Skyrim - more advlt game?

Post » Wed Apr 06, 2011 4:41 am

Hi guys, when you think about all these aspects of Skyrim (music, story, world...) do you have the feeling that is everything more realistic, dramatic then Morrowind, Oblivion?
I have a feeling, like its Skyrim more advlt game, which is alright by me :thumbsup:
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Breanna Van Dijk
 
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Post » Tue Apr 05, 2011 8:08 pm

It HAS an estimated mature rating :D
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Alexandra Ryan
 
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Post » Wed Apr 06, 2011 4:22 am

yeah I think it will be more brutal and dark, Todd said that in the magazine many times, the battle was more brutal and that the setting was more brutal, the gameplay will form itself after the harsh world Skyrim is.
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sam
 
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Post » Wed Apr 06, 2011 5:56 am

If by advlt, you mean more openly violent and possible openly sixual (barmaid cleavage) then perhaps. It is drawing somewhat from Conan stylistically. If you mean 'does the plot and backstory require thought" then we can hope.
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Jessie Rae Brouillette
 
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Post » Wed Apr 06, 2011 2:23 am

To me it seems like the extravagant and dramatic story in Skyrim, coupled with the addition of Dragons, as though it is aimed at younger audiences. I hope not however. And having said that, I was 9 when I started playing Morrowind, and I didn't do the MQ (or any quests, really). I just spent my time running between Balmora, Seyda Neen, Gnaar Mok, and Vivec, and if I was daring I would trek out to Gnisis or Ald'Ruhn. I miss that about Morrowind - how there was that sense of something being too "big" for your character at a certain time. It took me over a year to discover Suran. :D
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Hannah Whitlock
 
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Post » Wed Apr 06, 2011 3:35 am

based on the articles id say definately -> though only in some areas; mainly combat. In others, such as male/female relationships and language level(oblivion vs fallout 3), I doubt theyd be any more mature than in oblivion
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Amy Siebenhaar
 
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Post » Wed Apr 06, 2011 11:07 am

i certainly hope so. after going from morrowinds awesome dark and forboding setting to oblivions land of pillows and bunny slippers.................i really want morrowind style back. my oblivion characters spent alot of time in shivering isles because it reminded me of morrowind in some respects.

if your not referring to that then............yes to big bewbz. :)
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Jacob Phillips
 
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Post » Wed Apr 06, 2011 1:33 am

Considering it's likely to get an M rating anyway, I think they just ought to not worry about boundaries. I'm not saying I want extreme six and violence in the game, but if they wanted more mature themes, there's no reason for them to hold back.
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Harry-James Payne
 
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Post » Wed Apr 06, 2011 9:48 am

half customers will be of <18 age group, don't hope . Intrigue , espionage , political struggle , racism , sixism , social interaction etc need good writers ....
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Ronald
 
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Post » Tue Apr 05, 2011 7:46 pm

yeah I think it will be more brutal and dark, Todd said that in the magazine many times, the battle was more brutal and that the setting was more brutal, the gameplay will form itself after the harsh world Skyrim is.


Best news I've heard so far - thanks very much for posting this.

(haven't read the magazine and didn't see this on any of the websites that summarize the article)
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Ellie English
 
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Post » Wed Apr 06, 2011 11:01 am

Yes, i was talking about the setting, brutal combat ...
For example Oblivion was a bit "children appropriate" for me.
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IM NOT EASY
 
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Post » Tue Apr 05, 2011 10:47 pm

the fact that you can slaughter children if thay piss you off, makes me think that it is going to have the rating M
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Scarlet Devil
 
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Post » Wed Apr 06, 2011 10:35 am

the fact that you can slaughter children if thay piss you off, makes me think that it is going to have the rating M


this makes a lot of sense. i also agree that the game will be more dark and gritty than oblivion, but as far as tig ol' bitties and more explicit sixual interaction, i doubt it. i'm not against it, but it's just not what TES are about.
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no_excuse
 
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Post » Wed Apr 06, 2011 6:20 am

the fact that you can slaughter children if thay piss you off, makes me think that it is going to have the rating M


There is no proof of this and we do not allow the discussion of 'child killing' on these forums. So stop posting such things please.

Milt
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Romy Welsch
 
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Post » Wed Apr 06, 2011 4:18 am

There is no proof of this and we do not allow the discussion of 'child killing' on these forums. So stop posting such things please.

Milt

sorry didnt know that :blush:
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Kayla Bee
 
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Post » Tue Apr 05, 2011 9:34 pm

When I was younger, I wanted more mature games. Now that I'm older, I couldnt care less. In fact, in anything I like some innocence here and there. However, Oblivion too 'innocent', but Mowwind, as much as I loved the game, was a little too dark at times.

I dont want bland, supposedly realistic colors. It doesnt have to be Warcraft-like, but doesnt have to be some kind of Max Payne either where everything is dark, sad and/or bloody.
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Sarah Edmunds
 
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Post » Wed Apr 06, 2011 4:36 am

morrowind wasn't dark.
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Micah Judaeah
 
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Post » Wed Apr 06, 2011 1:54 am

I definitely expect a much darker, richer game in Skyrim. I think the combination of their huge focus on Radiant AI and Radiant Story will give them alot more freedom to add mood and tonality to the quests. I think a darker theme would also be more in-line with current game trends, I don't think anyone is interested in a Smurfville experience. ;)

Dark, cold, bloody, hard. That's what I think of when trying to envision a grand adventure in the North.
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Breautiful
 
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Post » Wed Apr 06, 2011 7:35 am

half customers will be of <18 age group, don't hope . Intrigue , espionage , political struggle , racism , sixism , social interaction etc need good writers ....


