It's a very simple fix, but please, in Skyrim, can us roleplayers have an easy way out of the main quest if we'd like to immerse ourselves in the world, either permanently, or just temporarily until we feel we're ready to take on the main plot elements?
((*Edit before I go on, I'm not asking for the main quest to not be prevalent in everyone's minds (cos otherwise you'll be open to criticism from the casual gamers again about lack of direction). All I want is for there to be some option that gives us players the chance to breathe for a second, and if we so wish, explore the world a bit first without the nagging feeling that we really should be getting back to the main task at hand.))
In Morrowind, it was beautiful. I arrived as a prisoner to be freed in return for service, and after some basic introductions and work, I got the whole "now go and get yourself established here, build your skills, you'll need them, and make yourself known". That was brilliant. It gave people who just wanted to play the main quest to carry on with it and do just that. It gave anyone else who wanted to immerse themselves in any way the ability to do that for as long as they liked.
In Oblivion I couldnt stand it. Whilst I loved the game and even the main story, I felt restricted in an RPG sense. Everything was about "OMG emperor assassinated, find son, stop evil, yesterday! why are you still here!?!?!". The quests never let up. Just when you do one and think you might get some breathing space to develop your character, you get another urgent 'do this right now and dont do anything else because the universe will end'. Doesnt leave any room whatsoever to do anything else.
And if you do progress all the way to the end, complete the main quest and then want to do some immersion, it feels kinda empty as you're already some invinible walking superpower, and suddenly, doing a quest in your full daedric to help the local traders with that pesky local undercutting them seems a bit beneath you.
Conversely, you dont really get a chance to act on that suggestion at the beginning of "or go wherever you want, it's a free world", because you've got a big red arrow marker and a journal entry that says you're the one single thing right now between the survival of the world and those crazy cultists.