Skyrim's menu's and the passing of an icon.

Post » Fri Oct 07, 2011 9:26 am

If it wasn't for Todd flipping through his IPod between Violent Femmes and The Who (i'd imagine) we wouldn't have the awesome new Menu setup that i for one totally dig over the spreadsheet clusterchuck that was Oblivion's menus.

I would just like to take this oppurtunity to praise said feature, and ask for a moment of commiseration on the immense loss of Steve Jobs.

He proved that technology can be accessible and versitile without losing it's geeky shine. He opened up the world to possibilities that may well have permeated the very vaults of Nirn to change the way we interact with our fictional universe for games to come.

You will be missed.
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Chelsea Head
 
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Post » Fri Oct 07, 2011 5:49 pm

I'm one of the few that liked the Oblivion UI and menus but the new one looks very epic so change isn't always for the worst
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Miragel Ginza
 
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Post » Fri Oct 07, 2011 6:03 pm

Take the new, but keep the old in your heart.
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Chloe Lou
 
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Post » Fri Oct 07, 2011 8:02 pm

*salutes*
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Angel Torres
 
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Post » Fri Oct 07, 2011 8:58 am

I just realized something, this new system is genius, it gets rid of the icons that items needed and replaced them with 3d models, so that frees up more space for more content, awesome

if the item count is anything like Oblivion that would free up 4,000 files, I am estimating though becuase a lot of them are for menus and not items, the actual count for icons is around 6,000 for all the sizes
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Britta Gronkowski
 
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Post » Fri Oct 07, 2011 3:49 pm

how is this related to skyrim?? rip
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Bad News Rogers
 
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Post » Fri Oct 07, 2011 6:57 am

how is this related to skyrim?? rip

Directly.
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Roy Harris
 
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Post » Fri Oct 07, 2011 3:36 pm

Wait, wut?
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Janette Segura
 
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