Skyrim on multiple discs for the xbox 360?

Post » Tue Feb 09, 2010 5:04 pm

This thread makes me love my PS3 that much more! Mmmm, Blu-ray.... tastes gooood!

This post makes me love my PC so much more! Mmmm, Mods..... tastes like DirectX11!
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Carlos Vazquez
 
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Post » Tue Feb 09, 2010 4:13 am

LA Noire is console exclusive? Why?
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Umpyre Records
 
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Post » Tue Feb 09, 2010 1:59 pm

Most companies tell you that it will have clean breaks so you will only have to switch out the disc once or twice. From my experience, they're not that clean.

Take Mass Effect 2 for instance. On the Xbox, once you reach Illium, the Asari Homeworld, you are asked to swap out to disc 2...however, on the last mission in the game, you are asked to put the last disc in.

Should you ever choose to go back to illium to get star maps, or do an unfinished quest, be prepared to put disc 2 in.

I think a good use of multiple discs is a really good but old game called Diablo 2. Diablo had 3 discs, one to install the game, one to play the game and one for cinematics. The cinematics were totally optional, and the install disc simply installed assets to your computer so all you'd have to use is one disc -- the play disc.

Forza Motorsport 3 included a second disc, which included extra cars and tracks. It was something completely optional, but if you installed it to your hard drive, you'd have nearly 400 cars...the most ever seen on an xbox game.

So if the game is too big (which by the way I doubt) I think it'd be best if we could install assets of disc 2 onto the hard drive and play with disc 1, removing the need to disc swap.
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Sammykins
 
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Post » Tue Feb 09, 2010 4:41 pm

Well thats really annoying games must not lose features just because there is no space on disk or additional buttons on controller, take out hires textures and high-poly meshes but not dialogues and gameplay features thats much hard to recover with mods them then install some graphical replacers and patches.
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des lynam
 
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Post » Tue Feb 09, 2010 7:45 am

If nothing else, this proves we need new consoles.

No it doesn't. Many 360s still have hard drives and EVERY SINGLE PS3 has a hard drive and, more importently, Blu-Ray format as the standard. If only Microsoft hadn't released those few 360s without hard drives...
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El Goose
 
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Post » Tue Feb 09, 2010 7:24 am

If Skyrim was on multiple discs you would simply have to download all but one of the discs to the 360, that way you would never need to change discs (the disc you don't download to the 360 you have to have in the xbox when you play)
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Rinceoir
 
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Post » Tue Feb 09, 2010 10:54 am

If Skyrim was on multiple discs you would simply have to download all but one of the discs to the 360, that way you would never need to change discs (the disc you don't download to the 360 you have to have in the xbox when you play)

How come Mass Effect didn't work like that? The way EA BioWare handled it on the 360 svcked.
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Motionsharp
 
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Post » Tue Feb 09, 2010 5:15 am

Oh, I hope so. Disc space, and the requirement of multiple discs has been my biggest gripe over voice acting for years.

Of course, not a "change discs as you play" kinda way, that wouldn't be feasible with a TES style game. But merely installing seperate componants on the console with each disc. Of course, each disc should be optional.

Disc 1: Core Game
Disc 2: Sound Files
Disc 3: Complex AI


etc.
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WTW
 
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Post » Tue Feb 09, 2010 2:27 am

I know this is gonna sound bad, but I feel Microsoft made a bad decision going to DVD and not Blu-Ray I feel it has severely limited developers and the content of their games. Skyrim appears to be so much bigger then Oblivion and I remember Todd saying at E3 that the voices fill HALF of the games DVD.
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cassy
 
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Post » Tue Feb 09, 2010 6:07 am

Oblivion was on 2 discs for PC
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Star Dunkels Macmillan
 
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Post » Tue Feb 09, 2010 11:35 am

I know this is gonna sound bad, but I feel Microsoft made a bad decision going to DVD and not Blu-Ray I feel it has severely limited developers and the content of their games. Skygrim appears to be so much bigger then Oblivion and I remember Todd saying at E3 that the voices fill HALF of the games DVD.

Todd recently said they've learned a lot of compression techniques, so audio shouldn't be a problem.
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JESSE
 
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Post » Tue Feb 09, 2010 5:48 am

Todd recently said they've learned a lot of compression techniques, so audio shouldn't be a problem.

It will be.

You're forgetting all the whining and crying everyone gave about there not being a hundred voice actors for every race. One per race/gender is enough...
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sarah simon-rogaume
 
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Post » Tue Feb 09, 2010 5:19 pm

It will be.

You're forgetting all the whining and crying everyone gave about there not being a hundred voice actors for every race. One per race/gender is enough...

