If it looks jagged it's because something's borked or you need AA or something cause everything looks smooth to me and I don't have any problems with floating trees. The animations are improved but they aren't really that smooth. Probably not going to happen as the game wasn't designed for combat like oblivion.
Read a little bit more, I said only with Vurt Lite, Vurt Bushy is fine. The only trees that "Float" are the trees affected in the change. The rest are fine. As for how Jagged everything looks, it's not AA, it's just the meshes in general. All the models have kind of a "Pointed" look, which is a lot more pronounced in the original game, I just think it's something that can't really be overcome.
And yes, the animations are improved, but there's only a limited capacity because of the game's engine. Like I said, it's an amazing project.
Was that really necessary? Up yours to I suppose.
Cute. Deal with it I suppose? I dunno. Morrowind's my favorite game on the planet, and that passion was rekindled a hundredfold with the MWoverhaul, but that doesn't mean I'm going to turn on the really devoted fan blinders.
One thing I find wierd about MW overhual, I run 60+FPS everywhere, except Arvel+Dren Plantation, when it bricks to under 10, wtf is going on there? It's literally
just the Arvel-Dren plantation part of that isthmus.
Not so long as I'm considered a cultist for having an opinion I'm afraid.
Isn't that the very nature of a cultist though? Being part of an opinionated group willing to attack (Verbally or otherwise) someone with conflicting opinions?