» Fri May 13, 2011 5:58 am
I originally thought 1 and 1/2 would be perfect scale difference, but then I thought about it some more. I realised that it really didn't feel like a big place in Cyrodiil, at least not now, after I had played it for a while. I made a new character and it took me 5 minutes to run over to Cheydinhal, including some small fights along the way. I would like to see Skyrim at least twice as big, maybe 3 times. They've had larger game-worlds than that, easily. Fortunately, I think I am in luck on this account. The mountains that are supposedly a screenshot look HUGE on page 48 of GI, High Hrothgar is meant to be 7000 steps up and the draw distance is said to be greatly improved. I think this is evidence that if we have mountains that big, the rest of the map is going to have to correlate in size.