Doesn't matter. They could have hundreds of voice actors and as long as they compress the audio right it'll be find. More voice actors per race doesn't mean more dialogue.
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Ashley Tamen
 
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Post » Tue Feb 09, 2010 4:34 pm

Doesn't matter. They could have hundreds of voice actors and as long as they compress the audio right it'll be find. More voice actors per race doesn't mean more dialogue.


I'll admit that, technical constraints aside, it was annoying hearing the the same voice actors over and over again. What CAN'T be excused how ever is how the SAME person would have multiple voice actors, so clicking on him twice would grant you two different speakers. That WAS indeed just silly : )
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Baby K(:
 
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Post » Tue Feb 09, 2010 3:32 pm

1. TES never has been drowned with cutscenes and videos
2. The amount of Disk space a games use have been cut down severely by compressing.
3. It will only effect 360 PS3 has dual layered due to blue ray largest game on PS3 is Killzone 3 at 41.5GB (due to 3D mostly)
4. Doesn't effect me I have a PC and a 1TB HD so ya. I am set for 50 copies of Skyrim and still have half

sorry if someone already said this (skimmed through) but from what i hear is that the 360 is getting a new disk format that will hold an additional 1 GB by this fall, there is a thread somewhere on these forums about it, so i thinking Skyrim will take this format to it's advantage.
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Ray
 
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Post » Tue Feb 09, 2010 5:50 pm

LA Noire is console exclusive? Why?

Its published by Rockstar, RDR never came to pc either.

And more voice actors either means less dialog or more audio files. Before multiple races reused dialog tracks. Now that won't be happening, so it will def take more space. Microsoft was foolish going with the DVD format and even more foolish selling xbox's with out a HDD, which could have made up for the lack of space on disk. Bad move on there part.
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sunny lovett
 
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Post » Tue Feb 09, 2010 6:49 pm

Its published by Rockstar, RDR never came to pc either.

GTA IV did though. What a shame.
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Ysabelle
 
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Post » Tue Feb 09, 2010 5:26 am

GTA IV did though. What a shame.

Yup, I assume its because of pirates, its really hurting computer gaming. RDR and L.A noire I would be interested in trying, but its not for pc so oh well. If Dragon Dogma by Capcom turns out to be good, I may buy a console, so I can play all three games.
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Queen
 
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Post » Tue Feb 09, 2010 6:20 am

Yup, I assume its because of pirates, its really hurting computer gaming. RDR and L.A noire I would be interested in trying, but its not for pc so oh well. If Dragon Dogma by Capcom turns out to be good, I may buy a console, so I can play all three games.

It's good to have a console to supplement a PC that way you don't lose out on any exclusives.
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Samantha Wood
 
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Post » Tue Feb 09, 2010 8:31 am

It's good to have a console to supplement a PC that way you don't lose out on any exclusives.

It just that I am so picky when it comes to games. I never had any interested in a console exclusive for at least 5 years, not untill RDR came out. And that was not enough for me to buy a system for. But if Dragon Dogma and LA. N are reviewed well that makes 3 games and that would make it worth it. More open world games the better, too bad I might have to get a console to play them.
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Lady Shocka
 
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Post » Tue Feb 09, 2010 7:17 am

i really wish that some major developer would make a really epic game, but it needs to be installed on a harddrive to be playable. i would love to read the email where they tell microsoft to svck it and that they are requiring it to be installed on a harddrive. i can dream cant i?
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sara OMAR
 
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Post » Tue Feb 09, 2010 6:16 am

More voice actors per race doesn't mean more dialogue.

For generic NPC topics, such as rumours:

For each race, with one actor per gender, every line will need to be recorded twice.

For each race, with one hundred voice actors, every line will need to be recorded one hundred times.

One hundred is a bigger number. It's common sense.

And yes, there is (or should be) a LOT of generic dialogue shared between NPC's.
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Bambi
 
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Post » Tue Feb 09, 2010 5:28 pm

Oblivion was on 2 discs for PC


you got some pirated version then.. its one disk
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Laura Wilson
 
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Post » Tue Feb 09, 2010 11:11 am

you got some pirated version then.. its one disk



Yeah I thought i was going mad when I read that..I was sure it was only disc <_<
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CRuzIta LUVz grlz
 
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Post » Tue Feb 09, 2010 4:04 pm

Oh, I hope so. Disc space, and the requirement of multiple discs has been my biggest gripe over voice acting for years.

Of course, not a "change discs as you play" kinda way, that wouldn't be feasible with a TES style game. But merely installing seperate componants on the console with each disc. Of course, each disc should be optional.

Disc 1: Core Game
Disc 2: Sound Files
Disc 3: Complex AI


etc.


AI is purely code. For it to require a disk on it's own, it'd had to be HAL9000 / GLADoS / EDI-level :P

What it really takes disk space are sound files, music, textures, meshes...
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electro_fantics
 
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