skyrim needs to be the most graphically impressive game for

Post » Sat May 28, 2011 1:39 pm

The graphics are fine. I'm sure the apparent low resolution of textures is also due to the low quality of the videos on youtube.
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*Chloe*
 
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Post » Sat May 28, 2011 12:19 pm

skyrim needs cloth physics and dx11!! look at the shingles on the roof from the gameplay video!

This man speaks the truth. Dx11 at least support for the modders, they'll know how to use it to keep the game good looking a few years.
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Emma louise Wendelk
 
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Post » Sun May 29, 2011 2:05 am

Being alpha right now the final product on PC is going to look freaking breathtaking.
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Robyn Lena
 
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Post » Sat May 28, 2011 3:36 pm

Being alpha right now the final product on PC is going to look freaking breathtaking.


Who told you it's in alpha stage?
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Andrea P
 
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Post » Sat May 28, 2011 8:18 pm

They should try to make the game as good as they can, but it shouldn't be their main focus.




I completely disagree. I don't see how Oblivion didn't feel more expansive or real than Morrowind. Oblivion felt like an actual living world and the graphics and music added to that feeling. Morrowind was great but it did not invoke a feeling of a real, living, breathing world. As for what the guy you were quoting was saying, there was less exploration in Morrowind than in Oblivion. There were far more dungeons in Oblivion and most of them were more expansive as well. None of them looked the same either. If Oblivion's dungeons were cookiecutter then so was Morrowinds.


Morrowind felt much more expansive than Oblivion simply because there was much, much more exploration and the variation in the landscapes. Not to mention the small settlements you could come across.
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le GraiN
 
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Post » Sat May 28, 2011 3:30 pm

Well, the view distance alone is going to make the game breathtaking, I think textures are a relatively minor concern compared to tessellation or high quality shadows, and unfortunately we live in a world where the baseline specifications are 6 years old, and games are made for them, not modern machines. It's a great pity that our view into the world of skyrim will be marred by this, but hopefully we'll be given the tools to mod it better.
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Donatus Uwasomba
 
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Post » Sun May 29, 2011 1:18 am

This man speaks the truth. Dx11 at least support for the modders, they'll know how to use it to keep the game good looking a few years.


Not only good-looking. DX11 would also mean massive battles using Tessellation and Geometry Instancing.....:drool:
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Sweet Blighty
 
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Post » Sat May 28, 2011 10:29 pm

This man speaks the truth. Dx11 at least support for the modders, they'll know how to use it to keep the game good looking a few years.

This.
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Kayla Keizer
 
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Post » Sat May 28, 2011 9:36 pm

PC version aside, I think it will certainly be most impressive on Xbox360/PS3 for 2011, thats taking into consideration TW2 and ME3 etc.
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Benjamin Holz
 
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Post » Sat May 28, 2011 1:11 pm

The graphics are fine. Anyone who thinks this is barely an improvement over vanilla Oblivion needs to focus less on texture quality.
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Cash n Class
 
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Post » Sat May 28, 2011 12:07 pm

Graphics is what I'm the least concerned about. This is an open world sandbox with vast distances, and with that in mind it looks fine as it is.
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Haley Cooper
 
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Post » Sat May 28, 2011 5:52 pm

I disagree with title of this thread and OP. It doesn't 'need' to be that. It is a complex game and everyone has it's own priorities, but I would prefer awesome graphical details instead of deep and involving game.
And I already am impressed with the details I saw in trailer.
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Zosia Cetnar
 
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Post » Sun May 29, 2011 2:22 am

BLOODY SCREEN, so real.
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Gisela Amaya
 
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Post » Sun May 29, 2011 12:38 am

I'd say it needs to the most graphically immersive game of 2011 - there's a core difference. The graphically impressive game focuses on technological advancement as opposed to technological stability, thus the graphically immersive game has no one element better than any other element. As nice as pretty graphics are to look at, when your god rays make your ground textures look rubbish, you're shouting "HEY, LOOK AT ME, I'M A SHADER" and kicking immersion in the face. If everything is balanced, it's less easy to be reminded "This is a game built upon imperfect technologies", and a lot more easy to be immersed.

Crysis is graphically impressive, but some elements are head and shoulders above others, ruining immersion. Minecraft is graphically immersive, no one element significantly beats any other, and as anybody who's looked at their clock and realised that it's 11pm, not 9pm, can attest, very immersive.
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Stephani Silva
 
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Post » Sun May 29, 2011 12:33 am

Wow havn't posted here in a while, but I posted this on N4G.

""Really hope Jump and levitate are back. So I can jump from hill to hill. A pretty fun way of travelling btw.

Why do people care so much abou tthe graphics in a game like Skyrim though? It's not a linear shooter like Uncharted or anything. Big world or good graphics. For a console it's one or the other not both.

The theme sounds SO like Morrowinds theme aswell, except till the people start shouting Dragon stuff out. """


And

""""Who cares about the graphics in a game like skyrim? no one's talking about the graphics are they? Everyone's talking about it because it's seems to have a good Combat system and well....it's an Elder scrolls game... Finally a full on next gen one. oblivion had upgrades and downgrades to morrowind. However this is is pointing towards nothing but upgrades to previous ES games.