And how do you know how old the age of half the potential market is? Have you done a survey? Or did you just pull those numbers out of the void?

And age really doesn't have much to do with the actual feel of the story. I've seen stories aimed at children that feel darker than many M rated games, not that "darker" always means "more mature", just look at '90s comics to see why it doesn't. Really, all that the age rating actually depends on is how much blood, gore, swearing, six, drugs and alchohol the game has, if you can cut people's heads off and see a fountain of blood spray out, it's going to be rated M, even if the whole thing feels like a cartoon.

At this point, though, it's hard to say if the game will have a more "advlt" feel than past Elder Scrolls games, though, but I hope that Bethesda doesn't worry about the age rating and just does whatever they think will make it the best game it can be. Though from what we've seen so far, I might get the impression that Skyrim will at least be a more brutal game, but that could be deceptive, we'll see.

morrowind wasn't dark.


You know, I kind of agree with that. Morrowind did have more complex politics than Oblivion, certainly, and more focus on racism and tensions between people of different cultures and such, but "dark" is not the first word I'd use to describe it.
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Brandon Bernardi
 
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Post » Tue Apr 05, 2011 10:12 pm

morrowind wasn't dark.

The world and story was more advlt mature than Oblivion's though.
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hannah sillery
 
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Post » Wed Apr 06, 2011 8:46 am

And how do you know how old the age of half the potential market is? Have you done a survey? Or did you just pull those numbers out of the void?

And age really doesn't have much to do with the actual feel of the story. I've seen stories aimed at children that feel darker than many M rated games, not that "darker" always means "more mature", just look at '90s comics to see why it doesn't. Really, all that the age rating actually depends on is how much blood, gore, swearing, six, drugs and alchohol the game has, if you can cut people's heads off and see a fountain of blood spray out, it's going to be rated M, even if the whole thing feels like a cartoon.


There is a poll/survey in this forum, the title is "how old you will be when V is released" but i am too bored to search.

"advlt" means complex things and above all judgement . Last advlt game i played was the witcher and it was advlt not because of six but because of issues like racism and corruption , im in my 40's and it was hard for me to decide what evil was less , take sides you know?
Selling such a complex game into very young people will result "i am 12 years old and what is this?" .
advlt games need good writing and this isn't Beth's strong point , also i bet that they hate getting M ratings ; i don't see how they will put more meat to the bones of the game rather than use resources on catchy stuff like gfx , combat and physics.

I don't know how ratings work there but V targets USA crowd and you have lots of kids .
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Shannon Marie Jones
 
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Post » Tue Apr 05, 2011 10:58 pm

The rating doesn't really matter to me, as long as the game is good. And as far as the demographic of the potential customers go, I'm sure there will be plenty of teens who play the game. Basically, that is really up to their parents to decide what they will allow their child to play. I know that my 13 year old nephew will be playing it, and that's ok for him because of his personal situation, which has made him mature well beyond his years. My son on the other hand, probably wont be playing TES until he's 15 or more. My point is that the rating sticker on the front of the game box is more of a content warning than a age restriction such as the legal drinking or smoking age. True it does make it to where they can't buy the games themselves, but it doesn't necessarily keep them from playing them.
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Sam Parker
 
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Post » Wed Apr 06, 2011 3:51 am

More "advlt" for sure - gore and blood and other cheap gimmicks like that, that make teenage audience think they are playing an awesomely advlt game will be included.
If on the other hand you mean true maturity of the world and plot lines, than I highly doubt it - Morrowind is the last game by Bethesda that felt mature - they gave you the facts, and contradictions and it was your choice what to believe, the choice that was not devaluated by the game telling you who was "right" and who was laying. Even now we don't know if our spiritual predecessor died of wounds or was killed by his comrades, we don't know if Tribunal was corrupt to begin with or just driven mad by the heart. In the end we don't even really know what happened to Dagoth Ur and why he did what he did - once he was a friend and a person we obviously trusted without reservations, so it lives some open questions... We don't even know if Nerevar was a benevolent leader that united the people for their own good, or if he was just power hungry. But the game rises thous questions, makes you think about it.
Oblivion does not even pretend to have any maturity of the plot, and Fallout, 3 while filled with gimmicks is no more mature when it comes to the story. So unless they went and got some really good writers I doubt that will change.
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lucile davignon
 
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Post » Tue Apr 05, 2011 11:59 pm

Considering it's likely to get an M rating anyway, I think they just ought to not worry about boundaries. I'm not saying I want extreme six and violence in the game, but if they wanted more mature themes, there's no reason for them to hold back.


You sir, are correct.
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IM NOT EASY
 
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Post » Wed Apr 06, 2011 5:32 am

As long as the mature rating doesn't come about due to Earth swearing, I'm okay. The last thing I want to hear in a fantasy game is swear words we use in our world. They are fine for games like Fallout, but they would completely ruin my immersion in a TES game.
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Alexis Estrada
 
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