Skyrim to look the same Graphically on all Sytems

Post » Tue May 17, 2011 2:43 am

What we, PC Gamers, should be losing:

1) http://www.youtube.com/watch?v=zdvZPIQpsQo
2) http://www.youtube.com/watch?v=xPQ5Vy_5MP0

Do u guys think that is possible an DX11 support patch for PC?

:sadvaultboy:
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tiffany Royal
 
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Post » Tue May 17, 2011 8:46 am

why dont we make the game for the atari 2600. mine still works. Or why not Wii and have that as the baseline?

Gotta ask. How does it feel to make a mountain out of a molehill?
As for the Wii as the baseline, I would welcome it with open arms.

In all seriousness though, I want to see another sprite-based Elder Scrolls game with procedurally generated environments.
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Da Missz
 
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Post » Tue May 17, 2011 12:11 pm

Well, I personally see this as a non-issue, and maybe even a good thing, I mean I just bought an Alienware so I was interested to see how it would fair in comparison but I think this just further makes me think I will atleast first buy the Xbox 360 version because of the controller, bigger screen and now equivalent graphics, and wasn't that always the case anyways? And I am pretty sure Bethesda knows what it is doing and the graphics look pretty decent as they are anyways. Although I understand people's concerns, PC gamers do have a sense of elitism, although I really do think a new Xbox should come out soonish.

I have both a PS# and a PC. I dont think PC players have a degree of elitism. What they are saying they have hardware that had been updated the the last 6 years, which many games take advantage of (and many released on all 3 platforms) but this game will look similar across all 3. I dont see the problem with the developer saying the pC version is graphically superior but gameplay is the same. If you are going to buy the game, you will buy it on the platform that suites you. There is no disadvantage for them for using a PC's power where as dated graphics on aPC version will look poor compared to current releases.
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Manny(BAKE)
 
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Post » Tue May 17, 2011 12:27 pm

I don't see what the problem is...they're trying to equal out the playing field. Is that so terrible, really? :facepalm:
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Stephy Beck
 
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Post » Tue May 17, 2011 12:41 am

no DX11, no money from me.
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Jessica Nash
 
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Post » Tue May 17, 2011 9:44 am

no DX11, no money from me.

They won't miss you.
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clelia vega
 
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Post » Tue May 17, 2011 2:04 pm

I don't see what the problem is...they're trying to equal out the playing field. Is that so terrible, really? :facepalm:



Tell me, if you bought a 360/PS3 at launch, but dev's were still using the PS2 as the primary platform because it had a larger user base and sold more, would you be happy? You would be content that even though you just forked over a few hundred for a new console, that no developers were using it's potential, and your shiny new 2005/6 console was stuck playing games built for 5 year old hardware?

Well that is no different than the sentiment in this thread.
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Juan Cerda
 
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Post » Tue May 17, 2011 1:09 pm

Folks. Come one. What were the two things the PC had that consoles did not? Better graphics and mods.
Now, one of those enables us to do the other anyway, even if Beth do not work their butts off to include gimmicks that don't help a game at all. Why one should be angry now I do not get.
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Roisan Sweeney
 
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Post » Tue May 17, 2011 2:49 pm

Tell me, if you bought a 360/PS3 at launch, but dev's were still using the PS2 as the primary platform because it had a larger user base and sold more, would you be happy? You would be content that even though you just forked over a few hundred for a new console, that no developers were using it's potential, and your shiny new 2005/6 console was stuck playing games built for 5 year old hardware?

Well that is no different than the sentiment in this thread.

I can't say that would bother me one bit. A game is a game. All that matters is how fun it is.
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Andrew
 
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Post » Tue May 17, 2011 1:51 am

I'm still not finding the quote that says that the game will look the same on all 3 platforms.
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Multi Multi
 
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Post » Mon May 16, 2011 10:45 pm

I can't say that would bother me one bit. A game is a game. All that matters is how fun it is.

Took the words right out of my mouth.
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Frank Firefly
 
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Post » Tue May 17, 2011 5:00 am

Just another sign that they are putting less work on the pc version just to phase out future releases on the pc down the line.
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Aliish Sheldonn
 
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Post » Tue May 17, 2011 11:45 am

Gotta ask. How does it feel to make a mountain out of a molehill?
As for the Wii as the baseline, I would welcome it with open arms.

In all seriousness though, I want to see another sprite-based Elder Scrolls game with procedurally generated environments.

it feels great. - joking

There have been many games released on all 3 consoles (not including PC) with the wii version looking substantially less atractive. The game developer did not use the wii as a baseline. Could you imagine an xbox user stating their version looks the same as the wii verison? The game would get poor reviews and likely sell poorly. Yet when PC users complain of the same thing, we are shot to pieces and told to sit in our little corner while at the same time we are ALL sitting on a PC typing away on this forum.
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Jennie Skeletons
 
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Post » Tue May 17, 2011 1:47 am

Tell me, if you bought a 360/PS3 at launch, but dev's were still using the PS2 as the primary platform because it had a larger user base and sold more, would you be happy? You would be content that even though you just forked over a few hundred for a new console, that no developers were using it's potential, and your shiny new 2005/6 console was stuck playing games built for 5 year old hardware?

Well that is no different than the sentiment in this thread.

