrim is being limited by consoles because of the hardware. I think Skyrim is being limited by the tastes of some console players who can't seem to handle Spell Making and separate armor pieces in their made rush to mash the X button against potentially available enemies.

I don't care about the graphics. The lowered graphics just means I'll max it out on my laptop with AA and still have room for some texture mods.
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Jordyn Youngman
 
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Post » Mon Jun 27, 2011 2:31 pm

So we won't get uberawesome graphics that only a few PCs will be capable of showing in an acceptable speed...

That's what we're missing because of consoles.

Nothing more, nothing less... just graphics.

We can end the thread now.


and physics aka interaction with everything, combat, plants, every single object in the game
and scale
the controls
the ai
the sound
then the graphics

Also small amount of computers PHHHFFF; most people today can easily max out crysis 1 which looks better/has better physics than 99% of games. (released 2007)
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DarkGypsy
 
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Post » Mon Jun 27, 2011 6:30 am

I think Skyrim is being limited by the tastes of console players who can't seem to handle Spell Making and separate armor pieces in their made rush to mash the X button against potentially available enemies.


Please don't insult my intelligence.
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Ella Loapaga
 
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Post » Mon Jun 27, 2011 1:12 pm

Please don't insult my intelligence.


Alright, some console players who...

Fixed


...then again, why do you feel lumped in with that specific sub-set of console players?
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sharon
 
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Post » Mon Jun 27, 2011 12:19 am

Alright, some console players.

Fixed


That's better, thank you.

I hate the common stereotype that exists for us Console Gamers these days.
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Russell Davies
 
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Post » Mon Jun 27, 2011 5:42 am

I don't think Skyrim is being limited by consoles because of the hardware. I think Skyrim is being limited by the tastes of some console players who can't seem to handle Spell Making and separate armor pieces in their made rush to mash the X button against potentially available enemies.

I don't care about the graphics. The lowered graphics just means I'll max it out on my laptop with AA and still have room for some texture mods.

Yeah,you need to know calculus before you start doing spell making..for separate armor pieces you basically need a master's degree in mathematics.
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Claire Mclaughlin
 
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Post » Mon Jun 27, 2011 1:24 pm

Alright, some console players who...

Fixed


...then again, why do you feel lumped in with that specific sub-set of console players?

I bet there are just as many PC players like the console players you just described. Flamy comments are bound to lit on fire.
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sunny lovett
 
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Post » Mon Jun 27, 2011 3:59 am

^
That (although BF3 has been majoritrized compared to original BF)

Indy devs have done it such as Mojang with MC, tripwire with RO2 and Bohemia with Arma hell even a game called Alliance of vallient arms falls into that category by making a game similar to COD but better graphics (not hard to do) and free to 2 play.



Are those games on the same scale as Skyrim in terms of content? Plus online games have more options when it comes to re coup development costs than single player games

I will take this quote as my main pick with your entire post..


You need to think about this a bit. Using the latest PC hardware is actually a wise financial choice for any engine today. Simply because consoles gens come soon the latest tch today will prolly similar to whats inside the consoles 2 years from or whenever they come out.

By making the engine based off of the highest tech available has more positives and very very few negatives.. as listed here

Positives
- Future proof the engine. Same engine can be used whenever the new consoles come out and still maximize them as it would with current gen consoles. Thus saving both time and money creating a game for the next gen and not having to rework and entire engine to maximize it or get close.
- PC folks with those top of the line parts or even higher then a console will be able to have the option to use each and every advancement such as DX11 graphics to maximize their systems personally only a very few top line PCs will be able to maximize it and more.
- Players of the game will be more satisfied because of it giving the company overall better respect giving the company a much higher chance for more consumers meaning more money.

Negatives
- Only I can think of is the common "OMG PC HAS EVERYTHING!! why not me 360 AS PERTY!!"



They have not just developed an engine but a massive blockbuster game also

You missed one massive disadvantage slashing you customer base for skyrim by at least 60% (based on an intel marketing release floating around in someone's sig on here) or 90% (according to Bethseda). In the current economic climate that is not wise you need a quick return on your investment.
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Lexy Dick
 
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