To me for an RPG, so long as the Graphics are decent I don't care.
...


That's where I stand, the graphics are fine as they are. The only complaint I have is the Rapids. They look unnatural. And to all the people saying it is graphically the most impressive thing they've seen this year. There are many game's this year with way better graphics than this such as the Witcher 2, alot a 1st person and 3rd person shooters....and even more than that, this has good graphics. Nothing more than good though, impressive for an open world game. What were you all expecting though. ES is never about graphics, and would I take Oblivion's repeating world over Morrowind? No. Oblvion was boring for travellers like me. The world was so repetitive to me. Also Art style > graphical quality :)

Everytime I come here I get warned by a mod haha, I gotta take care of my posts more...
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Michael Russ
 
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Post » Sat May 28, 2011 4:52 pm

Crysis is graphically impressive, but some elements are head and shoulders above others, ruining immersion.


Like what?
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Emily Jeffs
 
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Post » Sat May 28, 2011 6:28 pm

ill play it on PC and even if graphics stay the same as in the trailer i will be satisfied

there are so much more important things that the game needs improving on from oblivion . . . the graphics are the last thing on my mind
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Add Me
 
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Post » Sat May 28, 2011 10:48 am

No it doesn't, some shooter with a 10 hour single player campaign that still costs 40 quid needs to be better, Skyrim needs to have graphics, gameplay and longevity equal to or better than previous Elder Scrolls titles.
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carley moss
 
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Post » Sun May 29, 2011 1:38 am

there are so much more important things that the game needs improving on from oblivion . . . the graphics are the last thing on my mind


So I suppose you'd have enough with Skyrim having Minecraft graphics, don't you?

I'm not saying graphics are everything, but I always find funny those people who say "I don't care about graphics at all" instead of proposing (at least) the best graphics they could develop without compromising gameplay.
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helliehexx
 
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Post » Sun May 29, 2011 2:16 am

The title has already been taken by Crysis 2.

I mean, the leaked beta DX9 version looks very godly, and once the full game is released and people have DX11 and the options for hardcoe and Very High settings, it will look better than real life.

I'm okay with the graphics in Skyrim. I don't want it to be demanding, but it looks quite nice. We always have our modding community for high res textures.
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Joe Alvarado
 
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Post » Sat May 28, 2011 11:26 pm

Like what?

Well, anything shader based is generally better than the rest, my specific example of god rays showing up your ground textures isn't too far off - the ground textures are good, but not *as* good as the rest. When you shoot an oil barrel, the destruction effect is great, and the puddle it makes on the ground is great, but the flow of oil is not. I have to admit it's been quite some time since I've *played* crysis, and as such don't have a list of things to write, however I remember the general impression. It is very much the little things that let it down, but that's the problem, they got the big things so right that doing the little things well isn't quite good enough.

edit: Oh, I certainly wasn't suggesting we go the minecraft route with skyrim, though that could certainly produce a very... interesting landscape - just that minecraft is an example of a game where everything sticks to its level.
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Kelvin
 
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Post » Sun May 29, 2011 12:16 am

Well the only real graphically impressive rpg is the witcher 2, Skyrim could probably take most graphically impressive multi-platformer rpg.
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Bigze Stacks
 
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Post » Sat May 28, 2011 8:02 pm

Crysis is known for its graphics. But honestly...Graphics don't make the game for me.


Bingo, I like graphics, I love better graphics.
However IMO if the next game in the series just looks a fraction of a bit better than the previous its a plus.
Honestly from what I've seen the game looks good.
To me everything plays well and the whole hordes of animations going on all over the place already make up for any ill concieved fears about a games looks still in its infancy.

I'm far more concerned with stories, plots, quests, npc's, dialogue, VA and difficulty.
As long as Skyim shows improvement over Oblivions then I'm hapy.

Edit: why is everything a poll?, the more I see the less I vote.
If you have an opinion and are capable of forming an intelligent arguement in words, then it's not needed.
As anyone who the poll is aimed at is going to be more interested in thought and ideas than numbers.
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Danel
 
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Post » Sat May 28, 2011 11:08 am

Well, anything shader based is generally better than the rest, my specific example of god rays showing up your ground textures isn't too far off - the ground textures are good, but not *as* good as the rest. When you shoot an oil barrel, the destruction effect is great, and the puddle it makes on the ground is great, but the flow of oil is not. I have to admit it's been quite some time since I've *played* crysis, and as such don't have a list of things to write, however I remember the general impression. It is very much the little things that let it down, but that's the problem, they got the big things so right that doing the little things well isn't quite good enough.


Uhm...to tell the truth, I didn't noticed those little things you mention. Maybe I'll pay more attention on my 2nd playthought (I'll do it when I have my new rig).
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Cayal
 
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Post » Sun May 29, 2011 1:07 am

I'd certainly like to see them try, as long as they don't kill the games performance by overloading the graphics...
but i just like looking at pretty things, I'd be happy with morrowind graphics if the game play and story are good.
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sam westover
 
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