That's pretty much what happens with all consoles. They stick their foot in the water for a year or so and then dive in. For instance, the PS2 was dragged-on for quite a while while the PS3 was being actively used. And notice how both Sony and Microsoft have many other products besides consoles, where as computer companies have the luxury of focusing on computers.
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Lew.p
 
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Post » Mon May 16, 2011 11:36 pm

Do you know what Todd thinks about this?
http://img35.imageshack.us/img35/9765/haterstodd.jpg
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ShOrty
 
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Post » Tue May 17, 2011 4:40 am

I can't say that would bother me one bit. A game is a game. All that matters is how fun it is.



So tell me, why did you buy a PC and a 360? When you were content with a PS2/Xbox gen?

Oblivion could have been done on Xbox, albeit it would have looked terrible. Why support a new gen at all? Why support advances in graphics at all?

Your stance makes no sense. If you are telling me you would buy a 360 at launch to play PS2 game's on it, and would be content with that purchasing decision, then you are either a liar or have no common sense. You pick.

Will you buy the xbox 720 if all it does it raise the resolution of 360 games? I think not.


Maybe you are misunderstanding my question. If not, there is flawed logic here.
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Ella Loapaga
 
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Post » Tue May 17, 2011 8:09 am

i think the pieces of the puzzle are finally being filled in, and the picture is that this game is being optimised for consoles

FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARK
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Chris Cross Cabaret Man
 
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Post » Tue May 17, 2011 9:31 am

i think the pieces of the puzzle are finally being filled in, and the picture is that this game is being optimised for consoles

FAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARK

Why is that a bad thing? I thought a better optimized game is better no matter what...
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Steve Bates
 
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Post » Mon May 16, 2011 11:55 pm

So tell me, why did you buy a PC and a 360? When you were content with a PS2/Xbox gen?

Oblivion could have been done on Xbox, albeit it would have looked terrible. Why support a new gen at all? Why support advances in graphics at all?

Your stance makes no sense. If you are telling me you would buy a 360 at launch to play PS2 game's on it, and would be content with that purchasing decision, then you are either a liar or have no common sense. You pick.

Will you buy the xbox 720 if all it does it raise the resolution of 360 games? I think not.

You have obviously never watched the "Behind the scenes" video from the collector's edition of Oblivion, so I will spare you the embarasment of public ridicule and just tell you that they made Oblivion to run on technology that didn't exist yet.
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Enie van Bied
 
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Post » Tue May 17, 2011 12:09 pm

Well a company isn't going to day "Yeah the console versions look like crap compared to the PC" now will they? This is just marketing, nothing to worry about here. Besides we should wait till we actually see screenshots before we start cursing the heavens.
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Pixie
 
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Post » Tue May 17, 2011 4:03 am

This is nothing but a case of multi-platform communism at work. :banghead:
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Marine x
 
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Post » Tue May 17, 2011 8:24 am

You have to face the facts, consoles is where the money is.The share of pc owners with a good enough pc to play these games is so small compared to consoles it is almost stuoid to even make the game period on pcs. I am a pc gamer and I wish this wasn't true but it is, and I will be surprised if the next elder scrolls will be released on pc at all to be honest. The developers are no longer gamers but are businessmen and that is what they will do first...business.
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Richard Dixon
 
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Post » Mon May 16, 2011 11:43 pm

Why is that a bad thing? I thought a better optimized game is better no matter what...

um..no?
would be like saying your right shoe is optimised for your left foot.
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jessica sonny
 
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Post » Tue May 17, 2011 10:47 am

Even though I have no proof that there is DX10/11 available, I cannot imagine that a newly made engine ( which will be used for numerous games in the furture) will be handicapped with DX9. In 1-2 years games for PC wil look better again and if they are using a lesser engine then it will become much more obvious as time goes on. Graphics do matter and in a competitive market, where luxury items are truly a luxury these days I cant imagine a large developer placing themselves behind on purpose becuase they are comfortable with yesteryear's technology. While Skyrim will be compared with Oblivion, it will also be compared with other games on the market at the END of this year.
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leni
 
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Post » Mon May 16, 2011 11:25 pm

That's pretty much what happens with all consoles. They stick their foot in the water for a year or so and then dive in. For instance, the PS2 was dragged-on for quite a while while the PS3 was being actively used. And notice how both Sony and Microsoft have many other products besides consoles, where as computer companies have the luxury of focusing on computers.



Yes you are right, developers continued development on the PS2, however PS3 games were built from the ground up for the PS3.

Resistance, Uncharted, Madden etc were not PS2 games unconverted on the for the PS3. They were built for the PS3. While games like built for PS2 continued to wow PS2 gamers, they did not hinder PS3 development.

For instance.

Crysis 2, looks great on every single platform. And it takes advantage of every platforms strengths. It will look amazing on the 360, yet even more amazing still on the PC.

Deus Ex 2. A game that was SEVERELY downgraded in both graphics and gameplay depth so it could launch on Xbox as well. Modders then had to work extensively on it for years, and still never got the game up to snuff.

GUN is a game made for PS2/XBOX, released for next gen, praised for gameplay, but the graphics hindered its reception, it did not live up to its potential.


Developing for the lowest common denominator is sometimes easier on developers, but it is ALWAYS bad for us gamers.


And I value gamplay over all else, as I still play DOS games on a regular basis. However, to deny that better graphics and more immersion are bad? That is nonsensical.
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Lloyd Muldowney
 
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