Skyrim Mod Help: werewolf concept art

Post » Tue Oct 18, 2011 3:53 pm

I've always though that DA:O werewolves looked amazing...
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:)Colleenn
 
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Post » Tue Oct 18, 2011 11:17 am

thank you guys so much for your suggestions, and I will continue to work on this project. Sadly I couldn't get anything done today as college is beginning to load me down with work :sadvaultboy:
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kevin ball
 
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Post » Tue Oct 18, 2011 7:20 pm

thank you guys so much for your suggestions, and I will continue to work on this project. Sadly I couldn't get anything done today as college is beginning to load me down with work :sadvaultboy:


Take your time! Don't want a buggy mod as a result of rushing it do ya? :D

Good luck on the project though!
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Chrissie Pillinger
 
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Post » Tue Oct 18, 2011 10:55 am

Updated OP with day 2 progress.
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Ron
 
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Post » Tue Oct 18, 2011 7:42 pm

Looking good. You approached the long-snout werewolf, then? Sweet.
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Nathan Risch
 
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Post » Tue Oct 18, 2011 4:39 pm

Looking good. You approached the long-snout werewolf, then? Sweet.


Thank you, this has really been fun so far. I am trying to do as good a job as I can with what I have learned. Still struggling a little with the sculpt tools ( I accidently deleted my crease brush about half way through today... gotta find it in the files and re-add it :brokencomputer: )
This is the first model I have actually -sculpted- (besides the tutorial human face that I followed along, and I don't count those) and I find it much more fun than box modeling. Plus, I really have no clue what I am doing with anatomy, just improvising where I think muscles should show. If anyone sees anything out of place let me know.
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Kayleigh Williams
 
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Post » Tue Oct 18, 2011 6:09 pm

I've got to say, this http://browse.deviantart.com/?qh§ion&q=Werewolf#/d3ij2i4 and http://3.bp.blogspot.com/_veKVAci8TTI/Sp51WS11lHI/AAAAAAAAACY/KksUXnlky1Q/s320/Copy+of+werewolf..jpg, make kind of a mix between the two. That is the perfect werewolf for Skyrim, in my opinion. (If I might stress that.)
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Rebecca Dosch
 
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Post » Tue Oct 18, 2011 9:23 pm

I've got to say, this http://browse.deviantart.com/?qh§ion&q=Werewolf#/d3ij2i4 and http://3.bp.blogspot.com/_veKVAci8TTI/Sp51WS11lHI/AAAAAAAAACY/KksUXnlky1Q/s320/Copy+of+werewolf..jpg, make kind of a mix between the two. That is the perfect werewolf for Skyrim, in my opinion. (If I might stress that.)


that first one is awesome!!! It is going in the concept art folder and I will try to incorporate anything that works.
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Kelly Osbourne Kelly
 
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Post » Tue Oct 18, 2011 9:30 pm

Your wolf looks more malicious, starved and feral. I like it.
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Darren Chandler
 
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Post » Tue Oct 18, 2011 9:21 pm

http://grey-werewolf.deviantart.com/art/Werewolf-on-top-of-a-Admiral-180257964
this is cool
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gandalf
 
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Post » Tue Oct 18, 2011 8:27 am

0.o um I have a few important questions regarding progress...

to anyone with blender experience:

1) is it possible to add to a model you have already begun sculpting? (add the body under the neck, as when I try to do it the vertices explode all over the place)

2) do elder scrolls games use mesh hair or particle hair (when I go into particle mode my computer starts having a lag fit)

3) to get this detail, I had to push multires up to 5, which makes this about 280,000 vertices... (I have no idea about video game optimization, but this sounds way overkill)

I am thinking I may have screwed up :sadvaultboy:
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Dj Matty P
 
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Post » Tue Oct 18, 2011 7:43 pm

Looks like your up to bat friend...No werewolves in Skyrim confirmed today...
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Alister Scott
 
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