Skyrim to more like morrowind or oblivion?

Post » Thu Aug 12, 2010 10:09 pm

How bout just making a new game? Not a Morrowind 2.0 or a Oblivion 2.0, I want a Skyrim 1.0
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Laura Wilson
 
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Post » Fri Aug 13, 2010 5:34 am

More like Morrowind. Of course Oblivion has its own peaks (stealth, physics, npcs) that should be kept and improved, but for me Morrowind was better in most important aspects for an rpg (story, depth, dialogue, choices, progression, rewards, customization).


I've played every Elder Scrolls game including the spinoffs (I wish I hadn't >.>) and I personally like Daggerfall and Oblivion the most, equally because I can't really pick which I like more, though I did like Morrowind except the combat felt tedious and I actually only played it one time through completely because of said combat. As for the reasons you stated above saying what Morrowind had that Oblivion didn't, for story, yes Morrowind had a more in depth story for the main quest but for the game as a whole including side quests, Oblivion had more immersive story as a whole, Morrowind had a REALLY good main story but the rest of the world seemed less then alive. Depth was covered by my last sentence and as for dialogue, I'm not sure how the Morrowind fan boys get this one, there may have been like 16 different options to talk to someone over on each NPC but 15 of those 16 were always the same crap you have read before. I was always annoyed by the huge list of topics and all of them were the same mostly useless info. In Oblivion, you would come across the same dialogue every once and awhile but you would have gone through several conversations before you got around to the same dialogue and even then it changed from region to region. Choices, basically the same with Oblivion though Morrowind had a few more instances that you could make a choice such as more skills.

As for progression, I'm not sure how you would even go about counting that. In Morrowind it depends on which area you travel to whether your too high level or too low level. Now I give that Morrowind has this part perfect. One of two of Oblivions flaws is the creature leveling. As for rewards, I personally think they are on the same pace. Morrowind actually had some overpowered rewards which I think takes away from the experience of the game but others are happy with one shotting every mob in the game, it's your play style. As for customization, Oblivion punted Morrowind. The customization of your character is far greater than Morrowind due to the in depth customization of your character. If your counting mods for Morrowind that's not even fair due to the fact that Morrowind has been in the spotlight for mods longer than Oblivion and a lot of modders worship Morrowind because it was their first experience in such a large 3d world and they get emotionally tied to the game and think it is the best when a better version comes around. I know you guys love Morrowind and I liked it too but you can't be biased and shoot down the other games picking at them for it's few flaws because your are emotionally invested in the first game you played of the series. I'm unbiased when it comes to games, I look at them for the value of play and Oblivion takes the cake of the series, well it and Daggerfall. If I got attached to the first game of a series I would say Arena was the best and that all others of the series were crap but I don't because I love The Elder Scrolls series and don't hold my allegiance to any one game.

In short, Oblivion had just as much depth of story as Morrowind if not more in the overall game. I mean did Morrowind let you bring the apocalypse to a Kajiit town by raining down flaming dogs or turn an entire village against one another and murder each other? Skyrim won't be another Morrowind or Oblivion, none of the ES games have ever been like the other and they still won't. This is the fact that makes ES great and Bethesda a world class game studio.
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lucy chadwick
 
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Post » Thu Aug 12, 2010 7:53 pm

add Arena and Daggerfall to this poll! or Jaggar Tharn will spill your blood!
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El Goose
 
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Post » Fri Aug 13, 2010 4:00 am

Rest assured, when we find out more, some will complain about whatever is in or not in the game. Bethesda can't please everyone, and it's quite likely I won't like everything about the game- so what? I'll either deal with it, or if it's really a change I can't handle, then I'd have to cut my losses and move on, but that's highly unlikely. My biggest problem will be- when will I be able to get a computer that can handle the new game?

I loved both Morrowind and Oblivion. I tried Arena, but the difficulty was too much for me. It took forever for me to get out of the first dungeon and I never made any real progress in the first city I entered. I decided not to try Daggerfall even though it sounds like fun- I don't have time to mess with it.

As long as it retains it's Elder Scrolls flavor, I should be ok.

Peace, +Petrose
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Ana
 
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Post » Fri Aug 13, 2010 6:29 am

I want it to be more like Oblivion with fast travel and the compass and lack of levitation.

Just so Bethesda can make a game how they want without listening to Morrowind fans saying, "Ooh dear, Oblivion wasn't very good."
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Robyn Lena
 
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Post » Fri Aug 13, 2010 4:53 am

More like Morrowind!

What I LOOOOOOVE about TESIII is the atmosphere. The cantons of vivec; the daedric language on every tapestry and banner the exotic and alien landscape and creatures; the twisting and turning organic Telvanni towers with their mushroom tops; the wonderfully creative armor and clothing designs; the House-oriented politics and culture. I traveled to a mystical land, something fantastic and wonderful, filled with strange and beautiful creatures and quirky NPCs (Hello there, Pumpkin!).

