Heh, I remember back when Oblivion was in development and Microsoft had announced that one game was on 4 discs and some people on this forum were absolutely convinced it was Oblivion that would be on 4 discs. It wasn't, it was Lost Odyssey.
The TES games are all relatively small because of a number of reasons. The most important being the plug-in system which stores the game world in a relatively small amount of space, while game maps made in the Unreal 3 Engine can be quite large. Then the fact that the TES games barely have any cutscenes at all helps a lot too.
Todd H. earlier stated that they had issues fitting oblivion on to the xbox 360 disc. Further more he claimed that the reason they had so few voice-actors was due to the limits of disc space.
I never understood that quote. The spoken line will take up space no matter which voice actor they use. Unless they use someone that talk very fast (like the hero in Suikoden Tierkreis) which is
very annoying). Not to mention that they were far from using the whole 360 disc space for Oblivion.
Check Pete's twitter, he confirmed that there will be one disk.
Indeed
LMAO?
Seriously?
People expect companies to cater to them without even having a SMALL HDD? I'm sorry, but that's ridiculous.
Not ridiculous at all. Microsoft sold 360s without a hard drive, thus the 360 games are required to work without a hard drive.