There were muck sponges and towering mushroom trees, floating netch, two-legged guar and kagouti and alit, giant arthropods and undead guardians of ancestral tombs. I could go on and on and on about it. I love entering buildings and just soaking in the ambiance for a few minutes. I love exploring Ald'rhun and the Ald-under-Skar. The gondoliers in Vivec city are so cool, and I didn't mind walking around the cantons, occasionally getting lost and turned around in my search for some canton or other. I'd be on the top of a canton, and stare out across the city, the far reaches hidden in the perpetual fog on the horizon.
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kirsty williams
 
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Post » Fri Aug 13, 2010 9:08 am

I want it to be more like Oblivion with fast travel and the compass and lack of levitation.

Just so Bethesda can make a game how they want without listening to Morrowind fans saying, "Ooh dear, Oblivion wasn't very good."


I hope they don't put fast travel in this time. It was nice a few times in the game when your at the point where you want to find out what you get to assassinate next in the DBH quest line but you miss out on the beautiful landscape by fast traveling. I for one think they should just allow you to fast travel to certain large towns instead of each PoS. Teleporting always bothered me because then you think "Why send your army on horses or on foot when you can just teleport them there." but fast traveling with impunity just kind of disconnects you from the gorgeous world Bethesda worked so long to make.
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mishionary
 
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Post » Fri Aug 13, 2010 4:06 am

More like Morrowind!

What I LOOOOOOVE about TESIII is the atmosphere. The cantons of vivec; the daedric language on every tapestry and banner the exotic and alien landscape and creatures; the twisting and turning organic Telvanni towers with their mushroom tops; the wonderfully creative armor and clothing designs; the House-oriented politics and culture. I traveled to a mystical land, something fantastic and wonderful, filled with strange and beautiful creatures and quirky NPCs (Hello there, Pumpkin!).

There were muck sponges and towering mushroom trees, floating netch, two-legged guar and kagouti and alit, giant arthropods and undead guardians of ancestral tombs. I could go on and on and on about it. I love entering buildings and just soaking in the ambiance for a few minutes. I love exploring Ald'rhun and the Ald-under-Skar. The gondoliers in Vivec city are so cool, and I didn't mind walking around the cantons, occasionally getting lost and turned around in my search for some canton or other. I'd be on the top of a canton, and stare out across the city, the far reaches hidden in the perpetual fog on the horizon.


In other words you didn't fall in love with the game, you fell in love with the unique landscape of Morrowind. Well TES III wasn't the start of the landscape. Cyrodiil was more beautiful but from what you say it wasn't alien enough for you which is fine, not belittling you or anything, just saying you didn't fall in love with the game you fell in love with a region in Tamriel.
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Monika
 
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Post » Thu Aug 12, 2010 11:41 pm

I want the game to be like Skyrim. That is all.
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Cody Banks
 
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Post » Thu Aug 12, 2010 9:27 pm

Yes. Skyrim should be its own game.
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Kate Murrell
 
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Post » Fri Aug 13, 2010 7:17 am

If morrowind or oblivion is the only options then bloodmoon but more awesome.
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Sheila Reyes
 
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Post » Thu Aug 12, 2010 9:25 pm

Each game had strengths and weaknesses.
Morrowind had more variety of everything, the level scaling was in finer form, (I believe) the travel system was more enjoyable, (I believe) the text based conversations were better...
Oblivion had nicer graphics (but still terrible animations), better combat (still needs improving, its even worse in some aspects), improved spell casting...

Personally, more like Morrowind. I feel it did more things right. However Oblivion had a few things for it...
So no Morrowind clone, but more like Morrowind than Oblivion
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Albert Wesker
 
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Post » Thu Aug 12, 2010 6:26 pm

In other words you didn't fall in love with the game, you fell in love with the unique landscape of Morrowind. Well TES III wasn't the start of the landscape. Cyrodiil was more beautiful but from what you say it wasn't alien enough for you which is fine, not belittling you or anything, just saying you didn't fall in love with the game you fell in love with a region in Tamriel.


...which was part of the game. What kind of comment is that?
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Sudah mati ini Keparat
 
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Post » Thu Aug 12, 2010 11:53 pm

...which was part of the game. What kind of comment is that?


Well then here is a better comment, then Arena was the greatest game of them all then to all you Morrowind fans because Arena is the only TES game that showed all of Tamriel in it. So hurray, you love Morrowind more than Oblivion because of the landscape, well Arena had the Morrowind landscape before Morrowind did.... The fact that you say that Morrowind was better than Oblivion because the land looked alien is a terrible reason that a game is better. Oblivion's landscape looked better, OMG it must be better than Morrowind because of that, never mind the game mechanics >.> The feel of the world is only part of a game not the whole. The Morrowind fan bois of the world need to stop worshipping Morrowind because it was the first game you played of the series and instead look at the values of the game which Oblivion had everything Morrowind had and even a little more. Morrowind didn't have as much dialogue as you think it did. As I mentioned above, it had 16 dialogue options yes but 15 of them were the same dialogue option that every other npc in the game has had from the beginning of the game. It just seems like there is less dialogue in Oblivion but there isn't. It seems like there is more dialogue in Morrowind because of all the words together in the paragraphs as opposed to spoken. It's the same reason as why the moon looks smaller in the sky, you have nothing to compare it to when actually the moon is the same size in the middle of the sky as it is on the horizon. It's all optical illusions.
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Del Arte
 
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Post » Fri Aug 13, 2010 6:59 am

I know for a fact Skyrim will be like both, after all it's a Tes so it has many recurrent elements. Since both games had pros and cons, I think the obvious choice is "take the best from both". However I think Morrowind had more quality at its core, while Oblivion had an amazing coating.
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Tarka
 
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Post » Fri Aug 13, 2010 12:39 am

These polls are pointless, we don't even have information to answer have the polls that put up on here. Just wait ONLY 4 MORE DAYS 'till the Game Informer is released so we can have facts not endless speculation. :)


YES! I'm so sick of polls.
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matt
 
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Post » Fri Aug 13, 2010 7:27 am

Well then here is a better comment, then Arena was the greatest game of them all then to all you Morrowind fans because Arena is the only TES game that showed all of Tamriel in it. So hurray, you love Morrowind more than Oblivion because of the landscape, well Arena had the Morrowind landscape before Morrowind did.... The fact that you say that Morrowind was better than Oblivion because the land looked alien is a terrible reason that a game is better. Oblivion's landscape looked better, OMG it must be better than Morrowind because of that, never mind the game mechanics >.> The feel of the world is only part of a game not the whole. The Morrowind fan bois of the world need to stop worshipping Morrowind because it was the first game you played of the series and instead look at the values of the game which Oblivion had everything Morrowind had and even a little more. Morrowind didn't have as much dialogue as you think it did. As I mentioned above, it had 16 dialogue options yes but 15 of them were the same dialogue option that every other npc in the game has had from the beginning of the game. It just seems like there is less dialogue in Oblivion but there isn't. It seems like there is more dialogue in Morrowind because of all the words together in the paragraphs as opposed to spoken. It's the same reason as why the moon looks smaller in the sky, you have nothing to compare it to when actually the moon is the same size in the middle of the sky as it is on the horizon. It's all optical illusions.


How unbelievably short sighted. The atmosphere was only part of the reason why I love Morrowind, gameplay fits into it too. I also love Daggerfall, which also had a good vibe about it, although it's the complexity which makes me love the game.
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Trey Johnson
 
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Post » Thu Aug 12, 2010 7:37 pm

Hey guys, how about, Skyrim more like Skyrim?
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Beast Attire
 
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Post » Fri Aug 13, 2010 8:20 am

More like Morrowind hands down. And no, I'm not saying Morrowind 2. Just a game as complex as Morrowind, with nowadays visual quality.
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kirsty williams
 
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Post » Thu Aug 12, 2010 9:13 pm

More of both although if I had to pick one I'd go with more of Oblivion. Some of the stuff from Morrowind I wouldn't mind returning but not all of it.
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Tamara Dost
 
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Post » Fri Aug 13, 2010 5:26 am

Hey guys, how about, Skyrim more like Skyrim?


:cryvaultboy: I don't think that the people on these forums would be able to handle a game that isnt simply Morrowind with enhanced graphics and animations.

On another not so humorous note, yes. Skyrim should be like Skyrim.
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Tanika O'Connell
 
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Post » Fri Aug 13, 2010 1:16 am

Other than the basics that were in both Morrowind and Oblivion, I want Skyrim to be like... well Skyrim. I want a completely different experience. Basically there should be a resemblance between the games but nothing that I should notice right off the bat.
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Amanda Leis
 
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Post » Thu Aug 12, 2010 6:36 pm

NONE!
I want it to be better than both of those games.
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Amie Mccubbing
 
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Post » Fri Aug 13, 2010 3:37 am

Hey guys, how about, Skyrim more like Skyrim?

That is just unfathomable. If it isn't Morrowind 2, Except in Skyrim, It won't sell one copy what so ever![/sarcasm]

Just let Skyrim be Skyrim, if it has factors of Morrowind and Oblivion, cool. Either way it will be a good game more than likely.
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Kirsty Collins
 
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Post » Fri Aug 13, 2010 4:56 am

I want Skyrim to be like Skyrim. Maybe take some ideas from TES:III/TES:IV and the FO games, but I want it to be it's own game.
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Cassie Boyle
 
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